Jump to content

Targetbox Not Around Target

v1.2.182

152 replies to this topic

#41 toasting

    Rookie

  • 3 posts
  • LocationMelbourne

Posted 05 February 2013 - 11:50 PM

So started playing around with my Founders Atlas and doing a few different builds found the following bug, before this build i was rolling around with an LRM20+LRM10 ARTEMIS:

* Select founders atlas
* remove all weapons/heat sinks etc
* put two lrm20+Artemis in the left torso
* finish build with ammo etc
* go to play, only one LRM20 is avaliable
* finish game, go back into mechlab, LRM is not there
* add LRM, observe that it now says not enough slots/too heavy
* remove LRM, add LRM15, observe the same mechlab experiance (too heavy/slots etc)
* add LRM10, looks ok
* remove LRM10 and LRM20, add two LRM15s
* observe that there is not enough slots/too heavy again
* remove them again, add two LRM20s, observe that everything appears ok again.


Target bug:
* load game
* target enemies, observe they disappear from sensors and target info drops
* observe that you still have an enemy target arrow in the middle of your crosshairs, no matter where you look!

Target bug 2:
* load a game
* observe enemy going behind a building, hill etc
* observe that even though you've lost target info etc, your crosshair still changes colour at the approximate location of the enemy even tho you have no sensors on it etc (even with ECM equipped enemies)

#42 warner2

    Member

  • PipPipPipPipPipPipPipPip
  • 1,101 posts

Posted 06 February 2013 - 12:06 AM

Me too.

#43 Jeye

    Member

  • PipPipPip
  • Elite Founder
  • Elite Founder
  • 93 posts

Posted 06 February 2013 - 12:14 AM

+1

#44 o0Marduk0o

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 4,231 posts
  • LocationBerlin, Germany

Posted 06 February 2013 - 12:18 AM

It is a bug, just report it.

#45 Saet

    Rookie

  • Little Helper
  • 9 posts
  • LocationPalm Desert CA

Posted 06 February 2013 - 12:23 AM

Im having the same issue as well. It seems to usually float to the bottom left of my crosshairs. I spin around some and it usually disappears.

#46 Cannibal Cat

    Member

  • PipPipPipPipPip
  • 156 posts
  • LocationIsrael

Posted 06 February 2013 - 12:37 AM

I also have this problem frequently

#47 Piad

    Member

  • PipPipPipPipPip
  • Overlord
  • Overlord
  • 123 posts
  • LocationItaly

Posted 06 February 2013 - 12:44 AM

+1 here

#48 Adeptus Odren

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 185 posts
  • LocationPhilippines

Posted 06 February 2013 - 01:59 AM

Confirming the existence of this issue.

#49 Corvus Antaka

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 8,310 posts
  • Twitch: Link
  • LocationInner Sphere

Posted 06 February 2013 - 02:00 AM

I have experienced this bug as well.

#50 Skink

    Rookie

  • 3 posts

Posted 06 February 2013 - 02:18 AM

+1

#51 RapierE01

    Member

  • PipPipPipPipPipPipPipPip
  • 1,576 posts
  • LocationEden

Posted 06 February 2013 - 03:49 AM

jo got the triangel problem too. But only if i had the mech in sight seconds before. Strange

Edited by RapierE01, 06 February 2013 - 03:49 AM.


#52 Artificer

    Member

  • PipPipPip
  • 53 posts

Posted 06 February 2013 - 04:19 AM

I've had more than just the triangle, I've had the full target box floating around my screen where there's no mech. I've noticed it's only happened with light mechs so far though..

#53 alVolVloLy

    Member

  • PipPipPipPipPip
  • 100 posts

Posted 06 February 2013 - 05:37 AM

I've been seeing the same, both the triangle and the entire red box. The box also seems to get "stuck" on the screen, moving the torso causes the box to remain in the same spot relative to the crosshairs.

I've seen it showing info for a number of mechs, K2 for sure in one drop, so in my case it doesn't seem to be limited to a particular chassis or class.

#54 Jello2142

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 174 posts
  • LocationChicago, IL

Posted 06 February 2013 - 06:27 AM

Last night I thought that it was a feature because I had this issue in every match up until my last couple. I asked around in TS only to find out it was a bug.

Kind of annoying confuses the crap out of me

#55 LLCWeekend

    Member

  • PipPip
  • Survivor
  • 20 posts

Posted 06 February 2013 - 07:30 AM

Not sure if this has been brought up, but i noticed last night that enemy target indicators are showing in the aiming reticule when the target is not on screen.

e.g. My target is 180 degrees to my right or left, but the little red triangle, and bracket show centered on my aiming reticule. Also shown is target information, and lettered designation.

#56 JimmyT

    Member

  • PipPip
  • The 1 Percent
  • The 1 Percent
  • 36 posts
  • LocationSingapore

Posted 06 February 2013 - 07:45 AM

Experienced the same. Red arrows and brackets popping up at last known location on HUD.

#57 scruffy416

    Member

  • PipPipPip
  • 97 posts

Posted 06 February 2013 - 07:54 AM

I've noticed this one also, firstly in Caustic Valley, but then in other maps. Seems to 'go away' for a while on a game client restart, but will come back eventually.

#58 Hammerfinn

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 745 posts

Posted 06 February 2013 - 07:56 AM

I also have this issue.

#59 Damodred

    Rookie

  • Philanthropist
  • 3 posts

Posted 06 February 2013 - 07:58 AM

same here. phantom target trinagles suddenly appearing on my screen at the position i lost the target originally even if the target is not in my field of view. Have seen it multiple times and guess it occurs when the (lost) target is targeted by friendly.

#60 kanobuwar

    Member

  • Pip
  • Overlord
  • Overlord
  • 12 posts
  • LocationMoscow, Russia

Posted 06 February 2013 - 08:24 AM

same issue





7 user(s) are reading this topic

0 members, 7 guests, 0 anonymous users