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Double Heat Sinks?
#21
Posted 29 January 2013 - 11:42 AM
Long as gauss a pults are not using a 2 heat 30 damage weapon and the hits go to different locations.
#22
Posted 29 January 2013 - 02:42 PM
http://mwomercs.com/.../66086-archive/
It may or may not help the OP but it clears up specifics on how HS's and engines work.
#23
Posted 29 January 2013 - 03:46 PM
Another case for Single Heat Sinks (SHS) is in assault mechs that are laser heavy since you can critical slots will run out much faster than in a light or medium mech. If your mech is running between 10-15 heat sinks, usually DHS' will have a significant impact and will almost always be the better option, but if your running in excess of 30 HS cooling capacity, you should use a mechlab to see if you can do more with SHS' than DHS'.
-S
Edited by Splinters, 29 January 2013 - 04:19 PM.
#24
Posted 29 January 2013 - 05:44 PM
#25
Posted 30 January 2013 - 04:04 PM
Lege, on 29 January 2013 - 11:24 AM, said:
Take an Atlas-RS with 4 large lasers and do some math, you will see single heat sinks are better.
XL engines in Atlas are just a bad idea. Most people strip an Atlas right torso to remove the heavy autocannon assumed to be there, which puts an XL Atlas out of commission quickly. Atlas has huge center torso armor, make them go through it to put you down.
Edited by Wun, 30 January 2013 - 04:11 PM.
#26
Posted 30 January 2013 - 08:39 PM
#27
Posted 30 January 2013 - 09:23 PM
#28
Posted 30 January 2013 - 10:02 PM
SPencil, on 29 January 2013 - 07:23 AM, said:
If you run SHS to fit FF, you're doing it wrong. The weight return on FF is so small that it should never even be considered unless you are at max tonnage and still have more than 15+ crits open or 14 and are not at max armor. Even a 100 ton mech, the most armor you can have in the game, at max armor only saves 2.06 tons for 14 crits.
#29
Posted 30 January 2013 - 10:19 PM
CapperDeluxe, on 29 January 2013 - 06:33 AM, said:
I have one the Awesome 8Q it runs 2LL, 5 med laser, ams (1 ton) with a standard 280 engine. With endo it takes 23 single for a total w/ engine of 33 standard heat sinks a marginal but slightly higher efficiency with all slots used.
Edited by Johnny Reb, 30 January 2013 - 10:38 PM.
#30
Posted 30 January 2013 - 10:26 PM
Rushin Roulette, on 29 January 2013 - 06:30 AM, said:
You mean all the heat sinks in additional engine heat sinks slots are real doubles? That's so awesome. Means my future Timber Wolf would have real 15 DHS.
#32
Posted 30 January 2013 - 10:39 PM
Jaded Jasper, on 30 January 2013 - 10:36 PM, said:
AWS-8Q
Not exactly a stellar build, but 47 sinks!
Yeah that is crap mine is much better! With 33! Here is the build arse:
Aws 8Q:
Armor max, except left arm is 32, legs 63 each
RA: 2x LL
RT: 2x ML, AMS, 9 STD heat
H: 1x ML
LT: 2X ML, 8 STD heat
LA: Nothing
CT: STD 280 w 1 hs, 2 STD heat
RL: 2 STD heat
LL: 1 STD heat, 1 AMW ammo
Endo
1 space left, with 1.22 efficiency! Doubles will be less. If you want left arm at 0 armor can get 1 more heat for 1.24.
Edited by Johnny Reb, 30 January 2013 - 10:54 PM.
#33
Posted 30 January 2013 - 10:43 PM
Paran01ac, on 30 January 2013 - 10:26 PM, said:
Only the heat sinks that are included in your engine are true double efficiency. The ones you can add to available slots do not operate at 2.0 efficiency.
#34
Posted 30 January 2013 - 10:46 PM
http://mwo.smurfy-ne...dd96c589d933f7a
The wacky 47 sink mech does at least have better sustained firepower. But yeah, I agree something with large lasers is better.
Edited by Jaded Jasper, 30 January 2013 - 10:47 PM.
#35
Posted 30 January 2013 - 11:35 PM
I use DHS even on my COM-2D (3xSSRM2+1ML), so I can run around inside the caldera on Caustic Valley...
Edited by Kmieciu, 30 January 2013 - 11:35 PM.
#36
Posted 31 January 2013 - 12:24 AM
Seth, on 30 January 2013 - 10:43 PM, said:
Only the heat sinks that are included in your engine are true double efficiency. The ones you can add to available slots do not operate at 2.0 efficiency.
So with DHS upgrade you can only have 10 real DHS? Additional slots in the engine are 1.4x?
#37
Posted 31 January 2013 - 12:32 AM
#38
Posted 31 January 2013 - 05:17 AM
Paran01ac, on 31 January 2013 - 12:24 AM, said:
So with DHS upgrade you can only have 10 real DHS? Additional slots in the engine are 1.4x?
The most you can have that are true double heat sinks is 10. Engines with a rating of 245 or less come with less than 10 heat sinks. Engines with a rating of 275 or greater come with additional heat sink slots, but heat sinks installed there only work at 140% the rate of standard heat sinks.
#39
Posted 31 January 2013 - 06:24 AM
only exceptions I've come across are the AC20 raven build and the 3x ssrm2 commando 2D, where heat isn't really a factor but weight is (endo + ferro). So basically, mechs with low heat weapons and low engine ratings.
#40
Posted 31 January 2013 - 06:57 AM
For example:
My Hunchback - 4P Is running with singles, because I'm not sure if the DHS efficiency boost can overcome the crit space, I also lose the crit space on the legs and torso because I have absolutely nothing to put in them.
My Hunchback - 4G and 4SP both run DHS because I have the room to spare, and the 4G can hardly function in battle without the DHS. I also don't lose the use of my leg crit space in these mechs because I can store my ammo there.
They are also great for mechs that only have a few small weapons, because you usually have the room to spare.
EDIT: Example
Edited by Rayzor, 31 January 2013 - 07:17 AM.
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