Atlas' got weaker when Level 2 tech was added. They just don't benefit as much from XL engines or DHS as they should. I will explain why.
In tabletop the chance to hit an Atlas in the side torso was exactly the same as the chance to hit a Commando in the side torso. For that reason, an XL engine was worth using on an Atlas in TT. However in MWO, the Atlas' side torso was scaled up in size significantly. Combine that with the fact players can pinpoint specific locations and there's basically no reason to use an XL engine on an Atlas anymore. So the Atlas just doesn't really benefit from having an XL engine while lights benefit from them tremendously.
And as far as DHS go, PGI has it completely backwards. By having engine heatsinks be 2.0 theyve given light mechs a huge boost. The light mechs don't suffer the penalty of 1.4 DHS because they generally don't mount heatsinks outside their engines. It's the Assaults that suffer the most from 1.4 DHS and they don't get nearly as much heat dissipation as they should have.
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The D-DC is probably one of the best mechs in the entire game.
That has everything to do with ECM being overpowered and nothing to do with the D-DC specifically. You could put ECM on a Stalker 3H and it would suddenly become one of the best mechs in the game overnight.
Edited by Khobai, 26 January 2013 - 01:30 PM.