zraven7, on 04 February 2013 - 08:25 AM, said:
But, it is your fault for not teaming up. Seriously, this is getting old.
Currently, none of my RL friends are into MWO. I joined 1 group, and always have people to game with and joke with.
This is a TEAM-BASED game. You are complaining about people TEAMING up in a TEAM based game.
I personally think they could allow any size premade.
People have got out of their way to make teaming up on Teamspeak easy. There are multiple Teamspeak servers taht are already in existance, that you dont have to pay for, that are just full of people who aren't in clans. They just want people to game with. Heck, half the internet gaming sites have their own Teamspeak channel at this point. There is even one linked in the "New Players" section, and it is completely unaligned. anyone can jump on.
I understand the need to pull in new players, but this game is completely based around teamwork. The radar system, scouting, spot assists, and mech combat, in general, are about team-based gameplay.
Stop being a social pariah, and go TALK to people.
So ... wait.
Are you telling us that -only- Premades on TS/ Mumble/etc should play this game?
Say .. what? -Only- 4 man premades? Or -only- 8 man premades then? Right? (because the strict 8v8 seems so popular these days)
Because, if it's -only- for premades, and you have a 2 or 3 man premade joining in with a 4 pre made, that leave a 1 man spot, right?
Wait ... even better. Say we go back and allow any size of premade in.
But, as you seem to say, the game is -only- for premades.
What happens to a pre-made of 6, when no pre-made of 2 are available to fill it in?
Or a premade of 5 with no premade of 3 available?
I wish people saying this nonsense would wake up and realize that given how the game is made, Premades -NEED- solo players to fill in blank spots in a way that Solo players do not -NEED- premades in return.
That's why too many (not all) premades call Puggers "Meat" or "Canon Fodder", because that's literally how they are treated. And it sucks (I have been a strict Pugger until recently).
How about a minimum of
1) respect
2) making the game a little more palatable for new players and solo players alike, by not only limiting the drops to an actual 4 man and NO sync drops, and when a premade is on one side, making sure that an "equivalent" (+ or - 1 man) premade is also on the other side?
That alone would go a long way.
Now, about the OP's suggestion, I see the potential underlining of premades in the roster as a possible good and bad thing.
On the good side, it would entice (decent) Solo players to follow the premade Lance, and coordinate with them instead of running off and get killed right away.
On the bad side, it would also entice many players who simply do not want to go through pugstomp after pugstomp to quit the game right away if they see a premade on the opposing side.
Solution? What I proposed, put a premade on each side automatically, and disable synch drops (which should already be a no no since the rule of 4 man pre made limit).
Edited by Elandyll, 04 February 2013 - 08:42 AM.