K-2 Model should look like THIS
So that the actual silhouette looks right.
TBH, AC/20 or Gauss boating em is really not as big a deal as the new people think, since you make MAJOR sacrifices to achieve it. The AC/20 cat is a monster up close.... but toast at a distance. See it 500+ meters out, the trial K2 can toast it before it can even use those big guns.
If they ambush you in an alley, then you are usually screwed.. and that means the "AlleyCat" model did what it is meant to... to MUG other unsuspecting mechs.
The Gauss-A-Pult might be more useful in the wide open, but the Gauss are fragile (not uncommon for me to get one or both blasted, which can toast my XL) and take some time to recycle.
Both tend to have limited ammunition endurance, and are usually relatively slow. They are specialty mechs that when allowed to do their jobs, are great tools. But if taken out of their "comfort zones" both are very easy to counter.
The A1- series, on the other hand, quite simply has too many missile hardpoints. They do have their own limitations (like no energy weapons) but be it the old 6x LRM5 Shake-A-Pult that used to rock your mech too bad to aim with chain fired LRM5s, or a Streak-A-Pult with their unerring CT seeking missiles, or the crude, but effective "Splat-A-Pults" racking 6x SRM6, they tend to be a little more than the sum of their parts.
the LRM5 and Streak Models have been at least partially addressed by minimizing missile impact shake. The SplatCat, is death on legs under 200 meters, but beyond that is largely a joke. Also it runs hot, and again doesn't have much endurance.
I would like to see something done to reign in boating, but it also has to be within reason. Very few of these designs are "broke" in the sense ECM/Streak combos are, wherre they dictate the entire game. All can be countered with other mech designs, good tactics and peripheral awareness.
I really guess I am tired of the whole "this mech is killing me, so it has to be broken/or use an aimbot/ insert QQ here" nonsense.
Most of the issues, be it "broken" designs, pug stomping or such are a product of people not wanting an actual challenge, and/or the lone wolf "i don't want to work as a team" mentality, IMO.