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4 Man Groups: Remove Them


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#161 Ilwrath

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Posted 01 February 2013 - 06:04 AM

View PostSifright, on 01 February 2013 - 05:59 AM, said:

The last time i got a group together for an 8 man we managed two games in a hour, before the group fell apart. There were three teams playing at the time and we were rotated between the two of them after failing to find a game 5 times in a row at the end the group splintered.


Hm that is strange. Maybe Bguk and his friends was not playing at that time. I hear he like fighting good players so he does a lot of 8 man games. Bravo for doing 8 mans yourself. Shows character and guts.

#162 Bguk

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Posted 01 February 2013 - 06:04 AM

View PostIlwrath, on 01 February 2013 - 05:56 AM, said:

Do you find all the games you want in the 8 man que or is it as empty as some say here on this forum?


I have no clue about the 8 man que because it's very difficult to find 8 guys on at one time together in the guild I'm in. That's what it boils down to.

#163 Ilwrath

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Posted 01 February 2013 - 06:05 AM

View PostJetfire, on 01 February 2013 - 06:00 AM, said:

I really think dropship mode and ELO will address this having played the War Thunder open beta.


How good is War Thunder? In general?

#164 Havyek

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Posted 01 February 2013 - 06:06 AM

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#165 Sifright

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Posted 01 February 2013 - 06:06 AM

View PostHiplyRustic, on 01 February 2013 - 06:04 AM, said:


If that's true, then why aren't they hooking up with other 4s and dropping into 8-mans?


because it mostly isn't true. There are premade players out there that want better games. They are in minority though.

#166 Bguk

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Posted 01 February 2013 - 06:07 AM

View PostSifright, on 01 February 2013 - 06:02 AM, said:

Yes I am in a premade constantly stomping pugs. it happens any one claiming otherwise is full of crap.


You just called Garth full of crap. I like your style.

#167 Moridan

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Posted 01 February 2013 - 06:08 AM

I'm curious if these whiners would shut up if there was in-game voice chat. Well?

Are you complaining about losing to people that play better than you? Or are you complaining about losing to people that have the capability to play with better team work? It's got to be one or the other, unless you are complaining... simply because you like to complain...

Please decide.

#168 Sifright

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Posted 01 February 2013 - 06:09 AM

View PostBguk, on 01 February 2013 - 06:07 AM, said:


You just called Garth full of crap. I like your style.


If garth is claiming that pug stomps aren't at least 30+% of games then yea he is.

Every even remotely competent premade will annihilate a group of eight pugs.

#169 Bguk

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Posted 01 February 2013 - 06:10 AM

View PostIlwrath, on 01 February 2013 - 06:04 AM, said:

Hm that is strange. Maybe Bguk and his friends was not playing at that time. I hear he like fighting good players so he does a lot of 8 man games. Bravo for doing 8 mans yourself. Shows character and guts.


And for a moment there I thought you were actually going to listen to people instead of staying on your platform. I have too much hope for humans at times.

Now to answer it a way that you only seem to listen to:

Put your big boy pants on and stop crying that in game comms are not there.

#170 Ilwrath

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Posted 01 February 2013 - 06:10 AM

View PostMonsoon, on 01 February 2013 - 06:00 AM, said:

Oh look another thread where somebody PUGs and just 'knows' when he gets stomped it's because the other team has a pre-made.

Seriously, do you have any evidence as to the make up of the other team other then conjecture? Because the fact the other team has an ECM Raven and a 6 PPC Stalker doesn't mean a thing.



Most of the team being ECM mechs, especially more than two ECM Atlas. Enemy team blitzing in a blob. Very focused fire. How they move in general. Smart prioritizing of target. Well done flanks. The signs are not that hard to spot.

Bad premades can be very hard to spot but who cares about them?

#171 Sifright

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Posted 01 February 2013 - 06:11 AM

View PostMoridan, on 01 February 2013 - 06:08 AM, said:

I'm curious if these whiners would shut up if there was in-game voice chat. Well?

Are you complaining about losing to people that play better than you? Or are you complaining about losing to people that have the capability to play with better team work? It's got to be one or the other, unless you are complaining... simply because you like to complain...

Please decide.


some of us could be premade players complaining that pugs are getting shafted.

You know some of us like to have competition with how hard it is to get an 8 man with every one being scared of the dreaded ecm atlai (snrk) 4 mans are the only real thing around for team play.

and hell if i don't find it boring to play a game where i'm going to have a 100% chance of victory.

#172 Ilwrath

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Posted 01 February 2013 - 06:14 AM

View PostBguk, on 01 February 2013 - 06:10 AM, said:


And for a moment there I thought you were actually going to listen to people instead of staying on your platform. I have too much hope for humans at times.

Now to answer it a way that you only seem to listen to:

Put your big boy pants on and stop crying that in game comms are not there.


If you like to play against good players you would make the effort to get enough people to do so right? Like you took the effort to premade in the first place.

I don't cry at all. I do want this game to last and become something like WoT. The matching MUST improve drastically for that to happen.

#173 Bguk

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Posted 01 February 2013 - 06:17 AM

View PostIlwrath, on 01 February 2013 - 06:14 AM, said:

If you like to play against good players you would make the effort to get enough people to do so right? Like you took the effort to premade in the first place.

I don't cry at all. I do want this game to last and become something like WoT. The matching MUST improve drastically for that to happen.


And more knowing how and what I do in my life. I'm really starting to like you. All I'll say is the effort it took me to get 1/2/3/7 guys together was simply hopping in our guilds teamspeak and asking if anyone wants to group up(read as "ZOMG LETSZ PWN DA NEWBS!! to you).

You do cry otherwise you would wait and see what happens with the matchmaker update. Once it's updated then give feedback.

#174 Nostram

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Posted 01 February 2013 - 06:21 AM

I admit to skipping to the end to post and did not read beyond page one.

I pug, I do not use teamspeak or any other chat medium to communicate with others while playing MWO. I have on a rare occasion had my son in a group with me but that is somewhat rare. Most of my matches are just me without a group hitting launch. I do not hate premades, I do not have a problem with premades, I do not feel there is any reason to have a problem with premades. I tend to communicate well with my team, premade or not, using a keyboard. I pay attention to what they are doing and saying in the in-game team chat as well. I have fun.

Perhaps the problem with premades is that people who are so against them are demanding things be easier than situation dictates. Keep with it, get better. If you do not lose at least some of the time then you have nothing to learn from. Enjoy the experience and understand that as you play more you will get better and enjoy it a lot more. You will not start out the best, you will not always do your best. Sometimes you just put on a faulty neurohelmet or something and everything falls apart for you, it happens... get over it... the big bad premades did not cause you to have a bad game, your attitude about not being able to win at every thing every time did.

If you still can not find a way to play better and enjoy the game more then there are plenty of helpful posts on the subject of team work (with or without voice comms) that might benefit you. I suggest you read up on them and refer the other people who complain about it to do the same.

#175 HiplyRustic

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Posted 01 February 2013 - 06:21 AM

Sam, et al...

I thought you had a valid point when you started in on the "new player experience". I stopped thinking you did when I saw that you equated "new player" to pugs in general.

Yes, with any luck the ELO will help new players, who get gorilla stomped on a regular basis. Stop there.

Pug vs 4 mans? Simply make sure if a 4 man drops on one side then a 4 man drops on the other, add in moderately functional matchmaking and call it a day.

#176 Mycrus

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Posted 01 February 2013 - 06:25 AM

what pugstompers ignoring my post?

http://mwomercs.com/...ost__p__1826249

common - feed the troll...

Posted Image

Edited by Mycrus, 01 February 2013 - 06:27 AM.


#177 Ilwrath

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Posted 01 February 2013 - 06:26 AM

View PostBguk, on 01 February 2013 - 06:17 AM, said:


You do cry otherwise you would wait and see what happens with the matchmaker update. Once it's updated then give feedback.


Talking about how it is right now is not crying and the wait has been long.

#178 MischiefSC

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Posted 01 February 2013 - 06:28 AM

@Ilwrath;

I traded in my K2 for a D-DC with ECM. I'm surprised at how often I drop with other D-DCs or a 3L or two. Also having the assault with the ECM gives me decent odds of being able to get my fellow pugs on board for a strategy. Since my win/loss rate is now on the climb and my KDR as well I'm comfortable saying that my win/loss is around 60% now (for the last 50 or 60 games anyway) and my KDR closer to 1.6 or 1.7 for the same timeframe (my averages over the last 600 games are 43% win/loss and 1.26 kdr, I sucked something fierce in a Centurion for my first 200 games and took a good 200 more games to stop sucking in a Catapult).

I get accused of being in a premade about 1 game in 10 when it's just not true. I use team chat a LOT in every single game except when there's just dead silence and my team scatters like startled pigeons the moment the game starts. Then I just try to do as much damage as I can before we get inevitably slaughtered.

Premades bigger than 2 happen maybe 20% of the time taken as an average, closer to 50% in peak game times at least in my experience and I ask every single game. They absolutely do not guarantee success. I roll over premades a decent amount of the time when I drop with a solid pug group. I also have premades that drop on my team that still lose a decent amount of the time.

I will say though that the top-tier puggers are the absolute best. I think the Elo will fix the bulk of this and an option to just mark people as favorites so that if you're both queued at the same time you'll end up on the same side in the same match would be awesome. I am not in a position to use a VOIP setup right now but I do alright with the chat. I'd like to drop regularly with some people but putting a group together isn't an option for me. Being able to make loose affiliations would go a long way towards improving the game experience for those with no ability or interest in using a teamspeak/voip setup.

Teams vs pugs though is far, far less significant than trying to play as a team vs running off to do your own thing.

#179 VonRunnegen

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Posted 01 February 2013 - 06:31 AM

So.... the argument for 4-man groups getting to stomp ungrouped newbies is that not having 3 mates online at the same time who have no time commitments and want to play the same game makes you unworthy to touch a computer.... but they can't possibly play other such groups because there are almost none in existence?

One or the other lads - if groups of 4 are so easy to make then a 4-man group pool wouldn't be dead. Unless its because the players in 4-man groups really aren't after a competitive game, they like rofl-stomps so wouldn't join such a system?

I have no real problem with groups as such, but I do think the new player experience is a HUGE issue and if solo PUG players were only matched with the same it'd help a bit. Still a harsh system - I play PUG exclusively and am likely to be a LOT better than a brand-new player. As others have mentioned, this isn't the new players fault, the game is tough to learn. But by being so tough very few will stick around, helping create the situation all these 4-man groups are claiming where there aren't enough players to allow people to participate in game mode x (pick your favourite)

I'm equally happy to see it 'sorted' by only throwing 4-men into PUG games when there is one such group on each side.... *shrug*

#180 Mycrus

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Posted 01 February 2013 - 06:36 AM

View PostVonRunnegen, on 01 February 2013 - 06:31 AM, said:

if groups of 4 are so easy to make then a 4-man group pool wouldn't be dead. Unless its because the players in 4-man groups really aren't after a competitive game, they like rofl-stomps so wouldn't join such a system? I have no real problem with groups as such, but I do think the new player experience is a HUGE issue and if solo PUG players were only matched with the same it'd help a bit.


during peak hours Comstar is filled with 4-mans...

they are 'social' enough to find 3-players, but not 'social' enough to play 8s...

WHY? Because PUGstomping is fun and profitable


Posted Image

common PUGstompers... answer my post

i dare you

http://mwomercs.com/...ost__p__1826249

Remember PUGstompers - in 8-man U DA PUG!!





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