I Bet A Lot Of People Don't Realize..
#1
Posted 04 February 2013 - 02:39 AM
#2
Posted 04 February 2013 - 02:40 AM
#3
Posted 04 February 2013 - 02:44 AM
#4
Posted 04 February 2013 - 02:57 AM
BerryChunks, on 04 February 2013 - 02:39 AM, said:
Taizan, on 04 February 2013 - 02:44 AM, said:
At this point we'll have quand mechs, vehicles, infantary, R&R costs, aerospace battles, artillery fire, community warfare and maybe a lot more.
#5
Posted 04 February 2013 - 03:08 AM
#6
Posted 04 February 2013 - 03:26 AM
#7
Posted 04 February 2013 - 03:37 AM
HC Harlequin, on 04 February 2013 - 03:26 AM, said:
HC Harlequin, on 04 February 2013 - 03:26 AM, said:
thats the point. Can you overcome your own egoism to like a post that you believe contains something good?
#9
Posted 04 February 2013 - 03:45 AM
Taizan, on 04 February 2013 - 02:44 AM, said:
I still doubt, that CW will be like that. But maybe that's just me trying to keep hopes and expectations low so I cannot be dissapointed.
#11
Posted 04 February 2013 - 03:55 AM
#12
Posted 04 February 2013 - 04:04 AM
Do you have any idea how much chaos is caused by even 3 fast mechs with flamers? One mech with them isn't too useful, but a group of them will shatter the resolve of most except the battle-hardened 4-mans.
Flamers need more love then they're getting right now...
edit: oh yea, click the link and watch the video in my sig for a demonstration
Edited by SPencil, 04 February 2013 - 04:04 AM.
#13
Posted 04 February 2013 - 04:29 AM
#15
Posted 04 February 2013 - 04:51 AM
PurpleNinja, on 04 February 2013 - 02:57 AM, said:
At this point we'll have quad mechs, vehicles, infantry, R&R costs, aerospace battles, artillery fire, community warfare and maybe a lot more.
You mean we'll be playing MW2:Mercs with the NAIS patch?
Edited by BDU Havoc, 04 February 2013 - 04:52 AM.
#16
Posted 04 February 2013 - 04:57 AM
If they said we will get flamable terrain - equals to beeing able to set one bush on fire on the whole map (with nice old 2d fire graphics of course)
#17
Posted 04 February 2013 - 05:07 AM
ferranis, on 04 February 2013 - 04:57 AM, said:
If they said we will get flamable terrain - equals to beeing able to set one bush on fire on the whole map (with nice old 2d fire graphics of course)
I'm guessing you lose conquest a lot..
(conquest is conquest- playing it like assault results in a loss to any team with half a clue..)
but anyways-
I suspect OP is troll given his other posts.
#18
Posted 04 February 2013 - 05:11 AM
BerryChunks, on 04 February 2013 - 02:39 AM, said:
Ummmm
You do realize by setting the forest on fire, you are letting your enemy know where to look for you? Right?
#19
Posted 04 February 2013 - 05:22 AM
or destroy the city with LRMs make it look like caustic valley XDD :DDD
its a nice dream. but i hope they make the terrain a little bit damageable or the trees provide cover from visibility and a little bit from damage.
#20
Posted 04 February 2013 - 06:00 AM
Right now weapon convergence is based on target under reticule. How awesome is it going to be when all of your direct fire weapons try and converge on the tree in front of you, instead of the 'Mech behind them?
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users




















