#1
Posted 29 January 2013 - 02:57 PM
Hooray i thought - lots of good scraps between big mechs, more like the game should be....
However, i'm noticing one particular drawback...
The light mechs that are around now seem to be scared stiff of what they were supposed to be doing all along...
Scouting.
I am now in a lot of games where everyone moves along in a big huddle, and quite often the opposition all do the same, and we TOTALLY MISS EACH OTHER!
You arrive at the enemy base on assault without encountering the enemy. i dont really want to end the game without bloodshed so turn back, only to have the opposition capping anyway.
Can we please have a game-mode without capture points? Just kill the opposition?
The game seems far, far, far better now - but getting quite a few games where no-one actually gets to fight!
PS keep up the good work, the games gettting better!
PPS looking forward to the counter ECM equipment on the way...
#2
Posted 30 January 2013 - 05:59 AM
This well be really reall tough to do if they all stomped together but if you want a fight one of the two needs to happen with the current metagame.
#3
Posted 30 January 2013 - 06:25 AM
Edited by Flapdrol, 30 January 2013 - 06:25 AM.
#4
Posted 30 January 2013 - 06:40 AM
Flapdrol, on 30 January 2013 - 06:25 AM, said:
I beg to differ sir.
I still play and love my ravens, and i do enjoy actually being a scout. But i will say that i too have noticed more and more that i will be the only light in the match when i take my ravens out.
It's what i(and others)expected to happen with the removal of lag-shield. The people who were just playing lights because they were OP are now moving to other weight classes. I bet the Quality of light pilots that you see now will improve. I have noticed this myself, the lights that i do see in battle are a force to be reckoned with. Not because they are unkillable, but because they are piloted by skilled pilots.
#5
Posted 30 January 2013 - 06:45 AM
#6
Posted 30 January 2013 - 07:27 AM
Xendojo, on 30 January 2013 - 06:40 AM, said:
I beg to differ sir.
I still play and love my ravens, and i do enjoy actually being a scout. But i will say that i too have noticed more and more that i will be the only light in the match when i take my ravens out.
It's what i(and others)expected to happen with the removal of lag-shield. The people who were just playing lights because they were OP are now moving to other weight classes. I bet the Quality of light pilots that you see now will improve. I have noticed this myself, the lights that i do see in battle are a force to be reckoned with. Not because they are unkillable, but because they are piloted by skilled pilots.
If you scout the enemy your team wont know because you cant lock them under their ecm umbrella. if there's another light coming for you do you actually take the time to type their location?
#7
Posted 30 January 2013 - 07:30 AM
Then of course there is the streaks. The light mech's bane. No matter what if you encounter a streak boat in a light, you have to run, unless you are packing your own streaks. (if you can) These are primarily what have put my own lights into the back mechbay, only to be dusted off on rare occasions.
#8
Posted 30 January 2013 - 07:35 AM
Flapdrol, on 30 January 2013 - 07:27 AM, said:
If you scout the enemy your team wont know because you cant lock them under their ecm umbrella. if there's another light coming for you do you actually take the time to type their location?
Yes i do actually, i will point myself in a good direction(usually at my team) gun the throttle and type while running.
But i will NOT correct typo's
EDIT: I'm usually doing it right, and playing peek-a-boo from cover to scout. And typing while i'm back in cover.
Edited by Xendojo, 30 January 2013 - 07:36 AM.
#9
Posted 30 January 2013 - 07:37 AM
At the answers of 'Ask The Devs 30' are more info about it but I will give you a quote
Quote
A: Yes, we are exploring asymmetrical gameplay modes.
Q: Any plans for a Solaris VII map or maps? It will let you guys make a Free-For-ALL game mode. Pilots could even place wagers on the outcome or even a manditory buy in to create the winners purse.
A: Long term (year or more out ) yes.
#10
Posted 30 January 2013 - 08:10 AM
Nash, on 30 January 2013 - 07:37 AM, said:
At the answers of 'Ask The Devs 30' are more info about it but I will give you a quote
Huh? Is this to say that scouting will be more relevant when other game modes are implemented?
#11
Posted 30 January 2013 - 08:46 AM
#12
Posted 30 January 2013 - 06:28 PM
I have two styles of play.
Scouting - make a quick run for the enemy position and report with red flashing triangles or manually type their position. I also include a quick summary of the types and direction of their force. When done I return to group and prepare to harass, re-scout, etc.
Light Escort - I'll move along with the main group to provide an ecm umbrella. This doubles our chances in case an enemy light finds us. If there is an ecm atlas around he can keep it up while I jam. Once the light is out I return to group and keep umbrella up.
#13
Posted 31 January 2013 - 09:29 AM
I must admit, however, that at like 1 am PST, most everyone has a 150 ms ping or higher, so the Raven still has a significant lag shield. Otherwise, I've been noticing that Gaussapults and 'phracts are taking me out much faster than they used to. I just like the fact that I can now take out a 2D or 3L in my 3M in a circle strafe.
#14
Posted 31 January 2013 - 09:53 AM
Did anyone else notice a huge increase in Streakcats too? There isn't enough ECM/LRMs anymore to stop them often.
#15
Posted 31 January 2013 - 01:13 PM
ICEFANG13, on 31 January 2013 - 09:53 AM, said:
Less ecm ravens around so they can wreak havoc again as they please. I can't say I see that many of them around though, I probably see more SRM cats.
As a primarily light player I can certainly tell the difference with the new net code as I die a lot more and much quicker. For me it hasn't made the game any worse, more challenging but that isn't a bad thing. I still usually get 2-4 kills in a match with a 3L but my Jenny D isn't getting much love. At least for me I felt that if I didn't branch out into other weight classes the game got pretty stale so I've done cats and now on to hunchies. I can only imagine it is the same for more people. New players don't seem to go for lights either but seem to cluster to heavies or possibly mediums. I also imagine that lots of people who used to play lights didn't like the loss of easy mode that the lag shield offered (though I certainly don't think the lag shield was nearly as big as some seem to try to make out)
#16
Posted 31 January 2013 - 02:21 PM
Xendojo, on 30 January 2013 - 06:40 AM, said:
I beg to differ sir.
I still play and love my ravens, and i do enjoy actually being a scout. But i will say that i too have noticed more and more that i will be the only light in the match when i take my ravens out.
It's what i(and others)expected to happen with the removal of lag-shield. The people who were just playing lights because they were OP are now moving to other weight classes. I bet the Quality of light pilots that you see now will improve. I have noticed this myself, the lights that i do see in battle are a force to be reckoned with. Not because they are unkillable, but because they are piloted by skilled pilots.
Xendojo,
I agree with you here. I started seeing the better light pilots being the ones who are left running around.
The day the patch came out I drop in 2 matches and within minutes I had my raven's fourth point of contact handed to me.
I just laughed and said "Ok it's time to play for real" and stopped playing "I'm little invicible Thor" and started using the mech the way it's supposed to be. I still get kills just have to be better at it.
As much as I hate to admit it I'm starting to like that annoying little spider. <hangs his head and hopes his running mates don't read the post>
#17
Posted 31 January 2013 - 02:48 PM
Flapdrol, on 30 January 2013 - 06:25 AM, said:
You are very funny!!! How can you remove something which did not exist in the first place... PUG's don't scout (scout - being locating and reporting the enemy disposistion to your teammates so they can act accordingly) on their own rarely coordinate their movements, on rare occation that they do it is because they are teamed up with either a 2, 3 or 4 man group, and this would most of the time be "they are all in E5!" again rarely do you see someone actually giving vital and relevant information that you expect from a scout.
I have done over 2000 drops and I yet have to see this happen.
Edited by Marcus Wulf, 31 January 2013 - 02:49 PM.
#18
Posted 31 January 2013 - 02:51 PM
Shadow8125, on 31 January 2013 - 02:21 PM, said:
Xendojo,
I agree with you here. I started seeing the better light pilots being the ones who are left running around.
The day the patch came out I drop in 2 matches and within minutes I had my raven's fourth point of contact handed to me.
I just laughed and said "Ok it's time to play for real" and stopped playing "I'm little invicible Thor" and started using the mech the way it's supposed to be. I still get kills just have to be better at it.
As much as I hate to admit it I'm starting to like that annoying little spider. <hangs his head and hopes his running mates don't read the post>
Sometimes, I get used to playing in the middle of the night with a bunch of high ping players (I played probably 8 games last night, didn't die once, and averaged 3-4 kills per game). When I then go back to prime time, I get my *** handed to me until I remember I'm not invincible anymore, and am up against people on TS and grouping together. Lag seems more to be on your end instead of a combination of your lag and their lag.
#19
Posted 31 January 2013 - 03:16 PM
ICEFANG13, on 31 January 2013 - 09:53 AM, said:
Did anyone else notice a huge increase in Streakcats too? There isn't enough ECM/LRMs anymore to stop them often.
Funny comming from a person who complains about ECM... but yes I have to agree with you there has been a significant decrease in ECM carrying mechs.
I tell you ECM is just a fad, otherwise it is just too tideous to use up to a point that it becomes a disadvantage because if the other team knows how to do a picket line they know you are near and because we have been playing the same map over and over again it is not difficult to predict where the push is going to be.
#20
Posted 31 January 2013 - 03:54 PM
ECM a fad? Are you saying that you have ever seen a mech that could have ECM not have ECM? ECM is not a mech, it will never be a fad unless it was nerfed to less than balanced. Mechs that can use ECM will continue to use it. Its benefits far outweigh 1.5 tons and 2 slots.
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