I have seen this several times now where mechs will stop walking and will just slide across the map stuck in the same position they were in when they stopped walking.
I will try and fraps this next time i see it so you can see


Mechs Sliding, Not Walking!
Started by CPL Madison, Feb 02 2013 11:11 AM
8 replies to this topic
#1
Posted 02 February 2013 - 11:11 AM
#2
Posted 02 February 2013 - 11:32 AM
I don't think they need a Fraps of it. It's very common and I expect they have ample evidence of it already.
#3
Posted 02 February 2013 - 11:42 AM
ah cool didnt know if anyone else had seen it, had a quick look though known issues and didnt see it
#4
Posted 02 February 2013 - 01:29 PM
I've already submitted Fraps evidence of the bug in a thread that was notated by support.
#5
Posted 02 February 2013 - 02:43 PM
Now, if we only had a skiing mech to take advantage of the effect...
#6
Posted 02 February 2013 - 03:16 PM
Mentioned it here: http://mwomercs.com/...k/page__st__120 including that it seems to happen only in games where I am lagged. No lag, no sliding.
#7
Posted 03 February 2013 - 10:41 PM
turn off motion blur
#8
Posted 03 February 2013 - 10:57 PM
I think it has to do with overheating, maybe not, though. Makes me think of the Lolerskates in Heavy Gear xD
#9
Posted 03 February 2013 - 11:06 PM
I havent seen another mech do it, but i've experienced it in my own mech. Walking over one of the small hills near north base forrest lake, I hit a bit where the mech would normally stumble a bit and I got locked into a smooth strafing slide to my left, which ended by depositing my mech off the left side of the hill and i proceeded to walk around it.
So its not just a visual thing the mechs really do follow that path.
anyone who has tried to exploit the pathing in a recent elder scrolls game (morrowind/oblivion/skyrim walking along near vertical surfaces) will know exactly what thats like.
So its not just a visual thing the mechs really do follow that path.
anyone who has tried to exploit the pathing in a recent elder scrolls game (morrowind/oblivion/skyrim walking along near vertical surfaces) will know exactly what thats like.
Edited by Asmosis, 03 February 2013 - 11:08 PM.
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