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List of Mechs available\What Mech would you want to start in?



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#121 chewie

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Posted 29 December 2011 - 03:20 PM

well seth and ulric, i guess we wont be seeing either of you guys playing for a good 1-2 years then to give them chance to implement clan tech (following time line etc etc)

Commando will be nice to start with, maybe have a Vindicator (yea i know its a cappie mech) for a medium, or a BJ-1

#122 PelinalWhitestrake

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Posted 29 December 2011 - 03:21 PM

Locust, if don't Warhammer or Hunchback

Edited by Deathscream, 29 December 2011 - 03:22 PM.


#123 Atlas3060

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Posted 29 December 2011 - 03:26 PM

Enforcer!
Jumping around, patrolling the wilderness, running light defense, then skittering away.

#124 LordKnightFandragon

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Posted 29 December 2011 - 03:30 PM

I want to start in either a Zeus, Warhammer, Mauler or maybe a Victor, but the Victor is Davion right?

Oh and just like in my Sig..the Kodiak, yeah I could handle driving one of those, but thats a Ghostbear mech and the clans arent out yet so thats going to have to wait..

Edited by LordKnightFandragon, 29 December 2011 - 03:36 PM.


#125 devangelis

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Posted 29 December 2011 - 03:34 PM

I really dont know which one I would prefer. It really depends on the weapons load out, how fast the mech can go, availability of equipments it can carry. I do enjoy piloting each and every class actually. From Strider C1, Thor C5, Sunder SRM Streak boat, Novacat 7 ERlarge, Madcat MKII, Daishi, Shadowcat, Cougar, Black Knight 4PPCs...like I said there are so many factors that has to be considered. However my all time favorite is the Daishi. ;)

#126 Damocles

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Posted 29 December 2011 - 03:35 PM

Starslayer

#127 Nik Van Rhijn

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Posted 29 December 2011 - 03:39 PM

Hunchback, Warhammer,Catapult or Raven depending on the role.

#128 Demi-Precentor Konev

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Posted 29 December 2011 - 03:51 PM

View PostLordKnightFandragon, on 29 December 2011 - 03:30 PM, said:

I want to start in either a Zeus, Warhammer, Mauler or maybe a Victor, but the Victor is Davion right?

Oh and just like in my Sig..the Kodiak, yeah I could handle driving one of those, but thats a Ghostbear mech and the clans arent out yet so thats going to have to wait..


It is a Davion 'Mech but the game will start in the FedCom era. Sharing is caring!

#129 Der BruzZzler von Wiesndoof

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Posted 29 December 2011 - 03:53 PM

ARGH... i hate these questions, cause they aren't easy to answer. There are so many mechs i like. Hmm... i would start with a Firestarter, Centurion or Champion, but none of them is released yet. So i have to wait and hope further. These Mechs are my fav. IS chassis. But... if i can start with my beloved Annihilator, i wouldn't say NO! ;)

Later (Clan Invasion), if i can go with the Smoke Jaguars finally, i would pilot a Firemoth or a captured House Marik Tarantula quad for a scout- reconnaissance role. I like light Scout mechs, but i also love the assault class. I would use a Warhawk at open terrain (long range) or my beloved Annihilator for ultmate urban war-brawling! It isn't an easy choise, cause i like many different tactics and different mechs.

Short version: I would pilot ALL of my favorite Battle- and OmniMechs, but it's just a dream for now, cause none of my fav. chassis is released at this time. So i have to hope...

#130 Sug

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Posted 29 December 2011 - 03:57 PM

I'd like to start out with lights. Maybe a wasp/stinger/locust/valkyrie.

Then maybe move up a weight class to a centurion/enforcer/shadowhawk/vindicator

#131 Seth

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Posted 29 December 2011 - 04:08 PM

I would take a Dire Wolf (some people...) but honestly I think a Commando or Valkyrie would be good starting points. I would hate to have to rough it in a Locust or Stinger at first though.

#132 LctRoyFokker

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Posted 29 December 2011 - 04:19 PM

How about the Battlemech that everybody used for there first game for the board game? The 50 ton Chameleon, it has evough fire power for a practice mech. With 1 Large Laser, 2 Med, 4 Small and a couple of Machine Guns.

Edited by OARoyFokker, 29 December 2011 - 04:20 PM.


#133 FACEman Peck

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Posted 29 December 2011 - 04:21 PM

Fafnir, its double Heavy Gauss just shreds armor.

#134 Sir Aaron

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Posted 29 December 2011 - 04:26 PM

I dont know the timeline verry well so no idea if they are around or not but: anubis or raven because i love informational warefare, (Of course the raven is better) or one of the fast 30 ton mechs like a Hussar

#135 Volume

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Posted 29 December 2011 - 04:28 PM

Nova. Stormcrow. Hellbringer. Kitfox. Summoner.

Oh wait.

Sentinel ;):) ;)
Vindicator :(
Trebuchet?

Commando (It'd feel just like MW2:Mercs!)

Centurion? Crab? I don't know, I love too many!

I think I'd like to start with a Wolfhound or Clint, honestly. Something in the 30-40 ton range.

Edited by Volume, 29 December 2011 - 04:29 PM.


#136 Dragorath

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Posted 29 December 2011 - 04:45 PM

Unfair question ;-)

Light. Valkyrie or Wolfhound
Medium: Lynx or Centurion
heavy: Marauder or Warhammer or Rifleman
Assault: Battlemaster or Highlander or Pillager

#137 Kevin Kirov

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Posted 29 December 2011 - 04:51 PM

All comers: Orion ON1-M
Openish: Highlander HGN-732b
Urban: King Crab KGC-000b

I'm going Clan when they are implemented so
All comers: Ebon Jaguar B
Openish: Highlander IIC
Urban: Dire Wolf-S

I like the heavy/assualt mechs and hope to take a commander role. And IMO the Orion is one of the most iconic IS mechs. I started playing MW3 so that might be why. lol

#138 ice trey

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Posted 29 December 2011 - 05:07 PM

You know, I think that I'd prefer not having a choice...

I am serious when I say this. I think the game would be made all the more interesting if we were all randomly given 'mechs based on faction preferences. Of course, I think that it would be fair to be able to narrow the randomization down to various 'mech roles (As in - picking a role would limit the randomization down to faction preferred 'mechs for that role, but stlll makes it random. Just as an example, a Draconis Combine player might want to select a Fire Support 'mech, and the computer could randomly give you a Whitworth, a Catapult, a Longbow, an Archer, or a 'mech that is not normally found in the Draconis Combine, albeit at a lower probability)

If I were given a choice, I think I've narrowed my desired 'mechs down to either a Spider or a Whitworth, with the Jenner as my "In case they don't show up" choice. I want to be able to take up a role in this game in which I'm not handicapped by the fact that I've got pee-poor reflexes and reaction time. That's generally why I've been a single-player gamer - AI can be tough, but you can eventually learn and get better. Multiplayer requires a MUCH larger time investment to get good, and even breaking even on the kills/deaths ratio requires some real practice.

...And to be honest, I want to devote my practice to playing Battletech tabletop. I'd rather have Mechwarrior computer games be a chance to have a mindless, visually immersive experience of the Battletech universe. I'd play A Time of War to get my Battletech universe fix, but I'm forever stuck as a GM. The few times I run into a Battletech RPG, it's being run by some guy who has either made some hamfisted attempt at an alternate universe (because they don't like the canon after point x), or they've somehow modified the core of the universe to suit their own tastes (Force powers for Mechwarriors, or Aliens invade... or something).

Edited by ice trey, 29 December 2011 - 05:10 PM.


#139 Tifalia

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Posted 29 December 2011 - 05:13 PM

I realise the importance of starting in light weight 'mechs (such as the Commando mfrom MechWarrior 2: Mercenaries) since it then allows you to upgrade your 'mech later in the game as you progress through the campaigns, but I would not mind starting in Crab, as that is my favourite Mecium weight 'mech.

#140 Kobald

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Posted 29 December 2011 - 05:13 PM

Blackjack for light, or Jagermech for Med...Hell give me a Flea and a Mg and just let me Hear that system startup already!!! ;)





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