LaserAngel, on 30 January 2013 - 02:55 PM, said:
They're going to see a lot of people spending MC to grind that 30M C-Bills to get a Daishi, etc. I know we don't like seeing cost as a method of weapon balancing but goodness those clan mechs are EXPENSIVE.
i think by the time they introduce the clans... most here will already have enough Cbills.
well... right now i have more than 75M cbills and around 50M in equipment and mechs.
something like honor points (along with the Cbill price and mastering specific 'IS' weight class requirements or having like 500K xp on a weight class...you know... a multi conditional purchase) will do.... also higher R&R. (for IS players)
Elandyll, on 30 January 2013 - 03:19 PM, said:
....
Ideally, a Clan Warrior would have access to only really "light" and toned down Trial Mechs (akin to go through a Trial of Position - proving your worth and accumulating CBills, e.g. Kit Fox "Uller", Fire Moth "Dasher", Locust IIc, etc.), and eventually have access to (more expensive than IS mechs per ton class) Mech models like the Mad Dog or Mad Cat.
Down to Matchmaking, as someone once proposed, it should probably be 12v10 (3 lances vs 2 Stars) to reflect the bidding effect and offset the Clan Mechs superior firepower and configurations.
very good suggestion (for clan players).
Taron, on 30 January 2013 - 02:51 PM, said:
erm... how about three?..
Edited by Navid A1, 30 January 2013 - 03:29 PM.