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Cda-Ge Cicada "garthmobile" Hero Mech...


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#21 Tharzog

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Posted 31 January 2013 - 12:38 AM

The 6 medium lasers move along the chassis whilst firing and and join up where the last one was so that they burn a massive G into its target.

Then cackling laughter plays whilst the mech runs away

#22 Alik Kerensky

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Posted 31 January 2013 - 12:40 AM

View PostVechs, on 31 January 2013 - 12:10 AM, said:


If you're really serious about this...

What about putting energy and MG hardpoints in a crazy circle around the cockpit?

Arrange the beam mounts on the chassis in such a way that it forms a ring, so from first person view when you fire it's a ring of laser energy coming out all around you.

Like maybe 7 points:

2 CT (top middle and bottom middle)
1 head (center)
2 LT (top left, bottom left)
2 RT (top right, bottom right)

Something cool like that? Would also mean 3 energy points in the chest / head, making it a theoretical beastly zombie build.

Another possibly for a hero Cicada, you could put SRM2 launchers in each arm.

Oh! I like that idea. A Cicada with 1 missile in each arm, and then 1 energy head, 2 energy CT.

Give it 2 AMS and an ECM it'd kill every thing but Streak Ravens and Commandos... unless you add the 2 missile hardpoints... then it'd kill everything.

Edited by Alik Kerensky, 31 January 2013 - 12:48 AM.


#23 Spoo Hunter

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Posted 31 January 2013 - 01:04 AM

To make it unique it probably needs a missle launcher. How about taking a 3C, halving the ballistic hardpoints and adding a SRM-4 to the left torso. Endo-steel and CASE would round the design out.

#24 BigJim

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Posted 31 January 2013 - 01:12 AM

View PostSpoo Hunter, on 31 January 2013 - 01:04 AM, said:

To make it unique it probably needs a missle launcher


You mean a Streak hardpoint, right? Because let's be real, any fast-mover with the ability to mounts streaks these days.
Imho that would make it the opposite of unique.

#25 Bagheera

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Posted 31 January 2013 - 01:15 AM

View PostGarth Erlam, on 30 January 2013 - 10:30 PM, said:

I will make this happen. It must happen. But how can I make an all energy Cicada, when we already have two... hmm... ideas?


2 Missile RT
2 Missile LT
1 Energy CT

You know you want it.

:lol:

No, I would not use streaks. :lol:

Edited by Bagheera, 31 January 2013 - 01:15 AM.


#26 Vechs

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Posted 31 January 2013 - 01:18 AM

You know what, in the current state of the game, I would be fine with an ECM Streak Cicada.

Because they're a big box shape and they're fast but they are not THAT fast, and they are (at least for me) much easier to hit than the 3L.

Now that I think on it, Jenners and Commandos are also reasonably easy to hit.

I think it's just the Raven hitbox that gives me so much grief.

#27 Terran123rd

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Posted 31 January 2013 - 01:20 AM

View PostBagheera, on 31 January 2013 - 01:15 AM, said:


2 Missile RT
2 Missile LT
1 Energy CT

You know you want it.

:lol:

No, I would not use streaks. :lol:


Hmmm.....Splatcada anyone?

#28 Badgerpants

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Posted 31 January 2013 - 02:17 AM

Not sure how or even IF this would work but XL engine, Endo steel, RT 1 Large laser 2 small lasers, LT 1 Large laser 2 small lasers, no hard points on CT and maybee even jumpjets, The Cicada get's em eventualy so why not?

#29 Voidsinger

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Posted 31 January 2013 - 03:19 AM

I suggested this in another thread, so since Garth is in.

A few ideas:

ECM: Yes (Because Garth is sneaky)
Hardpoints: CT 1E, RT 1E,RA 1E, LA 1E (Because Garth is everywhere at once)
AMS: RT
Engine: 340XL (Because Garth goes really fast)
DHS: Yes (11) (Because Garth is Cool)
Weapons: 1 LL (CT), 4 ML (Because Garth is like the energizer bunny, full of energy and keeps going and going).

#30 Badgerpants

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Posted 31 January 2013 - 04:05 AM

View PostBadgerpants, on 31 January 2013 - 02:17 AM, said:

Not sure how or even IF this would work but XL engine, Endo steel, RT 1 Large laser 2 small lasers, LT 1 Large laser 2 small lasers, no hard points on CT and maybee even jumpjets, The Cicada get's em eventualy so why not?


checked the build out in Remlab. It's definately possible but even with 13 double heat sinks it will be running very hot, just no JJ's

#31 Agent of Change

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Posted 31 January 2013 - 05:31 AM

OK some interesting i deas out there.

I want to see this, I want to buy it.

so here's my thought to keep in interesting.

Max speed stock
2 CT lasers
1 Head laser
1 RT Laser/AMS

1 LT Laser/AMS

you end up with a very fast machine with 7 hardpoints (5 laser/2 AMS) that has extra survivability for running screaming across open areas vs/missiles.

You could also tweak the module slots give it an extra one or something.

#32 Vassago Rain

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Posted 31 January 2013 - 05:33 AM

1 missile point, four energy points, one ballistic point.

#33 Wolf Clearwater

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Posted 31 January 2013 - 05:45 AM

10 energy points, 2 CT, 4 each RT & LT.......small laser death machine. Definitely jump jets. :lol:

#34 Livewyr

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Posted 31 January 2013 - 07:47 AM

It would hero, so you could get away with "nerfing" it a bit and giving it 2 missile slots in CT, and 2 Laser spots in Arms.

#35 WolvesX

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Posted 31 January 2013 - 07:51 AM

View PostGarth Erlam, on 30 January 2013 - 10:30 PM, said:

I will make this happen. It must happen. But how can I make an all energy Cicada, when we already have two... hmm... ideas?


10 energy slots.

#36 Esplodin

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Posted 31 January 2013 - 07:53 AM

Model the 3G after the 3F, but with 2 ballistics (for the dakka) 1 each RT/LT, 2 energy 1 each LA/RA, 1 missile Head, and 1 AMS RT. Comes standard with an XL 320, FF, DHS, ECM, 12 JJ, 2 MG, 2 ML, SRM2 with 1 ton ammo.

CDA-3F - The -3F Cicada is one of the most advanced versions of this 'Mech and was designed following the Clan Invasion. The chassis has been constructed using Endo Steel construction techniques and the 'Mech is protected with six and a half tons of Ferro-Fibrous armor. The -3F is powered by an extralight engine, can jump up to two hundred and forty meters, and carries a weapons loadout that appears to be a cross between the -2A and -3C models. The primary weapon is an ER PPC, which is backed up by two Medium Lasers. BV (1.0) = 1,202, BV (2.0) = 1,329 [2]

#37 Rippthrough

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Posted 31 January 2013 - 08:03 AM

It needs a DayGlo Pink paintjob with a bullseye painted on the arse.

#38 Orzorn

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Posted 31 January 2013 - 08:05 AM

View PostGarth Erlam, on 30 January 2013 - 10:30 PM, said:

I will make this happen. It must happen. But how can I make an all energy Cicada, when we already have two... hmm... ideas?

It will be the only mech in the game with its entire loadout being rear-firing.

#39 Minsc

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Posted 31 January 2013 - 08:11 AM

View PostGarth Erlam, on 30 January 2013 - 10:30 PM, said:

I will make this happen. It must happen. But how can I make an all energy Cicada, when we already have two... hmm... ideas?


Easy. It can sport 5 TAGs, and 1 small laser. There is nothing better than playing tag as Garth.

#40 Darwins Dog

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Posted 31 January 2013 - 08:14 AM

I figured out the paint scheme!
(I know it was called the Mirthmobile, but Garth drive it)
Posted Image

EDIT: also I would totally buy that mech!

Edited by Darwins Dog, 31 January 2013 - 08:15 AM.






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