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Poll: Recent patches (83 member(s) have cast votes)

Would you prefer to reverse every patch since the one before ECM came out?

  1. Yes (8 votes [9.64%] - View)

    Percentage of vote: 9.64%

  2. No (61 votes [73.49%] - View)

    Percentage of vote: 73.49%

  3. Just the ECM patch (14 votes [16.87%] - View)

    Percentage of vote: 16.87%

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#1 Codejack

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Posted 26 January 2013 - 01:28 PM

I should just start cutting and pasting my feedback each patch:

As always for the last 4 or 5 patches, everything is worse.

-Lag: Both lagshield and displacement are much worse; I dropped 72 SRMs into the face of a heat-shutdown Commando from ~25m, then he killed me; Ravens run in place then teleport halfway across the screen; I get killed by Atlai from point-blank range, when they weren't there half a second before.

-Crashing: CTD, black screen, and HUD bugs are much more common. The "no HUD after shutdown/startup" bug is much worse, and much more common now that the override shutdown system has gotten the anti-Midas touch (as in, everything the devs touch turns to ****).

-Balance: I continue to think that is is a good idea, and I look forward to seeing any kind of evidence that PGI understands the term.

-New hero mech: Light mech without ECM; that's strikes 1, 2, 3, 4, 5.... in fact, that counts as a strikeout for the entire inning. Of course, the problem is less the mech than it is ECM, which brings us to....

- ECM. Do I need to reiterate how badly this system has ****ed the game up? If so, I will just link to any of the hundreds of threads of your customers screaming at you to pull your collective heads out of your ***.


Ever since "open beta," this game has turned into a disaster area. If this were my business, people would have been fired over the last few patches. I have half a dozen friends who don't even want to hear about the game anymore, much less play it. I'm not entirely convinced that you don't need to scrap the entire game system and start over, it's screwed up so badly.


Report card:

Graphics: B
Art: A+
Sound: B+
Gameplay: D
Mechanics: F


Please, please, PLEASE don't let the same guys who keep screwing everything up work on these problems again.

#2 Mazzyplz

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Posted 26 January 2013 - 01:36 PM

my only complain besides the new shutdown is the delayed weapons fire i get SOMETIMES.
if and when that happens, i'm dead meat.

#3 Codejack

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Posted 26 January 2013 - 02:16 PM

View PostMazzyplz, on 26 January 2013 - 01:36 PM, said:

my only complain besides the new shutdown is the delayed weapons fire i get SOMETIMES.
if and when that happens, i'm dead meat.


Yea, that makes it pretty hard to lead, when you don't know when your weapon will actually fire; might be right after you hit the button, might be 2 seconds later; you have to guess!

Or you can use guided weapons. Wait, that doesn't work anymore unless you are carrying ECM. So, just run a mech with guided weapons and ECM.

Congratulations, there are 3 viable choices of mech to run!

#4 sycocys

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Posted 28 January 2013 - 08:14 AM

Have you even played the game since the last patch? Or are you just complaining because there was no ecm nerf in the patch notes?

#5 xxx WreckinBallRaj xxx

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Posted 28 January 2013 - 08:33 AM

Seriously, we should type a nice wall, then copy/paste it everywhere, every patch. They won't be fixing ECM anytime soon yet want new new feedback on "balance" changes every patch in reset threads. I put that in quotes because if I didn't, I wouldn't be able to sleep today. Our balance feedback is the same from week to week because they do NOTHING to address any of it. So why even bother resetting the threads? ECM is still OP as ****. Whata shock. Do they need us to repeat it every week?

View Postsycocys, on 28 January 2013 - 08:14 AM, said:

Have you even played the game since the last patch? Or are you just complaining because there was no ecm nerf in the patch notes?


People will complain after every patch that is doing nothing to better balance the game, and rightfully so. Why wouldn't you do that? Do you not care about balance in the game? I guess a lot of people don't, because they're actually stupid enough to defend this ECM in its current form.

#6 sycocys

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Posted 28 January 2013 - 08:39 AM

I ask that simply because ecm has by in large died right down since this new patch came in. Maybe it's a op or not, the issue with it was most everyone wanted to try it at the same time, now that some balance has settled in it's really not nearly as much of an issue - much less an issue to warrant removing it from the game.

But if you are whining and haven't played, then you really have no ground to stand on in my opinion because you simply haven't seen what's actually on the field of play.

#7 Lee

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Posted 28 January 2013 - 09:59 AM

My only complaints at this point are that there is NO reason to own a light mech unless it is the Raven 3L. ECM+2 Streaks+3 lasers = Win button. 2 Ravens piloted by mediocre pilots who understand the game mechanics almost always guarantees a win.

Beyond that, I regularly blow up 4 mechs per match in my LRM50 Stalker with Tag. The only time I get my *** handed to me is if I get attacked by a group of ECM mechs up close (<180m).

DHS is also severely nerfed for how much it costs to install.

#8 ICUBurn

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Posted 28 January 2013 - 12:42 PM

View Postlee, on 28 January 2013 - 09:59 AM, said:

I regularly blow up 4 mechs per match in my LRM50 Stalker with Tag. The only time I get my *** handed to me is if I get attacked by a group of ECM mechs up close (&lt;180m).

DHS is also severely nerfed for how much it costs to install.


What u only have 50 on yours? Im running 75 on mine only cause I cant fit 4 20's on it without crawling or not having ammo armor or hs.

#9 CG Oglethorpe Kerensky

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Posted 28 January 2013 - 02:01 PM

Seriously

How many I HATE ECM AND I DEMAND IT BE REMOVED, WHO IS WITH ME posts are you going to make?

Yes we get it, you hate ECM. Most everyone else has adapted to it and the issue is dead, it's been two months, they are not going to take it out, they are not going to roll it back.

#10 The Mech behind you

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Posted 28 January 2013 - 02:55 PM

I'm fine with the patches and changes. Some bad things will get fixed soon. I'm almost fine with ECM. It need to be tuned down a little bit but it never should be removed. I'd like to have that effect removed which blocks the signature of your own teammates to avoid accidently friendly fire.

I'm thankful for ECM everytime I'm in a match with NO ECM on my team, because in those matches LRM boats dominate everything. And 'just hide' ain't working because they never stop firing and you just sit in your cover waiting for their brawlers to close in and kill you. No thanks, I prefer to go with ECM. That's 'more fun' than LRM-Warrior Online

Edited by Norman Kosh, 28 January 2013 - 02:56 PM.


#11 Mild Monkey

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Posted 28 January 2013 - 03:21 PM

ECM is not much of an issue any more. There are LRM boats, SRM boats, the 3L with ECM and streaks, the dakkadakkataphract with its 45699 UACS (feels like it, sometimes). They all die and kill. Use your eyes to spot the raven and pluck it apart with lazzors. Oh, did I mention that lasers now hit almost spot-on? They do. And you can even hold your ground against premades as a PUGilist, if you follow some basic rules, such as "don't cross that line, wait for them to come", "focus fire" and "mediums, hit them in the face then retreat behind yonder hill, if you please".
Look, I can even feel you here, you adopted a playstyle and now it doesn't work. It will happen again and again over the life cycle of this game, as new features are introduced, proven and tested tactics will become obsolete or even a liability. What is valid and solid now won't be three patches from now. Adapt, react, overcome. The game performance allows for it.

Edited by Mild Monkey, 28 January 2013 - 03:21 PM.


#12 sycocys

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Posted 28 January 2013 - 03:46 PM

I know quite a few people that disagree with having to run a ecm equipped light. Most of them happen to be very happy/crazy and successful jenner pilots. The other builds have their bonuses you just need to play about with them to find what's both effective in general and effective for yourself/team.

Frankly though unless I'm in some weird limbo zone, I see an average of 1-3 ECM's from both teams per match over the past week, which is far from unbalancing.

#13 WardenWolf

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Posted 28 January 2013 - 03:50 PM

ECM is still a big issue, and I think will be until it would be 'balanced' to have every mech ECM-capable (there were no limits on its use in TT, you know). I run far more often with ECM, and I find that my merc company doesn't like to run a 4-man without usually 2 or more of us having ECM... which means a disproportionate number of mechs that are one of the five ECM-capable variants.

However, aside from ECM the rest is going really well! It is getting easier to hit small / fast mechs, more in line with where it should be, and I see far less people complaining about 4fps or black / yellow screen bugs.

If you are still running into problems, OP, I highly recommend that you completely uninstall and re-install the game. I have had to do that 3 or 4 times over the course of closed and open beta, as after a few patches my game gets less reliable. A fresh install always seems to fix things up, though, and while annoying it is fairly fast on a modern high-speed ISP.

#14 Shimmering Sword

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Posted 29 January 2013 - 02:45 AM

You guys can make all the ECM hate threads you like, so long as you do the same as here and include a poll. Then every time you can watch the honest statistics pile up, revealing that most of us are fine with ECM.

#15 Fabian Wrede

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Posted 29 January 2013 - 04:05 AM

Only thin they need to do is rebalance the ECM , Team with moset ecm win 9/10 batles.
Whan artemis came out and unbalanced game totaly it took 24h for a balance it's been over 2 month with ecm idiocity.
You could almost thing they wanna sink there own game.

#16 sycocys

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Posted 29 January 2013 - 05:14 AM

Artemis wasn't working properly which was why there was a hot fix. ECM use has substantially died down just like artemis and will happen with each new feature they implement after everyone gets a shot at testing it out.

#17 xxx WreckinBallRaj xxx

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Posted 29 January 2013 - 05:49 AM

View PostShimmering Sword, on 29 January 2013 - 02:45 AM, said:

You guys can make all the ECM hate threads you like, so long as you do the same as here and include a poll. Then every time you can watch the honest statistics pile up, revealing that most of us are fine with ECM.


Actually most agree that the ECM is an OP PoS that needs a total overhaul or balance changes. This poll, FYI, has nothing to do with whether its balanced or not. Just because they hit "No" here doesn't mean they don't think the ECM is OP and/or needs changes. That goes without saying, but I felt the need to make sure for you.

Edited by Bluten, 29 January 2013 - 05:51 AM.


#18 Syllogy

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Posted 29 January 2013 - 07:18 AM

View PostBluten, on 29 January 2013 - 05:49 AM, said:


Actually most agree that the ECM is an OP PoS that needs a total overhaul or balance changes. This poll, FYI, has nothing to do with whether its balanced or not. Just because they hit "No" here doesn't mean they don't think the ECM is OP and/or needs changes. That goes without saying, but I felt the need to make sure for you.


If it were OP and unbalanced, how could I do this:

View PostSyllogy, on 24 January 2013 - 08:55 PM, said:

My secret? I Tag my own targets.




Posted Image






And for the record, most people do not agree that it is OP and Unbalanced.

Edited by Syllogy, 29 January 2013 - 07:18 AM.


#19 Tannhauser Gate

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Posted 29 January 2013 - 09:45 AM

yeah I think ECM needs to be rebalanced but not removed.


Report card (current patch):

Graphics: B (I love the direction they are going but.. too much monochromatic haze. Im all for adverse visibility and weather but Id rather see more contrast and color)

Art: A (FD and the art team have done a great job reenvisioning the mechs and creating worlds. Looking forward to bigger maps)

Sound: C+ (def gotten better over the last few patches but still lacks immersive environmental sounds. Some weapons sound like cheap canned fx. This is a major issue for me personally. Sound is important and imo game currently sounds flat.)

Gameplay: B (really found more enjoyment since the last patch, feels faster, sharper, less warp)

Mechanics: D (still feels beta-ish in the mechlab and pre/post game screens, no lobby, in game chat and scoring look unfinished, still texture issues on some mechs)

Overall, I really like whats been done so far and the direction PGI is going. Im looking forward to every patch.

Edited by LakeDaemon, 29 January 2013 - 10:11 AM.


#20 Mazgazine1

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Posted 30 January 2013 - 07:22 AM

Uhh My Raven 2X has a ton of fun and deals lots of damage. I was DREADING going out with a light without ECM, and you know what? My "slowest light of the group" was kicking major butt!

It was one of the best times I've had mastering a mech!

I was only been killed by streaks alone once, it was a good group and I over extended badly (Commando and a Raven tore me up with streaks). That happens to anyone though so big woop.

ECM is an interesting item, tag and the new decay modules seem to handle it fine. Like the above LRM user, there are recent videos showing boats doing a metric ton of damage with TAG.

Edited by Mazgazine1, 30 January 2013 - 07:22 AM.






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