Posted 09 April 2013 - 08:08 AM
Let's break it down point by point, because there's many-a reason to loath the Clans, given that they're facist sociopath space furries, but let's make sure he's making accurate points.
Most people do not even know much about the clans. That is why they like them.
The more you not only learn about them, but fully realize it, the more you would not want to live amongst them.
They are inbread, canibalistic **** sex maniacs, who only sourvive because their sicentist are pretty good at beeing scientists.
I disagree with the bit about canibals and sex maniacs, and someone needs to learn to spell inbred correctly, but I agree with the second part of this. The only reason the Clans were able to survive in the Pentagon at all was thanks to the efforts of the SLDF-in-exile's scientists to create genetically-altered superpredators. The Clans exist as they are because they didn't bomb the everloving daylights out of R&D facilities and have Comstar's elite ROM murdering anyone who was modestly successful in figuring out giant robots. So yes, the Clans only survived as long as they did, and did as well as they did in their invasion, because of the scientist caste.
First of all, they started with a very limited genetic pool. The army of Kernsky was but just a part of those SFLD troops who sourvived the most brutal war the inner sphere has seen up till then. Many units stayed behind, some split up. There were not that many people with Kerensky.
Then they split up into smaler groups. Making the gene pool even smaller for every clan. What happened with the Smoke Jaguars was happening to all clans, but slower.
I don't have numbers, but even a million or so people is a pretty viable gene pool. The accusations of inbreeding aren't from their lack of initial numbers, it's from their eugenetics program.
Sex, they have much of it. Most of it they have with their sibko sisters and brothers (Phellan Ward went mad about it, when Vlad ****** his sweetheart). It is like hug for them. To **** their own closest genetic family.
****, they have plenty of that, too. (Aidan Pryde had to **** Joanna, because she was his superior and that is how things are.) Yes, forcing a man to have sex with a women he dispises is ****. And we can be sure male superiors did it, too.
Uh, the sourcebooks are pretty mum on "how much" the warrior caste gets it on, or what counts as "hugging" by modern standards, but they do specify that incәst isn't taboo. Which is really skeevey. The whole rapә bit in the novels is also super uncomfortable, so let's move on to things that aren't super creepy to talk about with neckbeard internet strangers.
Note: The words I used the cryllic schwa in are wordfiltered? :laffo: PGI must really have issues moderating the brown sea that are these forums.
Like headhunters, if you die they "eat you" for your strenght. They take parts of your body to make new warriors.
Uh, what? I think eating the body of a dead warrior is only something that maybe Smoke Jaguar would do, but I can see Blood Spirit going all Blood Angels on some dead guy's blood. Creepy funeral rites aside, the only thing they "take" from a dead warrior is his/her Codex, more or less a genetic map mixed with their life's story.
If you do not die, like you should, they do everything they can to make you die. Like sending you on suicide missions with sub par equipment or even sending you as infantery with no equipment to speak of into battle against mechs.
You should be dead by the time you reach 30.
If you are still kicking it, and are not an essential part of the story, off you go to Solahma units. Or even better suicide, which is very common amongst the clans.
This is quite accurate about the "Old people need to die" bit, which is the whole reason the Hunchback IIC exists. It's a suicide sled for warriors in their mid 30's to go out in a blaze of glory. Suicide is probably regarded as wasteful and inglorious, but I'm not sure on the cannon perspectives.
Oh, and you are getting indoctrinated from the moment you start your life in the test tube. No free thought, at all. Spirit quests for Nova Cats are the most liberal thing you can do as warrior. Try to speak up or ask questions as a Falcon? Yeah, sure, if you like to be beaten and kicked to the brink of death all the time.
Yeah, this is pretty accurate too. While some Clans are more liberal than others, questioning the Clan 'way' or behaving in an 'un-Clanlike' fashion tends to result in ostricization, demotion, and beatings. Especially if you're not a member of the warrior caste.
Then you compete with your brothers and sisters, which you **** all the time, or **** them, or get ***** by them, while your teachers **** you. You are expected to kill your brothers and sisters on command and that is put to the test. Then you have to prove your worth in live combat involving maybe killing some of your family and maybe getting killed yourself.
Just one try. If you have a bad day, bad for you, off you go welding mobile ******** for the rest of your life.
If you manage to get one kill in the trial, good for you, you are a warrior now. Go and leave your mark on the Galaxy, but be quick about it. In around 15 years you should be dead or at least comiting suicide.
Again, this is actualy really quite accurate. Perhaps a bit hyperbolic, but it's certainly an accurate description of sibkos and one's first trials of position.
Your Clan does not go to war for 15 years? Great, you can expect to be fighting your commerades in arms all the time. Killing your fellow soldiers for puny reasons in circles of equals. All while everyone around you is ignoring the rules or using them to their advantage, while you run from one open knive into annother trying to uphold Kernensky's vision.
Clans fight eachother constantly. Even over minor things like business deals and such. Wasteful and pointless combat for the sake of warrior e-honrourre is expected and even demanded by the warrior caste.
What if you were not concieved in a glas jar? Well, too bad. If you do not make it to a freeborn Sibko (on which you have zero say about), you are worth less then nothing. Less then a screwdriver. And there is no way on earth to make your situation better, ever.
If you are lucky, some freeborn washout of a mechwarrior, who works internal security and hates his live, will beat you half to death on his rounds around the city you live and work in, just for the kicks of it.
Yeah, the attitude of all Clans, even the relatively liberal ones, is pretty much that freeborn people are not even fit to lick the boot of a trueborn warrior. You have to jump through a lot of hoops, be a violent sociopath, or be an author's mary sue protagonist, to get them to treat you as something other than sentient ooze.
You could be lucky enough and been born as a Dimond Shark. Then your life will suck less, if you are good with math, numbers and know how to make money. Are you a millionare right now on earth by the time you are 25? If not, even as a Dimond Shark your life will very much suck. And there is nothing you can do about it.
Diamond Shark is a bit different than described here, but their merchant caste is pretty unique and not indicative of other Clans.
But hey, at least your lasers produce less heat then those from the inner sphere. And that is why people love the clans, because of the tech.
Actually, there are no Clantech lasers that generate less heat than their IS equivalents. If anything, Clantech energy weapons run hotter than their IS counterparts. This is almost totally mitigated by the ubiquitous nature of DHS on Clan designs, compounded by the smaller size of Clantech DHS and Endo Steel. The big advantage Clantech energy weapons have over their IS counterparts is their massive damage and range boosts. :spergin:
Regardless, the Clans are massive jerks to everyone, moreso than the IS. It's a "Lesser of Two Evils" situation. Karenai's post, while hyperbolic, is quite accurate in most parts.
Appologies for the wierd formatting, the forums apparently have a coniption if you use more than ten quote tag pairs in a single post