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What If Clan Tech Was Cbills, But Clan Mechs Are Mc Only?


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Poll: Clan Stuff (169 member(s) have cast votes)

Would you be okay with MC-only Clan mechs?

  1. Yes (23 votes [13.61%])

    Percentage of vote: 13.61%

  2. No (146 votes [86.39%])

    Percentage of vote: 86.39%

Would you be okay with MC-only Clan weapons and equiptment?

  1. Yes (14 votes [8.28%])

    Percentage of vote: 8.28%

  2. No (155 votes [91.72%])

    Percentage of vote: 91.72%

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#21 Adrienne Vorton

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Posted 30 January 2013 - 10:57 AM

View PostKylere, on 30 January 2013 - 10:51 AM, said:

I keep trying to find someplace where PGI indicated they would charge MC for clan tech or mechs, and it appears that the only place it exists is in heads that lack tinfoil.

you will have better luck (ask the devs section) with finding the opposite...

#22 Navid A1

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Posted 30 January 2013 - 10:57 AM

No and No.

they first need to think about clan implementation and the way players should be able to acquire clan tech and on a higher level, clan mechs.

IMO, clan tech should not be purchased with Cbills or MC... they need to include something like honor points (for clanners) or rank, IS defense involvement or loyalty points (for IS players) to be used for acquiring clan tech and mechs.

#23 Adrienne Vorton

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Posted 30 January 2013 - 11:01 AM

can we have CW first, which PGI stated to need for the clan implementation, and wait for ANY info in that direction before we drive ourselves crazy (again) with wild speculations about things that are probably not even shaped out within PGI´s heads?
pretty please?

#24 MustrumRidcully

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Posted 30 January 2013 - 11:04 AM

Unless there is a way to earn reasonable amounts of MC in game, no, I am not okay with that at all.

#25 Viper69

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Posted 30 January 2013 - 11:10 AM

View PostFive oh Five Squat, on 30 January 2013 - 10:51 AM, said:

Yes let the space poors suffer at the hands of Mech Romney!


As opposed to being given everything by Obam...Oh never mind not stooping to this level.

#26 Eddrick

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Posted 30 January 2013 - 11:11 AM

NO PAY-TO-WIN!

#27 sgt scout

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Posted 30 January 2013 - 11:15 AM

Wow Wow Wow

Lets slow down a litle.
Get factions in the game and add faction layalty points in before suggesting clan tech/mechs should be bought only with MC.
Like having the trial mech tab there should also be a clan tab.
Switching to the clan tab will allow you to play as clan and against other claners or in a ranked/clan vs IS match for world domination. Success will give you CBills as usual to buy and upgrade your clan mechs.

Playing on the side of the IS however and selecting the game mode VS clan (not sure what name they will give it) and being successful will reward you with CBills and faction layalty points. Loyalty points would allow you to buy both clan chassies and clan weapons for your IS mechs. The better your factions success, the more equipment would be available and at a lower price. All clan chassies however would be available for MC even for the IS tabs.

This will generate alot of cash from players with low success rate against the clan thinking a chassies will compensate for there lac of skill.

(rushed post dinner ready cant speeeeel)

#28 Rotaugen

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Posted 30 January 2013 - 11:17 AM

View PostFive oh Five Squat, on 30 January 2013 - 10:51 AM, said:

Yes let the space poors suffer at the hands of Mech Romney!

I'm Mech Romney, and I approve of this statement.

#29 Rift Hawk

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Posted 30 January 2013 - 11:24 AM

Never, no, no, no and never.

That moves the game into a place I think a lot of people don't want to move it into. While Clan mechs are going to be hard to implement without making Inner Sphere mechs obsolete, as well as Clan tech making the current IS tech obsolete, its not a viable answer to charge people real money for these mechs. They are already doing well with the current Hero Mech for MC thing. Why be seen as greedy when things are already doing alright ?

Not to mention the amount of P2W threads already on the forums from people who apparently can't afford or refuse to pay money for premium time or mech bays. I've even seen posts from people so cheap that they have multiple accounts to avoid paying like 5 bucks for half a dozen mech bays.

#30 Nik Van Rhijn

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Posted 30 January 2013 - 11:26 AM

View Postsgt scout, on 30 January 2013 - 11:15 AM, said:

Wow Wow Wow

Lets slow down a litle.
Get factions in the game and add faction layalty points in before suggesting clan tech/mechs should be bought only with MC.
Like having the trial mech tab there should also be a clan tab.
Switching to the clan tab will allow you to play as clan and against other claners or in a ranked/clan vs IS match for world domination. Success will give you CBills as usual to buy and upgrade your clan mechs.

Playing on the side of the IS however and selecting the game mode VS clan (not sure what name they will give it) and being successful will reward you with CBills and faction layalty points. Loyalty points would allow you to buy both clan chassies and clan weapons for your IS mechs. The better your factions success, the more equipment would be available and at a lower price. All clan chassies however would be available for MC even for the IS tabs.

This will generate alot of cash from players with low success rate against the clan thinking a chassies will compensate for there lac of skill.

(rushed post dinner ready cant speeeeel)

Sorry but I disagree, there should be no mixing of the tech and if you play IS you wouldn't have access to Clan mechs (and Clan weapons don't work with IS mechs). I have no intention of playing Clans, I am IS through & through.
This is somewhat premature until we have the matchmaking and CW in place.
Given the problems that they have had so far and the total lack of comment on CW, I can't see us being able to play the Clan's in just a few months time. We will have plenty of time to discuss this once more features are in place and we have more information.

#31 Rotaugen

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Posted 30 January 2013 - 11:27 AM

View PostImperial X, on 30 January 2013 - 11:24 AM, said:

Never, no, no, no and never.

That moves the game into a place I think a lot of people don't want to move it into. While Clan mechs are going to be hard to implement without making Inner Sphere mechs obsolete, as well as Clan tech making the current IS tech obsolete, its not a viable answer to charge people real money for these mechs. They are already doing well with the current Hero Mech for MC thing. Why be seen as greedy when things are already doing alright ?

Not to mention the amount of P2W threads already on the forums from people who apparently can't afford or refuse to pay money for premium time or mech bays. I've even seen posts from people so cheap that they have multiple accounts to avoid paying like 5 bucks for half a dozen mech bays.

If someone is that cheap, who cares what they think? They will never contribute towards the game anyway.

#32 Gallowglas

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Posted 30 January 2013 - 11:28 AM

It all depends on how PGI balances IS versus Clan. If they do something like give IS a numerical advantage or some such, then perhaps it might be okay. However, my gut tells me it's still a bad idea. The fact that clan technology is clearly operationally superior in many regards means that if there's any advantage that is to be gained at any point, you've just introduced P2W.

#33 peve

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Posted 30 January 2013 - 11:31 AM

Why should you ever be able to purchase clan tech?

It should only be acquired via trial of posession or salvage.

#34 Jetfire

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Posted 30 January 2013 - 11:33 AM

Nope, not ok. MC hero clan mechs can still get custom paint and CB boost. Maybe even a reduction in clan currency costs that I think are likely to accompany clan tech.

#35 Lonestar1771

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Posted 30 January 2013 - 11:38 AM

I get the feeling there will be something along the lines of the Founder's packs. It will be clan only stuff and probably come with the introductory clan mechs (just like the founders did), an MC amount (just like the founders) and maybe a skin (just like the founders) with possible early access to clan mechs for like a month or two.

If it was me I would call it the Clan Invasion Veteran, Elite, and Legendary packs.

#36 Ryokens leap

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Posted 30 January 2013 - 11:58 AM

View PostNik Van Rhijn, on 30 January 2013 - 11:26 AM, said:

Sorry but I disagree, there should be no mixing of the tech and if you play IS you wouldn't have access to Clan mechs (and Clan weapons don't work with IS mechs). I have no intention of playing Clans, I am IS through & through.
This is somewhat premature until we have the matchmaking and CW in place.
Given the problems that they have had so far and the total lack of comment on CW, I can't see us being able to play the Clan's in just a few months time. We will have plenty of time to discuss this once more features are in place and we have more information.


If I remember correctly clan tech needed to be reverse engineered before it started showing up on IS mechs and this should take some time to implement. The first modular omni type IS mech was the Bushwacker and it was a failure until the Dracs took apart a salvaged Maddog and used its tech. We don't even have all IS mechs in play yet, so we all need to calm down. With the amount of back pedaling and reworking of the systems we have, the inclusion of Clan tech would push this game over the edge. Having the invasion timeline running was a big mistake.

#37 PANZERBUNNY

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Posted 30 January 2013 - 12:00 PM

People seem to think that Clan Mechs will be C-Bill oriented at all and not be another currency to do with "honour".

They shouldn't give people the opportunity to use banked up millions of C-Bills.

A new play experience. New currency grind. New everything.

Edited by PANZERBUNNY, 30 January 2013 - 12:01 PM.


#38 Lonestar1771

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Posted 30 January 2013 - 12:04 PM

View PostPANZERBUNNY, on 30 January 2013 - 12:00 PM, said:

People seem to think that Clan Mechs will be C-Bill oriented at all and not be another currency to do with "honour".

They shouldn't give people the opportunity to use banked up millions of C-Bills.

A new play experience. New currency grind. New everything.


Question is.... How would you earn it?

#39 Joseph Mallan

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Posted 30 January 2013 - 12:06 PM

Same way a player earns house loyalty points or a similar system I would wager.

Edited by Joseph Mallan, 30 January 2013 - 12:06 PM.


#40 PANZERBUNNY

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Posted 30 January 2013 - 12:29 PM

View PostJoseph Mallan, on 30 January 2013 - 12:06 PM, said:

Same way a player earns house loyalty points or a similar system I would wager.


It would help enforce the honour rules for engagements. You can wind up making increased honour winnings or significantly less if you aren't paying attention to how the faction is supposed to be played.

I hope they make the Clans a more diverse play experience instead of "IS with better mechs".

But yes, just like House Loyalty points.





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