Polishing Startup And End Of Round Screens.
#1
Posted 24 January 2013 - 10:34 AM
Anyways, startup sequence is great... WHat would make it better. ? Have outside ambient sounds fliter in b4 startup.. Weapons fire on river.. Machinery and hiss on cauldron.. wind, whatever..
SIlence is boring.. ja , maybe its realistic if you want to argue acoustic properties of mechs,but hearing the enviroment would be immersive and awesome.
WE have new end of round screen coming, but theres a little something that would add greatly to the "cool" factor which are the hooks that really retain new players to the universe..
EIther before, or after the stats, lets have for 5 seconds on screen your mech.
Either its battered and broken body destroyed , OR standing, glorious in whatever shape it came through the battle.
Just imagine that image, your the last guy standing, smoking, yet at your feet, your foe, a shattered wreck...
Not too difficult to implement id imagine, a screenshot is perfectly acceptable, and I would guess could be done by the same folks that brought us the startup animations taking nothing away from map dev and code issues.
Thoughts???
#2
Posted 24 January 2013 - 10:36 AM
#3
Posted 24 January 2013 - 11:49 AM
#4
Posted 24 January 2013 - 12:00 PM
#5
Posted 24 January 2013 - 05:07 PM
The battle scars, the new paint job flickering in the firelight? What it looks like with your arm torn off, but you still survived?
#6
Posted 24 January 2013 - 05:33 PM
Next the smell of a cooking Raven.
#7
Posted 24 January 2013 - 05:43 PM
I would like a bit more audio ambiance like for example the radio chatter that was going on in Homeworld (Not too verbose, just occasional messages)..
#8
Posted 24 January 2013 - 06:04 PM
#9
Posted 24 January 2013 - 06:05 PM
You know what might be reeaaaally cool?
Watching your mech pilot open up the cockpit at the end of round and climb out and sit on the top of the 'mech having a short relax moment.
Edited by Dukarriope, 24 January 2013 - 06:06 PM.
#10
Posted 24 January 2013 - 06:09 PM
#11
Posted 24 January 2013 - 06:40 PM
#12
Posted 24 January 2013 - 06:46 PM
#13
Posted 24 January 2013 - 06:49 PM
Alternatively nothing but cheesy dance music from the early 90s plus Good Vibrations and the mortal kombat theme song
#14
Posted 24 January 2013 - 08:03 PM
Celesteel, on 24 January 2013 - 06:40 PM, said:
I agree. The ambient noise i want is prior to the start up sequence. I know we can hear outside the mech bec of weapon fire, stomping feet and You can hear the other mechs engines, and i even thought i heard another mechs betty once.
So, e.g. prior to startup on frozen you hear the howling wind.
#15
Posted 24 January 2013 - 08:21 PM
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