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Targetbox Not Around Target

v1.2.182

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#101 StalaggtIKE

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Posted 07 February 2013 - 07:33 AM

Please fix, PGI.

#102 Butane9000

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Posted 07 February 2013 - 07:44 AM

I too have been getting this issue.

#103 Kargarok

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Posted 07 February 2013 - 07:44 AM

I noticed this last night as well. Seemed to crop up when the original owner of the target was behind me.

#104 EvilCow

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Posted 07 February 2013 - 07:56 AM

It happens quite often.

#105 Foust

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Posted 07 February 2013 - 08:03 AM

One of my experiences:

Mech: CN9-AL
Map: Forest Colony Snow
Conditions: Started cave side, move toward the the opposition on the land side. I get a target ping and press R. Target brackets appear, but are not on where the target is. I swing my chassis and torso around to match the location of the brackets. This takes almost a full revolution to achieve. Once the brackets and my cross hairs line up, target is tracked properly.

#106 LuckyDevil

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Posted 07 February 2013 - 08:39 AM

happens here too.

#107 HRR Mary

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Posted 07 February 2013 - 08:48 AM

Likewise, the brackets appear to pop up at previous locations of enemy mechs. Sometimes too, brackets or arrow will appear underground.

#108 Blowfeld

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Posted 07 February 2013 - 09:15 AM

After 2 days there is still no hotfix for this? U srz PGI?

#109 BubbaChuckDe

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Posted 07 February 2013 - 12:41 PM

I am occasionally getting leftover target arrows/triangles and target bracket box floating in my HUD even as I look completely away from the target or the target has been destroyed.

Edited by Niko Snow, 07 February 2013 - 02:26 PM.


#110 Allen Ward

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Posted 07 February 2013 - 01:17 PM

I actually don't know the correct name for those red and blue triangles hovering above mechs on the HUD, I call them pips...

I encountered this at least twice since the patch:

Sometime in the middle of a wild infight i see myself surrounded by mechs with RED pips...i start shooting at them until after a few seconds the pips turn BLUE...I was teamkilling without knowing it... this is absolutely terrible...it feels like some lag thing, where the correct information to show up takes to long. I think there were enemy mechs in between my own lines, so probably the client simply couldnt assign the right colors fast enough?

had this 2 min ago on crater map...1 K2 was running through our lines, our awesome and others were shown to me as red...so i started to fire (yes, I was in panic, didnt start thinking until the pips turned blue again)... anyway, this bought the K2 enough time to get behind me and finish me off...

anyone else had this experience?

i wish a patch would not create as many new bugs as it fixed... :mellow:

#111 sC4r

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Posted 07 February 2013 - 02:20 PM

same here

sometimes also there is no target rectangle of my current target

#112 Pilotasso

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Posted 07 February 2013 - 02:22 PM

same here!

#113 Jacob Roamer

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Posted 07 February 2013 - 03:08 PM

+1 Happened several times last night

#114 Donas

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Posted 07 February 2013 - 03:14 PM

+1 about once every other match. As a somewhat humorous note, I wandered off into nowhere looking for the phantom mech that I was SURE was RIGHT AROUND THE CORNER.

Of course, I recieved profanity laden chat bombing from a few calling me names, fail, wanting to know what the F I was doing etc etc... blaming me for ruining the match.. ( which we won anyway. lol )

#115 Polojilarious

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Posted 07 February 2013 - 04:19 PM

Yeah, I've been running into this too. It's incredibly of annoying to hear the bleep indicating a teammate has targeted an enemy, hitting 'r' to lock to the target, only to have the target and arrow appear in a random place on my screen that doesn't correlate to the enemy at all.

If the enemy is close you can find them on the minimap, but if they're further out there's no surefire way to find them.

#116 eaglemaster42

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Posted 07 February 2013 - 06:47 PM

I'm seeing this pretty much every drop, not really that big of a deal but still kind of annoying

#117 DodgerH2O

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Posted 07 February 2013 - 08:06 PM

Happens to me fairly often.

#118 WVAnonymous

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Posted 07 February 2013 - 10:25 PM

Still going on. When you're relying on the triangles to pick the targets at 600 meters, very frustrating.

#119 Thorqemada

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Posted 07 February 2013 - 10:53 PM

I have too phantom triangles and target locks that somehow be linked to my retricle at a fixed close distance.

#120 Aginato

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Posted 08 February 2013 - 03:42 AM

same issue here





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