Jump to content

Overheat Bar Is Fail, My Suggestion


5 replies to this topic

#1 KumoriMyou

    Member

  • PipPipPip
  • Wrath
  • Wrath
  • 86 posts
  • LocationCanada, Ontario

Posted 01 February 2013 - 09:00 AM

the overheat bar is useless an NOT loud enough not to mention that by the time it warns me i'm at 90% i'm OVERHEATED already
these messages are always drowned out buy explosions, lasers, rockets, ballistics, and also bright lights and other distractions to avert my eyes from the bar that you have to hawk eye constantly especially if you have high heat builds

step 1: custom overheat volume i want it LOUD so i can actually hear it say HEAT 90%
step 2: custom warning i want to pick when it warns me like 50%, 60%, 70%, 85%

Edited by KumoriMyou, 01 February 2013 - 09:06 AM.


#2 focuspark

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Ardent
  • The Ardent
  • 3,180 posts

Posted 01 February 2013 - 10:27 AM

Well... not to be trite, but there is that flashing red bar on the right side you can glance at. :wub:

#3 blinkin

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,195 posts
  • LocationEquestria

Posted 01 February 2013 - 12:57 PM

View Postfocuspark, on 01 February 2013 - 10:27 AM, said:

Well... not to be trite, but there is that flashing red bar on the right side you can glance at. :wub:

yeah you power that up to transform right?

#4 Solis Obscuri

    Don't Care How I Want It Now!

  • PipPipPipPipPipPipPipPipPip
  • The DeathRain
  • The DeathRain
  • 4,751 posts
  • LocationPomme de Terre

Posted 01 February 2013 - 03:43 PM

View Postblinkin, on 01 February 2013 - 12:57 PM, said:

yeah you power that up to transform right?
****, here I thought it was the arming sequence for my Wave Motion Gun...

#5 The Cheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 2,558 posts
  • LocationMelbourne, Australia

Posted 01 February 2013 - 03:49 PM

View PostSolis Obscuri, on 01 February 2013 - 03:43 PM, said:

****, here I thought it was the arming sequence for my Wave Motion Gun...

Wnever I try to use mine, there's a giant freaking missile stuck in it.

Anyone know how to unjam it, or is it on a timer?

#6 Fut

    Member

  • PipPipPipPipPipPipPipPip
  • Moderate Giver
  • 1,969 posts
  • LocationToronto, ON

Posted 01 February 2013 - 03:50 PM

Not quite sure why KumoriMyou is so pissed off about this "issue" but I've got to say, it's not a bad idea.
It'd be a nice addition to be able to set the Warning to whatever heat-level you wanted - especially if you're in a 'Mech that overheats quickly.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users