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How Often Do You Customize Your Mech?
#1
Posted 07 February 2013 - 08:59 AM
One of the most challenging and entertaining parts of this, for me, is finding the mechs and variants that aren't popular, and trying to make them work. Like... seeing if I can be successful with a Raven 4X with jump jets and ACs, or see if I can do well with the less popular medium mechs, somehow. The Spiders frustrate me to no end, because there's so little to tinker with. So few options. Especially the 5V.
Anyway, I'm curious about how many MWO players are happy to stick with their SRM cat or the Atlas D-DC build they got from a guide on the forum, and focus more on the game itself rather than the mechlab. I would still play this game if only stock mechs were available, but one of the things that keeps me grinding into the night is the need to fund my latest idea for a twin gauss Cicada, or whatever else.
#2
Posted 07 February 2013 - 09:02 AM
#3
Posted 07 February 2013 - 10:04 AM
#4
Posted 07 February 2013 - 10:16 AM
#5
Posted 07 February 2013 - 10:28 AM
#6
Posted 07 February 2013 - 10:30 AM
Just like in every other mechwarrior game.
#7
Posted 07 February 2013 - 10:32 AM
e.g.
the game remembers the weapon groups for two different configurations of my K2, or my Flame etc.
Edited by Dukarriope, 07 February 2013 - 10:33 AM.
#8
Posted 07 February 2013 - 10:33 AM
#9
Posted 07 February 2013 - 10:34 AM
Then they introduced upgrades and now I just turn everything up to 11.
I enjoyed it more in the old days.
#10
Posted 07 February 2013 - 11:39 AM
Wizard Steve, on 07 February 2013 - 10:34 AM, said:
Then they introduced upgrades and now I just turn everything up to 11.
I enjoyed it more in the old days.
I don't understand. Why do upgrades stop you from tweaking?
#12
Posted 07 February 2013 - 11:51 AM
#13
Posted 07 February 2013 - 02:18 PM
Viper69, on 07 February 2013 - 11:51 AM, said:
The point is that according to TT veterans, the Battletech lore suggests that most mechs in the Inner Sphere are stock mechs, so it's weird that in this game, about 99% of the mechs are customized. It's a common complaint in computer games, like how Star Wars fans complain that there are too many double bladed light sabers in The Old Republic, or whatever.
#14
Posted 07 February 2013 - 03:03 PM
#15
Posted 07 February 2013 - 03:10 PM
#16
Posted 07 February 2013 - 03:15 PM
#17
Posted 07 February 2013 - 03:22 PM
EVA-REE-THING!
#18
Posted 07 February 2013 - 03:27 PM
I'd be richer than Hanse Davion if I wasn't addicted to mech tinkering.
#19
Posted 07 February 2013 - 03:27 PM
However i am tinkering very often to try everything and give every weapon and chassis a chance even when I know on paper it will probably suck.
Overall its quite a bit of change when i get a new chassis then it slows down
#20
Posted 07 February 2013 - 03:28 PM
Vassago Rain, on 07 February 2013 - 10:30 AM, said:
Just like in every other mechwarrior game.
Yea I tweak pretty often depending on patch notes.
My A1 features two jump jets again now that they aren't a waste of space. Wish they had better duration though.
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