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List of Mechs available\What Mech would you want to start in?



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#261 Kamelkaze

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Posted 31 December 2011 - 06:32 AM

im happy, if we get the Clint and the Urbie :huh:

#262 LordKnightFandragon

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Posted 31 December 2011 - 07:30 AM

Ebon Jaguar, that is an awesome name for that mech...I like both it's names lol..Cauldron Born...Does that mech not have a torso twise to it?

#263 Saurok

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Posted 31 December 2011 - 07:45 AM

View Post[EDMW]CSN, on 31 December 2011 - 12:35 AM, said:




Posted Image
Phoenix Hawk

Production information
Manufacturer
Orguss Industries,
Achernar BattleMechs,
Ceres Metals Industries,
Earthwerks Incorporated,
Odin Manufacturing

Model: PXH-1
Class: Medium
Cost: 4,067,540 C-bills

Technical specifications
Mass: 45 tons
Chassis: Orguss Stinger
Armor: Durallex Light
Engine: GM 270
Speed: 97.2 km/h
Jump Jets: Pitban 9000[1]
Armament:



BV (1.0) 838
BV (2.0) 1,041





The Phoenix Hawk. You can't find finer ride in entire Inner Sphere.

#264 Stormwolf

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Posted 31 December 2011 - 07:46 AM

View PostLordKnightFandragon, on 31 December 2011 - 07:30 AM, said:

Ebon Jaguar, that is an awesome name for that mech...I like both it's names lol..Cauldron Born...Does that mech not have a torso twise to it?


It has always had torso twist.

#265 Kurohyou

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Posted 31 December 2011 - 11:23 AM

good resource, but remember only mechs available in 3049 or earlier should be listed.

Edited by Kurohyou, 31 December 2011 - 11:24 AM.


#266 Thrask

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Posted 31 December 2011 - 12:25 PM

^_^ A Commando would be a good starting mech. I've still got fond memories of it from as far back as Mechwarrior 2 Mercenaries.

#267 Gerrard Wylde

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Posted 31 December 2011 - 01:09 PM

I would pick a wolfhound or commando for light, a hunchback for medium, an archer for heavy and then an atlas for my assault. After clans I'm going Thor or mad cat. But if they want to teach us the basics in the beginning maybe they will give us urban mechs?

#268 Pave Low

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Posted 31 December 2011 - 01:38 PM

Phoenix (Med) Lots of tactical options piloting a machine like that!!!

#269 Kilroy

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Posted 31 December 2011 - 01:47 PM

Personally I'd love to start in a Panther or a Commando.

It would be nice though if players could choose their starting mech from a selection based on faction that includes both light and medium mechs. I think this would work well because extra maneuverability of light mechs may be a bit difficult to control and may discourage some players so the mediums should make them feel a bit more comfortable and give them enough armor / guns to stand up to players in heavy and assault mechs.

#270 verybad

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Posted 31 December 2011 - 01:53 PM

View PostDuke Pitt, on 30 December 2011 - 11:43 PM, said:

I've been seeing a lot of love for the urbie from good 'ol Rasalhague, does the faction have a particular affinity for that mech or is it just coincidence?


That would probably be coincidence. The Capellan Confederation is probably the House that puts the Urbanmech to greatest use. The Capellans worlds are heavilly populated, and with the large cities and common conflict, especially with the Suns, the Urbanmech lives up to it's name. It is not a mech I would choose to invade an enemy with, but it has high firepower for a mech it's size, and can provide excellent defense.

Edited by verybad, 31 December 2011 - 01:53 PM.


#271 The Kappa

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Posted 31 December 2011 - 02:32 PM

Well I prefer the Pack Hunter, or the Vapor Eagle (Goshawk) but since we aren't in the clan era yet it would have to be either the Hollander or a Spector.

#272 Volume

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Posted 31 December 2011 - 03:13 PM

View PostGrayson Pryde, on 31 December 2011 - 03:47 AM, said:

I think most of the posters missed the to START in....

If i would start in a Dire Wolf what can i archieve after that? O.o

So i would liek to start in a nice medium or light mech. Think heavy mechs as start arent that good for the balance. So a Locust or an Hellspawn would be nice for me.(Was teh Hellspawn even build at this time? )


I agree; starting in an Assault should probably be like an 80 tonner or maybe 85; starting in a 100 ton Clan 'Mech with huge BV might be a bit much. At the same time, since no 'Mech or weight class will really be "king" like in the old games, a Dire Wolf might not be the impenetrable fortress it has been in the previous games.

Also, I am afraid to say that everything I can find on the Hellspawn indicates it coming out of the 3067 TRO, so I don't think it will be around for a while, if at all.

View PostDiamondback., on 31 December 2011 - 04:04 AM, said:

light= puma
medium= bushwacker
heavy= cauldrinborn
assualt= fafnir

of couse all depends on the choices we are given.


I too love these 'mechs, especially the Puma/Adder and Cauldron Born/Ebon Jaguar. My understanding is that the game is starting in 3049 and none of these 'Mechs will be available :( Bushwacker and Cauldron Born comes out in TRO 3058, and I think the Fafnir is 3067...

The Puma is from 3050 though so we'll see that one ^_^

View PostIONTIGER, on 31 December 2011 - 04:18 AM, said:

For me the mechs i would choose to run around in are the puma, nova, stormcrow, rifleman, catapult,warhammer, timberwolf, man o' war, and the executioner. Each mech has strength and weaknesses. Nowhow's that for a line up, eh?


Quite a line-up! I hope we can keep a hanagar full of all sorts of 'Mechs like that. You have a great balance of mediums and heavies in there. I was kind of hoping this game would have like a "Hangar wars" mode where you have limited respawns, but each time you die you can use another 'Mech in your hangar - Start in a stormcrow, get some kills, eject, and you could come back in with an executioner! What a surprise for your opponents LOL

View PostWolvers, on 30 December 2011 - 11:59 AM, said:

Anything at all really, just as long as the game is fun, but if I *had* to pick one and assuming everyone would be starting off in a light mech......probably the Spider or Jenner.


I don't think everyone will be starting off in a light mech - the devs said you can start in any weight class you want. Would probably be a lower-end mech in its class though (ie: dragon instead of timberwolf lol)

View PostIONTIGER, on 31 December 2011 - 05:22 AM, said:

If a small one was the requirement to start out with then i would have to go with the wolfhound. For a light mech it was a decent. Good mix for weapons and mobility.


Pretty sure you won't need to start with a light, but I would love to start with a Wolfhound. Great energy weapons. It was fast, but the large laser really packed a punch! I know in MW4:Mercs it has an X-Pulse large which is also pretty powerful.

View PostZeroX908, on 31 December 2011 - 06:05 AM, said:

A decent start off mech(as the inner sphere) would perhaps be a commando, wolfhound or a panther. Clan mechs I'd suggest would be cougar, adder, uller, or a dasher.


I think a cougar or adder would be too good for a light pilot specialist to start in - they're kind of top-of-the-line light mechs and I'd like to see people be able to work up to the better ones from the smaller ones. I'd rather they start with like you said, kitfox or firemoth, or a nova or stormcrow as medium, perhaps hellbringer as heavy, and maybe a gargoyle as an assault.

View PostBianca Flowers, on 31 December 2011 - 06:07 AM, said:

Well, if you want to be a scout, a Locust, stinger, Wasp.
if you want to be a commander, a Thorn, Hornet, or (if steiner) commando
If you want to be a heavy/assault pilot, a Panther or Urbanmech


This might work too - everyone starting in a light, but you have lights of different "roles" so to speak - more tanky or powerful lights can lead to the heavy/assault trees, while the quicker ones would lead to faster scouts (like the Raven or something). This would work well if the tech tree/development tree looked like world of tanks. That said I think again, people can start in any weight class, so if they want to be a heavy or assault, they can start in one!

View PostThrask, on 31 December 2011 - 12:25 PM, said:

:( A Commando would be a good starting mech. I've still got fond memories of it from as far back as Mechwarrior 2 Mercenaries.


I would love to start in a Commando - just like MW2:Mercs. As long as Sgt. Unther doesn't laugh about it with his catapult LOL

View PostGerrard Wylde, on 31 December 2011 - 01:09 PM, said:

I would pick a wolfhound or commando for light, a hunchback for medium, an archer for heavy and then an atlas for my assault. After clans I'm going Thor or mad cat. But if they want to teach us the basics in the beginning maybe they will give us urban mechs?


Maybe there will be training maps where you have training-specific 'Mechs. I can't find the sarna link, but I know that there are battlemechs that were designed specifically for training, or specifically for training new pilots. They might give us one of those, or have different training levels for different weight classes.

View PostKilroy, on 31 December 2011 - 01:47 PM, said:

Personally I'd love to start in a Panther or a Commando.

It would be nice though if players could choose their starting mech from a selection based on faction that includes both light and medium mechs. I think this would work well because extra maneuverability of light mechs may be a bit difficult to control and may discourage some players so the mediums should make them feel a bit more comfortable and give them enough armor / guns to stand up to players in heavy and assault mechs.


I think it's been confirmed by the devs that all 'Mechs are available to every faction, but perhaps starting funds would limit the initial choices to ones from your own house. So I think that they'll include light, medium, heavy, and assaults from different factions. That said, some players will be mercs or lone wolves, and they'll be paying out of their own pocket.

#273 Semyon Drakon

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Posted 31 December 2011 - 04:59 PM

Not sure if I replied to this one already but I have my beady little eyes fixed on a Marauder. Especially if it looks like DV's reimagined version. For some reason that really appeals to me and for 75 tons it's probably the most dangerous 'mech other than an Atlas, in the game at this time.

And very soon lostech and newtech gadgets will be available and only improve on the old classic.

Of course by that stage the Clans will be here and I'll have defected lol.

Semyon

#274 dal10

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Posted 31 December 2011 - 05:04 PM

i would go catapult for a heavy. but honestly i would love to start with a crab or a hunchback. for mediums both pack one Hell of a punch. enforcer would work rather well too. i think you should be able to start in a light or a medium. giving newbies assualts sounds like a recipe for disaster

#275 Zams

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Posted 31 December 2011 - 05:19 PM

cougar, no doubt.

#276 KingMaker

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Posted 31 December 2011 - 05:23 PM

give me a summoner any day.

#277 dal10

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Posted 31 December 2011 - 05:26 PM

just because this is REALLY annoying me. no clan mechs yet. and no designs developed after 3050. so no fafnir. no cougars no daishis. at least not yet. and odds no fafnirs ever. cause that is 26 years into the future. pick a solid IS design. that is what you might use.

#278 Dlardrageth

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Posted 31 December 2011 - 05:28 PM

Interesting thought on watching this thread... considering there will be no ClanMechs to pilot at game launch (according to PGI), does that mean people posting they want to play a ClanMech won't be seen in game? :( Because they won't get a ClanMech? Man, this might lower the munchkinism factor of MWO massively! ^_^

Edited by Dlardrageth, 31 December 2011 - 05:28 PM.


#279 CCO Apocalypse

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Posted 31 December 2011 - 05:37 PM

If they were in the game, it would be the Septicimia (or in short "Sept", sometimes also called "pariah", developed around 3065 to 3067), or the Savage Coyote.

#280 dal10

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Posted 31 December 2011 - 05:41 PM

View PostDlardrageth, on 31 December 2011 - 05:28 PM, said:

Interesting thought on watching this thread... considering there will be no ClanMechs to pilot at game launch (according to PGI), does that mean people posting they want to play a ClanMech won't be seen in game? :( Because they won't get a ClanMech? Man, this might lower the munchkinism factor of MWO massively! ^_^


yeah maybe if all the clannies don't show up there won't be any lag on the servers like there are on most MMO launches





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