

The Idea Presented To Me By My Brother About Further Expansion Of Battletech Lore Past The Is Dark Age.
#1
Posted 05 February 2013 - 02:56 AM
He believes that BattleTech should walk the path of X-COM and enter some form of modernised, redesigned MechWarrior Game that is not, and I quote 'An alpha with shameless cash grab microtransaction mechs that are reskinned and took 3 days to make'
He believes that PGI or some other group wipe canon clean, keeping remnants. Eliminate all previous Great Houses, Clans and BattleMechs (They are considered in 'new Canon' as technological relics) and bring in several new concepts.
Such as
ENERGY SHIELDS: Heavy as hell, and stop enemy fire, and decrease heat tolerances (described later)
NEW WEAPONS, MECHS, AND VEHICLES: For example, the 'Dasher' would be replaced by the 'Blitzer', armed with two http://en.wikipedia.org/wiki/Gyrojet type guns called 'Rocket Rifles' for destroying heavy tanks or something. Also, there would be long range MLRS offmap support, and crap. Also High Energy Lasers which melt lasers over time.
NEW FACTIONS: Gone are Draconis, Steiner, Davion, Liao, and Marik, but rather, some new great houses or something.
WEIRD DAMAGE/HEAT/ARMOUR SYSTEM: We have moved past the barbaric ways of heatsinks! Our 'Mechs no longer overheat of our own weapons, as we have developed 'insulation' that can handle this. Also, old armour is crap. You have stuff that is heatporrfed, fireproofed, ablative, and other stuff. Instead, heat caused is from other weapons. Damage is also now changed into different types.
That is all I remember. Post your thoughts on the matter, and the ideas
#2
Posted 05 February 2013 - 03:16 AM
#3
Posted 05 February 2013 - 03:19 AM
Well then make that game! It could be good one day. It's not this one though.
#4
Posted 05 February 2013 - 03:19 AM
My one gripe with BT was that the art, with some very few exceptions, sucked, but PGI is taking care of that quite nicely.
#5
Posted 05 February 2013 - 03:21 AM
#6
Posted 05 February 2013 - 03:22 AM
But I think we also need a new singleplayer MW game to ease new people in. Like a HD remake of 2 or 3
#7
Posted 05 February 2013 - 03:31 AM
Steve Varayis, on 05 February 2013 - 03:22 AM, said:
But I think we also need a new singleplayer MW game to ease new people in. Like a HD remake of 2 or 3
That's the game the devs wanted to do off the bat, but moneyguys these days hear F2P and think OBOY MICROTRANSACTION GOLDRUSH so they had to go this route instead. It's kind of silly because they could have made a lot of scratch with the SP-first MP-added approach; despite some appearances these guys know their giant robots. But moneyguys beat devs every time. It's too bad.
Those old campaigns were fun, and would be a lot better for getting rookies into the game than throwing them into a pit of lava armed with a paper hat and a pin. After a point they tire of the AI they can now core with a Flea armed with a single SL, and they seek out the challenge of live players that they know awaits them. And if they never get good enough to graduate out of an AI-enemy environment, they will not clutter the fields of tougher battles with their useless broken corpses, thus depriving them and everyone else of a good fight.
#8
Posted 05 February 2013 - 03:39 AM
@Hrungnir Yeah, again, it may be not keeping with the spirit, but a lot of the time innovation doesn't necessarily keep with the original spirit. Breathe new fire into the game, don't kindle the old one.
@Tarman I never said i wanted to make this game. We were discussing ways to make Battletech better. ( As stated before, i do not enjoy the series. ) I suggested the ideas, and my brother said " I'm posting it on the forums. " I challenged him to do so. Here we are.
@Terran Again, look at my responses to others.
@Karl So... I wanted to contribute nothing to the conversation at all and feel superior by mocking some dude's brother? Protip: Don't pull that crap.
And now, i may not get to respond again. ( My brother is touchy with these things) Good day to you sirs, and enjoy your MW wherever it may go.
#9
Posted 05 February 2013 - 03:41 AM
#10
Posted 05 February 2013 - 03:44 AM
#11
Posted 05 February 2013 - 03:56 AM
Steve Varayis, on 05 February 2013 - 03:39 AM, said:
I have to apologize.
I was indeed very disrespectful.
Is the idea about creating another - Mecha Kind SicFi - or a direct development of BattleTech.
BattleTech as you should know is SicFi of the 1980's so if BattleTech would be invented today - well it would have been different.
If you like we can talk more seriously about it in the OffTopic or via PN.
#12
Posted 05 February 2013 - 04:03 AM
But he thinks Battletech needs new gaming invention crap. Like energy shields etc. It kinda rustles my jimmies. So I posted here so you guys would prove him wrong.
#13
Posted 05 February 2013 - 04:04 AM
Steve Varayis, on 05 February 2013 - 02:56 AM, said:
He believes that BattleTech should walk the path of X-COM and enter some form of modernised, redesigned MechWarrior Game that is not, and I quote 'An alpha with shameless cash grab microtransaction mechs that are reskinned and took 3 days to make'
He believes that PGI or some other group wipe canon clean, keeping remnants. Eliminate all previous Great Houses, Clans and BattleMechs (They are considered in 'new Canon' as technological relics) and bring in several new concepts.
Such as
ENERGY SHIELDS: Heavy as hell, and stop enemy fire, and decrease heat tolerances (described later)
NEW WEAPONS, MECHS, AND VEHICLES: For example, the 'Dasher' would be replaced by the 'Blitzer', armed with two http://en.wikipedia.org/wiki/Gyrojet type guns called 'Rocket Rifles' for destroying heavy tanks or something. Also, there would be long range MLRS offmap support, and crap. Also High Energy Lasers which melt lasers over time.
NEW FACTIONS: Gone are Draconis, Steiner, Davion, Liao, and Marik, but rather, some new great houses or something.
WEIRD DAMAGE/HEAT/ARMOUR SYSTEM: We have moved past the barbaric ways of heatsinks! Our 'Mechs no longer overheat of our own weapons, as we have developed 'insulation' that can handle this. Also, old armour is crap. You have stuff that is heatporrfed, fireproofed, ablative, and other stuff. Instead, heat caused is from other weapons. Damage is also now changed into different types.
That is all I remember. Post your thoughts on the matter, and the ideas
There's already gyrojet autocannons and energy fields

#14
Posted 05 February 2013 - 04:04 AM
"Hey guys! I have a great new idea for Madden 2014!"
"We remove the 11 players, touch downs, field goals, "
"every affiliated team, and let people run around with laser rifles,"
"and space ships! It would be AMAZING!"
You basically don't want MechWarrior at this point. Try Hawken, they have most of what your brother suggested.
Edited by mwhighlander, 05 February 2013 - 04:05 AM.
#15
Posted 05 February 2013 - 04:07 AM
It isn't this game.
#16
Posted 05 February 2013 - 04:07 AM
#17
Posted 05 February 2013 - 04:09 AM
Battletech was just not appealing enough, maybe giant walking deathmachines are too special.
#18
Posted 05 February 2013 - 04:10 AM


#19
Posted 05 February 2013 - 04:12 AM
Comguard, on 05 February 2013 - 04:09 AM, said:
Battletech was just not appealing enough, maybe giant walking deathmachines are too special.
That was more like Collectible Fighting Dump Trucks, and the stuff looked as bad as it played. If the Dark Ages hasn't happened yet they should just JJ Abrams it and split off a timeline where it never happens.
#20
Posted 05 February 2013 - 04:16 AM
Steve Varayis, on 05 February 2013 - 03:39 AM, said:
Don't have to read any further.
C&C "died" (did they really die? At least the series started to suck badly) because they invented new crappy things (aliens...) and in the end changed the RTS concept that made the series great from the beginning. So all in all exactly what you want to propose here for BT.
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