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Performance & Connectivity

v1.2.182

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#121 EvilCow

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Posted 10 February 2013 - 06:12 AM

Definitely, I unlocked funds and just bought a 25KMC package :)

#122 Berserker

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Posted 10 February 2013 - 06:29 AM

  • How had the patch generally affected your performance?
[color=#CCCCCC]
Positive[/color]
  • Whether there are specific points in the game when your performance changes.
[color=#CCCCCC]
na[/color]
  • What are your video settings, did you change them since last patch?
[color=#CCCCCC]
5200M specified for this game exe, all in-game set to low including AA, did not change since last patch[/color]
  • Average FPS ingame and in the menus for previous patch and latest patch (Press F9 to see your FPS)
[color=#CCCCCC]
20-25 idle, 15-20 in combat. up from 15-20 idle and 10 in combat, menus ~15[/color]
  • System specs (You can include them in a [spoiler] [ /spoiler])
[color=#CCCCCC]
i3-2330m dual-core, 4gb ram, NVidia 5200M[/color]
  • Your advertised internet connection speed / Geographic location
[color=#CCCCCC]
5+mbps, east coast, us[/color]

#123 Critical Rocket

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Posted 10 February 2013 - 06:45 AM

Game has seen a FPS performance increase, but now my ping has gone from an average of 113-118 to as high 590 before dropping down and lurching back up again. It hasn't made the game unplayable but now it's pretty frustrating to see the ping going so high.

60mb internet speed. UK

Windows 7 64bit
8gig RAM
Quad core 2.6

#124 wickwire

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Posted 10 February 2013 - 08:09 AM

View PostEvilCow, on 10 February 2013 - 06:12 AM, said:

Definitely, I unlocked funds and just bought a 25KMC package :)

MADNESS!!!

Posted Image

but actually, i spent $40 founder's + 2x $50 packages = $140 as well :P



#125 Caboose30

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Posted 10 February 2013 - 09:09 AM

Not sure if this is related to the new patch or not, but I have noticed (Both myself and in other players) that the initial ping from time to time hits 3k ms (three whole seconds) for a brief moment upon connecting, and sometimes it does that in game as well. Anyone else see this?

#126 Asha Catari

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Posted 10 February 2013 - 09:18 AM

I still get the 4 fps bug at the same frequency as before the patch, so it cannot be gone.

#127 Asha Catari

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Posted 10 February 2013 - 09:24 AM

I have not seen any change in game performance since patch.

#128 Banto

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Posted 10 February 2013 - 09:40 AM

Hm, never expirenced the 4fps-Bug. I only can say, the overall fps are better.
Since the new patch, I almost never drop in the yellow fps range (stays above 50fps) on ultra settings. Before the patch, it was between 30 and 75fps. Much more stable now. Good patch.

#129 wickwire

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Posted 10 February 2013 - 10:31 AM

View PostBanto, on 10 February 2013 - 09:40 AM, said:

Hm, never expirenced the 4fps-Bug. I only can say, the overall fps are better.
Since the new patch, I almost never drop in the yellow fps range (stays above 50fps) on ultra settings. Before the patch, it was between 30 and 75fps. Much more stable now. Good patch.

above 50 fps on ultra? whats your system?

#130 Banto

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Posted 10 February 2013 - 10:47 AM

View Postwickwire, on 10 February 2013 - 10:31 AM, said:

above 50 fps on ultra? whats your system?

i5 3.10GHz
8 GB
Win7 64Bit
HIS Radeon HD7850

I have to say again, "almost" every time above 50fps. I played Forrest Colony and watch the fps and on 4 occasions they dropped to 48fps for a few frames.
Also, it is not "Ultra", it is "Very High", there is no "Ultra", sorry.

And the most important thing, I only have a small monitor, going on a resolution of 1280x1024.

#131 Rocket2Uranus

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Posted 10 February 2013 - 11:36 AM

I played 3pm EST -> 6pm EST and my ping is at 140-240.
I played 7pm EST -> 12am EST and my ping is at 120-200
I played 12am EST -> 3am EST and my ping is at 60-90

This is a huge increase since I started playing months ago.

Last night I saw a 12 people getting DC'd in mid game. And I was stuck in game where my pre-made teammates told me we won the game. But my mech was still stuck in game.

I think you guys either need more servers, or there is something horribly wrong that is causing players with good ping HORRIBLE lag.

#132 HarmAssassin

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Posted 10 February 2013 - 12:16 PM

Nope, not gone. Happened to me for the first time in almost a month just this morning.

#133 TELEFORCE

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Posted 10 February 2013 - 02:31 PM

This seems to happen somewhat randomly, but only when I'm LRM boating in my AWS-8V. When in IR mode and firing LRMs, the game locks up and I have to alt+f4 or go to the task manager to close it.

I haven't observed this happening in other 'mechs under any other circumstances, but that's because I've only used LRMs in my AWS-8V.

Not sure if this happens with SRMs as well; I haven't tried it.

#134 assiprinz

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Posted 10 February 2013 - 03:08 PM

I have similar problems, posted about this here in this thread

#135 John MatriX82

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Posted 10 February 2013 - 03:35 PM

I still experience it but really only after looong and pauseless runs (something like 1 hour/1hour and half) of continuous playing.

#136 Thorqemada

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Posted 10 February 2013 - 03:38 PM

I havent encountered any Low FPS Bug yet so i feel they made good improvements in that regard.
:P

#137 Johnny Morgan

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Posted 10 February 2013 - 03:47 PM

Dual Xeon 2.3Ghz
Nvidia GTS 250
16GB RAM
SATA II

- Medium settings, with shadows turned off
- 1280x768

Game in OB was max @ 60FPS, I am seeing it as high as 85 at times, with my lows around 30FPS.

I was spiked as low as 5-10 FPS, this is a massive improvement over all.

THANKS!

Edited by Johnny Morgan, 10 February 2013 - 03:47 PM.


#138 Sid Vishus

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Posted 10 February 2013 - 08:33 PM

still geting low fps totaly fedup with it

#139 Watchit

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Posted 10 February 2013 - 08:57 PM

For some reason I read this thread as "4SP feedback" as in the Hunchback. How silly of me :)

#140 Norman Knight

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Posted 11 February 2013 - 03:14 AM

for me it is gone ... finally :-D

Edited by Norman Knight, 11 February 2013 - 03:14 AM.






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