The Catapult is and always has been a fire support mech... fire SUPPORT. It isn't a brawler. Even the SRM carrier is not actually intended to duke it out in short range for a prolonged fight. Much like the Rifleman, Jagermech, and other SUPPORT mechs, it must rely on killing its enemy quickly, NOT on shrugging off damage. It must rely on speed and precision (or hit and run tactics). It is NOT meant to slug things out.
The only people who are complaining about the Cat's head being too big are the people who are trying to brawl with a mech not intended for brawling. If you are getting hit in the head from extreme ranges then you need to stop making yourself such an easy target.
Furthermore... every mech has a weakness if you take the time to look. If you shrink the Catapult's head hitbox then you will need to also shrink the Hunchback 4G's right torso... and doing that would be a mess.
/rhetorical question
Why don't we just make all the mechs the same? Why even have different mechs?
Edited by MagnusEffect, 27 February 2013 - 06:17 PM.