Yoseful Mallad, on 01 February 2013 - 08:46 AM, said:
you don't need to do 300+ damage a match to be useful to your team. And someone doing 100+ or even less than 100 damage a match can be just as useful. You generally have your lighter mechs not doing as much damage as the bigger mech, yet those mech and their pilots are probably the reason your team won a match. Then you have a select few that know how to aim and pick their shots and get 4 to 6 kills most games but never break 300 damage a game. You can pull your weight by doing other things than just showing off your damage output. I have consecutive games where I have 4 or 5 kills yet I only did 200 and at time less than 200 damage total. It's called knowing when and where to shot to do the needed damage for a kill. Higher damage outputs is not a great judging point on who pulls their weight more than the next guy.
if no one gets the armor of the enemy, you will no longer have enemies, because then you can not just hit final landing, what? if you need armor degrade in places ... on such players are wondering that you lose ... You want to turn off opponents without themselves making big damage (and I speak here not of medium or lights that have naturally different tasks ) maybe the opponent fall down dead yes, if you ask them? or decimate their own armor ... Morons ... You make my Day Boy
Lost enemies!, without us having to do anything, or you are evil Premade, or witches
Edited by CSJ Ranger, 01 February 2013 - 09:59 AM.