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Please Choose Your Favorite Map Concepts (This Poll Is Closed)...


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Poll: MWO Poll (212 member(s) have cast votes)

Please choose your favorite map concepts (look below for details)...

  1. Lunar Observatory (103 votes [9.88%])

    Percentage of vote: 9.88%

  2. Deep Cavern (82 votes [7.86%])

    Percentage of vote: 7.86%

  3. Icy Moon (67 votes [6.42%])

    Percentage of vote: 6.42%

  4. Badlands (68 votes [6.52%])

    Percentage of vote: 6.52%

  5. Planetary Rings (70 votes [6.71%])

    Percentage of vote: 6.71%

  6. Red Planet (79 votes [7.57%])

    Percentage of vote: 7.57%

  7. Metropolis (112 votes [10.74%])

    Percentage of vote: 10.74%

  8. Green Valley (82 votes [7.86%])

    Percentage of vote: 7.86%

  9. Marshes (71 votes [6.81%])

    Percentage of vote: 6.81%

  10. Mining Colony (67 votes [6.42%])

    Percentage of vote: 6.42%

  11. Jungle Outpost (82 votes [7.86%])

    Percentage of vote: 7.86%

  12. Asteroid Base (100 votes [9.59%])

    Percentage of vote: 9.59%

  13. Ancient City (New Concept) (21 votes [2.01%])

    Percentage of vote: 2.01%

  14. Redwood Forest (New Concept) (23 votes [2.21%])

    Percentage of vote: 2.21%

  15. Aerospace Hanger (New Concept) (13 votes [1.25%])

    Percentage of vote: 1.25%

  16. Biodome (New Concept) (3 votes [0.29%])

    Percentage of vote: 0.29%

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#21 bloodnor

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Posted 03 February 2013 - 02:57 AM

Does the Asteroid Base come with xenomorphs its looks very LV-426

#22 Solis Obscuri

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Posted 03 February 2013 - 03:16 AM

Great ideas. I want them all!!!

#23 Dreepa

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Posted 03 February 2013 - 03:18 AM

Does it really matter? We just need a layout. Textures are not need. Cause all maps in the game look the same: Blue!
/sarcasm

Or why would you not use the tremendous advantage given by heatvision?

#24 Adrienne Vorton

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Posted 03 February 2013 - 03:29 AM

all of those above and 100 more plus those we have already and probably the 2 we are waiting for right now...

if i have to pick a preferation, i like maps that are cover heavy more than wide and open fields... although even those have their pros :)

Edited by Adrienne Vorton, 03 February 2013 - 03:31 AM.


#25 Gargoth

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Posted 03 February 2013 - 03:37 AM

i like so many of those...
But, for some reason, i thought outlandish maps would be more interesting, lunar base, asteroid.. planet rings.
Because: so far MW:o has maps that resemble, or look like scenery we can find on our beloved earth (not counting caustic)

I would wish for something... more space, more...outlands something that is gives the feeling that we are not on our own timeline.

oh, and OP?
-Thanks for great post and poll ^^

#26 Solomon Ward

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Posted 03 February 2013 - 03:38 AM

I voted Metropolis.

Urban battles are best.

The lower City section in River City is my favourite area atm.

#27 Sears

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Posted 03 February 2013 - 04:57 AM

Awesome choices.

However, one map I would love to see would be a Battlemech production facility. Mainly for CW purposes so it feels like you're fighting over something important.

It would be cool to have enter-able hangers or factories with gantrees with part constructed mechs, or rows of Mechs powered down enabling players to power down next to them to blend in (depending on paint schemes) although heat would still give you away. PGI could also tease players by placing the model of the next mech to be released in the factory somewhere.

#28 IG 88

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Posted 03 February 2013 - 05:01 AM

your missing a indoor one

#29 Protection

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Posted 03 February 2013 - 05:36 AM

Where is River City Snow and Caustic Valley Night?

#30 Mackensen

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Posted 03 February 2013 - 05:43 AM

I have an ideá: A very large harbour area with lots of moveable and destructable containers. It could be interesting.

#31 Jager Wolf

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Posted 03 February 2013 - 06:09 AM

Great post, cool concepts, this should be a sticky.

#32 bloodnor

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Posted 03 February 2013 - 06:57 AM

outside of an ancient ruined ship on the outer hull like the space hulk size ships in WarHammer 40K

http://maws40k.blogs...-spaceship.html
very top pic link not working never does for me even when done correctly (shrugs)

Edited by bloodnor, 03 February 2013 - 07:13 AM.


#33 Old Farkas

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Posted 03 February 2013 - 07:18 AM

Deep cavern will be awesome i think. With big chambers and small tunnels. It will be an other kind of experience.

#34 Joseph Mallan

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Posted 03 February 2013 - 08:42 AM

Actually Wow is all I can say about the concept art! ;)

#35 Phoenix Branson

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Posted 03 February 2013 - 09:25 AM

Added Ancient City, Redwood Forest, Aerospace Hanger, and Biodome map concepts to Poll & OP.

Sorry, you may need to delete your vote and vote again if you like these. The goal of this thread is to inform PGI what the community wants in terms of maps (trying to make them all unique environments).
Thanks for your support. ;)

Edited by Maverick01, 03 February 2013 - 03:25 PM.


#36 Roughneck45

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Posted 03 February 2013 - 09:27 AM

All of them! lol

#37 Psydotek

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Posted 03 February 2013 - 09:39 AM

I too want them all, but I will only vote for 3. Green valley, Metropolis, and Icy moon.

#38 Phoenix Branson

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Posted 03 February 2013 - 09:54 AM

I like the ancient city, redwood forest, and biodome new map concepts. Not every civilization across the Inner Sphere would be advanced. Furthermore, fighting in a dense redwood forest would provide cover and fun tactics and strategies. Lastly, being immersed in a massive biodome would be a unique experience.

Edited by Maverick01, 03 February 2013 - 10:13 AM.


#39 skullman86

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Posted 03 February 2013 - 10:47 AM

All of them, but if I were to just go by the concept art, I would say jungle outpost.

#40 Hawkwings

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Posted 03 February 2013 - 11:41 AM

Just a nitpick, but "humid" isn't a temperature.

I think my favorite concept is the underground caves, followed by badlands and marshes. We really need destructible trees for marshes though.





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