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v1.2.179

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#121 Xandre Blackheart

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Posted 27 January 2013 - 08:00 PM

Shutdown and over ride are now useless. Override doesn't work, and if you let yourself come up normally you get the shutdown hud bug. If you do try to startup using the shutdown start key, you shutdown again when you start up. Someone screwed things up, I don't like it.

#122 xxx WreckinBallRaj xxx

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Posted 27 January 2013 - 10:55 PM

Your patches are bad and you should feel bad.

#123 Wildstreak

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Posted 02 February 2013 - 08:40 AM

Issues I see lately:

1 - Shutdown due to heat - At times, I still show as Shutdown when I am not. Only way to fix is A: Hit X for a full stop, B: Hit P to Power Down, C: Hit P again to Power Up, then all is good.

2 - Occasional game, chat and TAB keys do not work while spectating, usually they do.

3 - Other Mechs in some games appear to glide across ground, seems to happen in lagged games.

4 - Once on Caustic Valley, I was going uphill at the center, just as I crested into the center, suddenly I am 'teleported' halfway down the slope facing a different direction.

Edited by Merchant, 02 February 2013 - 08:40 AM.


#124 Lugh

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Posted 02 February 2013 - 09:17 PM

View PostHeketon, on 25 January 2013 - 09:35 PM, said:

This patch broke the game for you? :lol: The one that, so far, has removed several of the crash-to-desktop bugs? Because a tweek in the code made 12 new bugs pop out?



So you're upset because you believe they broke your favorite toy? Why? because you have to change how you aim? You can't dominate the way you used to or adapt to the change so you're going to leave? :huh:

Okiebai. -_- :lol:

With every change in a Beta, you are going to be required to adapt to the changes. If they tweeked the PPC heat, it was because there are several threads about or containing a 6PPC Stalker build that does 60 damage and usually goes internal with an alpha strike that only generates 88% of heat capacity. Blame that guy <_< (I don't).

I think you should reconsider and possibly try that Stalker build until your Awesome gets tweeked back to, well, awesomeness.)

:)

Since you are so wise in the ways of fixing bad game design/coding would you be so kind as to address all the problems in the crash to mech lab thread above that would be sweet.

#125 Heketon

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Posted 05 February 2013 - 08:18 AM

View PostLugh, on 02 February 2013 - 09:17 PM, said:

Since you are so wise in the ways of fixing bad game design/coding would you be so kind as to address all the problems in the crash to mech lab thread above that would be sweet.

You wouldn't happen to be running a GTX 560 Ti Would you?





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