Jump to content

Bad Players Should Have Zero Imput.


86 replies to this topic

#41 IceSerpent

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,044 posts

Posted 30 January 2013 - 09:33 PM

View Postcapt bishop, on 30 January 2013 - 08:45 PM, said:

Bad players should have Zero input on what is balanced They don't know how to use said mech and weapon. The Good players are the ones able to make decisions like this not lowly baddies who just play for fun.

I like that they have it nailed in WoT. Bad players and Clans have Zero input on how thing operate. That is how it should work here. There should be a group of highly skilled players that have good commutation access to PGI. To tell them what needs fixing if at all. If the Baddies have anything close to that the game will be ruined by the everyone wins crowed. **PUKE!!***


An interesting idea and given the amount of utterly silly suggestions on the forums, I am inclined to agree. Just out of curiosity, how exactly do they have it nailed in WoT (i.e. what stats are being used)?

#42 SpiralRazor

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • 2,691 posts

Posted 30 January 2013 - 09:33 PM

View PostEl Bandito, on 30 January 2013 - 08:46 PM, said:

There is a fine shade of grey between a good and a bad player.



No, not really sir. To use LoL as an example...anyone below 1000 is bad, and anyone below 800 is abysmal. 1200 is average...and trust me, you can certainly tell a 1200 player from an 800 player.


Cant wait till the system is implemented here tbh.

#43 darkkterror

    Member

  • PipPipPipPipPipPipPip
  • 814 posts

Posted 30 January 2013 - 09:34 PM

View Postcapt bishop, on 30 January 2013 - 08:45 PM, said:

Bad players should have Zero input on what is balanced They don't know how to use said mech and weapon. The Good players are the ones able to make decisions like this not lowly baddies who just play for fun.

I like that they have it nailed in WoT. Bad players and Clans have Zero input on how thing operate. That is how it should work here. There should be a group of highly skilled players that have good commutation access to PGI. To tell them what needs fixing if at all. If the Baddies have anything close to that the game will be ruined by the everyone wins crowed. **PUKE!!***


You have more than 100 posts, which means that your input is invalid.

#44 Termius

    Member

  • PipPipPipPipPip
  • Knight Errant
  • 170 posts

Posted 30 January 2013 - 09:34 PM

Fools have the right to speak regardless of whether they are right or wrong. They can give their input like anyone else but that doesn't mean PGI (or anyone for that matter) needs to listen.

On a different note even fools have good ideas once in a while.

#45 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 30 January 2013 - 09:35 PM

View Post0X2A, on 30 January 2013 - 09:33 PM, said:

Devs should consider everyone's input, it's only fair. OP/Broken items are easily found, because people tend to gravitate towards/away from them. (Think ECM (Already nerfed from what I've seen) or PPC's (Semi broken: High risk low reward) as of


and so LRMs would be considered low risk high reward.

#46 Nutlink

    Member

  • PipPipPipPipPipPip
  • 427 posts
  • LocationMountain Man!

Posted 30 January 2013 - 09:37 PM

I chuckled a little when I saw the thread title. I laughed my butt off when I realized the OP seems to be serious.

#47 Ian Gonzales

    Rookie

  • 7 posts

Posted 30 January 2013 - 09:38 PM

View Postcapt bishop, on 30 January 2013 - 08:56 PM, said:


Good stats=Good Player

Bad Stats=Bad Player. Quite simple really.


May I play devil's advocate here?
Another issue I see here is this: I know that I am hardly the best player of Mechwarrior Online. I came here from Mechwarrior 4 and currently have a k/d ratio around 0.5. What is to stop me from creating a new account without the poor statistics and take the knowledge from my rocky start and apply it to a blank slate?

#48 KharnZor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 3,584 posts
  • LocationBrisbane, Queensland

Posted 30 January 2013 - 09:39 PM

View PostBOTA49, on 30 January 2013 - 09:37 PM, said:

I chuckled a little when I saw the thread title. I laughed my butt off when I realized the OP seems to be serious.

lol it must be a joke thread. Its a joke thread isnt it?

#49 mekabuser

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • 1,846 posts

Posted 30 January 2013 - 09:40 PM

God help the stat whores if Phase three actually works and premade teams are queued against each other evenly .


Oh.. my friends, of all the delicious tears in the universe, those will be like ambrosia.

#50 Helbourne

    Member

  • PipPipPipPipPipPip
  • 292 posts

Posted 30 January 2013 - 09:41 PM

View Postcapt bishop, on 30 January 2013 - 08:56 PM, said:


Good stats=Good Player

Bad Stats=Bad Player. Quite simple really.

If you have a Unicrum win rate you should have a large say in input.



It was a slight typo.

That is not completely true. The stats they have now do not tell the entire story. They do not track damage done and assists. They do add them up at the end of each match but they get lost in the cosmos. You look at my stats and you would say I totally suck. With a .67 k/d ratio, yes I do get killed more than I kill, but I do a lot of damage to a lot of different mechs. I pretty much only pug. I have only played like 400 matches because I work and play other games.

Getting kills is not the end all be all of this style of game, nor should it be. For example, light pilots should not have hardly any kills if they play the scout / recon role like they should be doing. Perhaps you should think of another qualification of who should be heard and not heard.

Edited by Helbourne, 30 January 2013 - 09:44 PM.


#51 Cid F

    Member

  • PipPipPipPipPipPip
  • 329 posts
  • LocationRuhrpott - Germany

Posted 30 January 2013 - 09:41 PM

Where is my Popcorn? :o

#52 Naja

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 187 posts
  • LocationAustralia

Posted 30 January 2013 - 09:41 PM

View PostKharnZor, on 30 January 2013 - 09:39 PM, said:

lol it must be a joke thread. Its a joke thread isnt it?

One can only hope lol

#53 IceCase88

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • 689 posts
  • LocationDenzien of K-Town

Posted 30 January 2013 - 09:41 PM

View PostThirdstar, on 30 January 2013 - 09:24 PM, said:


Posted Image


I love it! He is the man and so are you for posting this!

Posted Image

Ready to lay the smack down on the OP!

#54 Cranky Poed

    Member

  • PipPipPipPipPipPip
  • Survivor
  • Survivor
  • 227 posts

Posted 30 January 2013 - 09:43 PM

sure...sure...enjoy playing by yourself..

#55 GalaxyBluestar

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,748 posts
  • Location...

Posted 30 January 2013 - 09:44 PM

View Postcapt bishop, on 30 January 2013 - 08:56 PM, said:


Good stats=Good Player

Bad Stats=Bad Player. Quite simple really.



Posted Image

#56 Critical Fumble

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 810 posts

Posted 30 January 2013 - 09:47 PM

View PostThirdstar, on 30 January 2013 - 09:06 PM, said:

Man, I have 0.5 K/D.

My account should be automatically deleted.


I know, man, we should have taken advantage of the LRM bug and used all those super-cheese builds when they dominated the field.

At this rate, our accounts will be deleted, the server they were housed on burnt, the ashes gathered together and re-burnt, and the leftover scraps shot into the sun!

Flame bait thread is flame bait.

#57 0X2A

    Member

  • PipPipPipPipPip
  • 197 posts

Posted 30 January 2013 - 09:48 PM

View PostTennex, on 30 January 2013 - 09:35 PM, said:


and so LRMs would be considered low risk high reward.


Correct. Or at least with Artemis IV equipped.

#58 Dream Seaker

    Member

  • PipPipPip
  • FP Veteran - Beta 1
  • 79 posts
  • LocationOntario, Canada

Posted 30 January 2013 - 10:16 PM

I have a 0.29 kill death ratio (56 / 190) ish last time it was updated. by the OP's logic, i wonder if i would be a good or bad player.

what the stats don't take into account are the amount of kill assists i have. or the amount of damage i put out, or how often i have helped or saved my teamates. i like support rolls and don't always get the kills, nor are stats such as kill/death the only tell tale of a good player.

i consider myself a decent player, who has good and bad days. if i notice a glitch in the game, lots of texture pops, a specific mech that 95% of the time anhialiates myself and my teamates and or the other way around in an overpowered manner, as a member of this community; i have the right to be able to contact PGI and inform them of the problems, or my opinions.

#59 SpiralRazor

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • 2,691 posts

Posted 30 January 2013 - 10:26 PM

View PostDream Seaker, on 30 January 2013 - 10:16 PM, said:

I have a 0.29 kill death ratio (56 / 190) ish last time it was updated. by the OP's logic, i wonder if i would be a good or bad player.

what the stats don't take into account are the amount of kill assists i have. or the amount of damage i put out, or how often i have helped or saved my teamates. i like support rolls and don't always get the kills, nor are stats such as kill/death the only tell tale of a good player.

i consider myself a decent player, who has good and bad days. if i notice a glitch in the game, lots of texture pops, a specific mech that 95% of the time anhialiates myself and my teamates and or the other way around in an overpowered manner, as a member of this community; i have the right to be able to contact PGI and inform them of the problems, or my opinions.



I may not automatically consider you a bad with those stats, but clearly something is holding you back:


A- Play skill

B- Your system isnt strong enough to run MWO

C-Your ping is awful


If B or C is true or a combination, your A will be seriously compromised.

#60 Wraith05

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 696 posts

Posted 30 January 2013 - 10:27 PM

View Postcapt bishop, on 30 January 2013 - 09:02 PM, said:



My stats are quite good, I average about 3.5 Kill Death Ratio.


Mine's at 1.36, It goes up when I pilot mechs I'm familiar with (like my atlas) down when I pilot new mechs (like my centrurion) and up a lot when I pilot a cheese build (like a AC20 cat). Doesn't tell you if I'm skilled or not.

Just that I have killed more than I have died, which a killstealing ninja raven can do.



2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users