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The Controversy


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Poll: catapults should they be nerfed? (641 member(s) have cast votes)

should all cata's be given a nerf for the a1 and k2 power boats syndrome?

  1. Voted yes (91 votes [14.20%] - View)

    Percentage of vote: 14.20%

  2. no (512 votes [79.88%] - View)

    Percentage of vote: 79.88%

  3. other thoughts, state opinion in thread (38 votes [5.93%] - View)

    Percentage of vote: 5.93%

should the a1 be nerfed?

  1. for it's Manoeuvrability (84 votes [13.10%] - View)

    Percentage of vote: 13.10%

  2. Voted for it's missle stacking (102 votes [15.91%] - View)

    Percentage of vote: 15.91%

  3. something else, state opinion in thread (43 votes [6.71%] - View)

    Percentage of vote: 6.71%

  4. HELL NO! (412 votes [64.27%] - View)

    Percentage of vote: 64.27%

should the k2 be nerfed?

  1. for it's Manoeuvrability (24 votes [3.74%] - View)

    Percentage of vote: 3.74%

  2. Voted for it's heavy ballistics in tiny torso anomaly (161 votes [25.12%] - View)

    Percentage of vote: 25.12%

  3. something else, state opinion in thread (39 votes [6.08%] - View)

    Percentage of vote: 6.08%

  4. HELL NO! (417 votes [65.05%] - View)

    Percentage of vote: 65.05%

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#281 Toong

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Posted 07 February 2013 - 08:04 AM

Oh look. Another poorly-worded, leading poll.

#282 QuantumButler

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Posted 07 February 2013 - 08:07 AM

Evidence of how FAIR and BALANCED the A1 is will be on every page of this thread.



Goto 3:00 for PURE BALANCE and EAR SHOTS.

#283 Flying Blind

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Posted 07 February 2013 - 08:07 AM

I don't think anything needs to be done. yes they are very strong mechs but that's ok, we need strong mechs so there's variety on the battlefield. if we nerf everything to the point that no chasis has any distinctadvantages it won't matter what mech you pilot, it will all be the same.

if we MUST try to limit the cats a light torso twist restriction would be the way to go. I wouldn't complain about displaying a large gun in the torso either, but really neither of these things are important.

#284 Justa Dogtrooper

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Posted 07 February 2013 - 08:07 AM

made it to page 5 before my brain dribbled out my ....kin ear...
Old...old....old.

Why would you want to fix something thats not broke?
Its a Catapult, once workhorse of the IS.
Its a legend and will tear you a new one if you dont give it the respect it deserves.
Get pounced by one and I pity you...

#285 QuantumButler

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Posted 07 February 2013 - 08:10 AM

View PostFlying Blind, on 07 February 2013 - 08:07 AM, said:

I don't think anything needs to be done. yes they are very strong mechs but that's ok, we need strong mechs so there's variety on the battlefield. if we nerf everything to the point that no chasis has any distinctadvantages it won't matter what mech you pilot, it will all be the same.

if we MUST try to limit the cats a light torso twist restriction would be the way to go. I wouldn't complain about displaying a large gun in the torso either, but really neither of these things are important.


Yeah let's have a 65 ton mech that's stronger than the Cataphract or the freaking Awesome, that's balance right?

View PostJusta Dogtrooper, on 07 February 2013 - 08:07 AM, said:

made it to page 5 before my brain dribbled out my ....kin ear...
Old...old....old.

Why would you want to fix something thats not broke?
Its a Catapult, once workhorse of the IS.
Its a legend and will tear you a new one if you dont give it the respect it deserves.
Get pounced by one and I pity you...


>Catapult
>Not Broken

AHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHHAHAHAHAAHAHHAHAHAHAAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAAHHAHAHA

#286 Tarantoga

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Posted 07 February 2013 - 08:12 AM

one trick pony builds are fine, what is not fine are versatile builds like raven 3l with auto hit missiles, lasers, ecm and 150 kmph speed dominating the game, ecm is large part of current game imbalance as it makes certain mechs more powerful than other variants of same classes

#287 Joseph Mallan

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Posted 07 February 2013 - 08:12 AM

View PostQuantumButler, on 07 February 2013 - 08:10 AM, said:

Yeah let's have a 65 ton mech that's stronger than the Cataphract or the freaking Awesome, that's balance right?
yeah it is. I have built a few in my day. Thunderbolt was a fantastic 65 ton Mech that out of the box was painful to face. Even in an Awesome.

#288 QuantumButler

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Posted 07 February 2013 - 08:15 AM

View PostTarantoga, on 07 February 2013 - 08:12 AM, said:

one trick pony builds are fine, what is not fine are versatile builds like raven 3l with auto hit missiles, lasers, ecm and 150 kmph speed dominating the game, ecm is large part of current game imbalance as it makes certain mechs more powerful than other variants of same classes


When the "one trick" is "being able to effortlessly vaporize most mechs in 2 alpha strikes" without giving up any speed, armor, or maneuverability to do so, then no, the "one trick pony" isn't "just fine".

#289 FupDup

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Posted 07 February 2013 - 08:17 AM

Posted Image

Suddenly, Thunder and Gauss Kats start being much, much more careful...

#290 QuantumButler

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Posted 07 February 2013 - 08:18 AM

View PostFupDup, on 07 February 2013 - 08:17 AM, said:

Posted Image

Suddenly, Thunder and Gauss Kats start being much, much more careful...


This would be amazing, though the insane owl twist would still be too good. At least drop it down to what the Jenner has.

#291 KinLuu

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Posted 07 February 2013 - 08:18 AM

View PostQuantumButler, on 07 February 2013 - 08:15 AM, said:

When the "one trick" is "being able to effortlessly vaporize most mechs in 2 alpha strikes" without giving up any speed, armor, or maneuverability to do so, then no, the "one trick pony" isn't "just fine".


You are wrong.

#292 QuantumButler

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Posted 07 February 2013 - 08:19 AM

View PostKinLuu, on 07 February 2013 - 08:18 AM, said:


You are wrong.


So are you.

#293 Kommisar

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Posted 07 February 2013 - 08:28 AM

The solution to the SRMCat (and other short range, destroyer builds perhaps) may be the new maps.

It's easy to roll a very niche build when all of our engagements are in that specific niche. Short range, small map with good to great cover, and ECM where "Brawling" is the dominate tactical doctrine. Change that by throwing in some larger maps into the rotation and things may change.

After all, who wants to have rounds where their SRMCat spends the whole round getting harassed by fast Dragons or Centurions packing AC/5s or PPCs? Or with a TAG laser all over you?

#294 QuantumButler

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Posted 07 February 2013 - 08:32 AM

View PostKommisar, on 07 February 2013 - 08:28 AM, said:

The solution to the SRMCat (and other short range, destroyer builds perhaps) may be the new maps.

It's easy to roll a very niche build when all of our engagements are in that specific niche. Short range, small map with good to great cover, and ECM where "Brawling" is the dominate tactical doctrine. Change that by throwing in some larger maps into the rotation and things may change.

After all, who wants to have rounds where their SRMCat spends the whole round getting harassed by fast Dragons or Centurions packing AC/5s or PPCs? Or with a TAG laser all over you?


Those same SRMcats are almost as fast as the mythical Fast Dragons and can murder them effortlessly..

Larger maps will not do anything to reduce their potency.

And even then, the gaussapult can go just as fast and has 2 gauss rifles, srmcats can just roll with a gaussapult buddy and effortlessly slaughter everything.

Edited by QuantumButler, 07 February 2013 - 08:33 AM.


#295 Dagger6T6

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Posted 07 February 2013 - 08:32 AM

Posted Image

and the C4 continues to dance under the radar of the nerf QQ

#296 QuantumButler

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Posted 07 February 2013 - 08:35 AM

View PostDagger6T6, on 07 February 2013 - 08:32 AM, said:

Posted Image

and the C4 continues to dance under the radar of the nerf QQ


This is also a good point.

If new, super big maps arrive, the C4 may gain popularity, 4 srm6s vaporize things nearly as fast as 6, and they can carry midrange lasers too.

#297 wonator

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Posted 07 February 2013 - 08:44 AM

Hey man, its hard to think, lets nerf everything that can kill me.

#298 QuantumButler

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Posted 07 February 2013 - 08:45 AM

View Postwonator, on 07 February 2013 - 08:44 AM, said:

Hey man, its hard to think, lets nerf everything that can kill me.


I'm a A1 pilot and I'm complaining that it's too good and it makes me feel dirty for running it, try again.

#299 wonator

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Posted 07 February 2013 - 08:49 AM

View PostQuantumButler, on 07 February 2013 - 08:45 AM, said:

I'm a A1 pilot and I'm complaining that it's too good and it makes me feel dirty for running it, try again.

Its not that good, just ppl are too stupid.

#300 MaddMaxx

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Posted 07 February 2013 - 08:50 AM

View PostQuantumButler, on 07 February 2013 - 08:07 AM, said:

Evidence of how FAIR and BALANCED the A1 is will be on every page of this thread.



Goto 3:00 for PURE BALANCE and EAR SHOTS.


What evidence? The enemy team left you alone most of the time, never once focused down "the BIG threat" and you spent a lot of time running about.

Re-do that video against a "good team", and see how you make out with your 270m range. Even I could kill 3+ enemy mechs in a freaking Stalker, if the other Team simply left me alone as well.





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