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Small Ppc , Medium Ppc


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#1 liku

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Posted 07 February 2013 - 04:14 PM

Gameplay wise wouldn't it be fun to have these alternate choices?
As for the balance lets mix between laser and autocannon:
Medium same range as ac 10 same heat as mpl or close to better damage and maybe one more ton
Small same range at medium laser ...
I just think that for the advantages you should get some balances like minimum range .


But the idea to have some small or medium scaled ppc is for me a fun tought.

#2 Davers

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Posted 07 February 2013 - 04:15 PM

Too bad those things are much later in the timeline. I would have liked a Snub-Nosed PPC myself.

#3 One Medic Army

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Posted 07 February 2013 - 04:20 PM

Agreed, if you want to do burst damage right now it's PPC, large ballistics, or SRMs. Wish there were more choices for light mechs to get burst damage from (pretty much 1 PPC, 1 UAC/5, or SRMs only).

When clans come in, with their superior/smaller FF and Endo, and their 2slot/6ton 15dmg ERPPCs I will be somewhat happier.

Edited by One Medic Army, 07 February 2013 - 04:23 PM.


#4 Skadi

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Posted 07 February 2013 - 04:21 PM

Quad PPC Flame
Ehehehehehe.

#5 SixstringSamurai

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Posted 07 February 2013 - 04:22 PM

I'd like the option to turn off the inhibitor.

#6 One Medic Army

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Posted 07 February 2013 - 04:24 PM

View PostSkadi, on 07 February 2013 - 04:21 PM, said:

Quad PPC Flame
Ehehehehehe.

Not nearly as good as you'd think, wide arms are bad for projectile convergence.

#7 Skadi

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Posted 07 February 2013 - 04:32 PM

View PostOne Medic Army, on 07 February 2013 - 04:24 PM, said:

Not nearly as good as you'd think, wide arms are bad for projectile convergence.

Better than you may think, i easily screw mechs over with it, i average 600-800 damage per match using it, it just takes a little more skill to use :D

#8 One Medic Army

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Posted 07 February 2013 - 04:33 PM

View PostSkadi, on 07 February 2013 - 04:32 PM, said:

Better than you may think, i easily screw mechs over with it, i average 600-800 damage per match using it, it just takes a little more skill to use :D

If you say so, I keep my dragon PPC usage to the torso hardpoints on my 1C, the flame arms are just too nice for steering lasers.

#9 Skadi

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Posted 07 February 2013 - 04:34 PM

View PostOne Medic Army, on 07 February 2013 - 04:33 PM, said:

If you say so, I keep my dragon PPC usage to the torso hardpoints on my 1C, the flame arms are just too nice for steering lasers.

Guess its just a preference at that point, i have a CTF-1X with 2 PPC's and a UAC5, def a fun build to try :D
(if you dont mind PPC's in the arms that are close)
(or you can move the PPC's into the side torsos, but i dont like not using my arms :x)

Edited by Skadi, 07 February 2013 - 04:56 PM.


#10 RiceyFighter

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Posted 07 February 2013 - 05:18 PM

View PostSixStringSamurai, on 07 February 2013 - 04:22 PM, said:

I'd like the option to turn off the inhibitor.


Then people going to complain PPC ARE USELESS NOW! OMG I SHOT A PPC AT THIS MECH 20m AWAY AND MY MECH EXPLODED!

#11 William Warriors

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Posted 07 February 2013 - 06:16 PM

Heavy Lasers.. Muhahaha!!

#12 One Medic Army

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Posted 07 February 2013 - 06:25 PM

View PostSkadi, on 07 February 2013 - 04:34 PM, said:

Guess its just a preference at that point, i have a CTF-1X with 2 PPC's and a UAC5, def a fun build to try :D
(if you dont mind PPC's in the arms that are close)
(or you can move the PPC's into the side torsos, but i dont like not using my arms :x)

I love side torso PPCs on the cataphracts, they're mounted so high up you can shoot over everything. Besides, if you need your arm traverse while sniping you're doing it wrong.

#13 Skadi

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Posted 07 February 2013 - 06:29 PM

View PostOne Medic Army, on 07 February 2013 - 06:25 PM, said:

I love side torso PPCs on the cataphracts, they're mounted so high up you can shoot over everything. Besides, if you need your arm traverse while sniping you're doing it wrong.

My cataphract gets in some wierd places, i play PPC's mid range, i dont snipe. i stay around 200-150 meters, and only get close if im forced to.
for instance on Snow Forest Colony, i can get ontop of the rock ledge that goes around the cave entrance and to the other side of the caves to the snow coccblock the other side deals with.
I cant look down when above the cave mouth with my torso, so i just shoot down with my PPC's because i have arms, like i said preference (and sometimes playstyle) ;)

Anywho, i recommend trying the dual ppc 1uac5 ctf-1x build, it works with ppcs in the arms or torso's, 3 tons of ammo, and 15 doubles with a standard 280 :D

Edited by Skadi, 07 February 2013 - 06:30 PM.


#14 Kadassa

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Posted 07 February 2013 - 06:41 PM

Forget all these high heat weaponry I want a ballistics weapon that uses Urbanmechs as ammo

#15 p00k

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Posted 07 February 2013 - 06:44 PM

i have no faith in ppc's right now

hit detection still too inconsistent. you can target a stationary mech at ~500m (well within max and beyond minimum ranges), and do 0 damage

alternatively, i've run around in a k2 with quad ppc's, fired at a stationary target long after all weapons have had time to converge, and between the 4 ppc's do damage to 3 parts (RT/CT/LT).

#16 Eddrick

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Posted 07 February 2013 - 06:47 PM

I would love Heavy PPC and PPC Capacitor. The Light and Snob-nose PPC do exist as well. In a later time period of cource.

Heavy PPC has same range as standerd PPC, 15 damage and 15 heat. PPC Capacitor adds 5 damage and 5 heat to any type of PPC it is equiped on. Totaling 20 damage and 20 heat per Heavy PPC.

Heavy PPC is 10 tons and uses 4 critical slots. PPC Capacitor is 1 ton and uses 1 critical slot.

Edited by Eddrick, 07 February 2013 - 06:48 PM.


#17 80sGlamRockSensation David Bowie

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Posted 07 February 2013 - 08:11 PM

View PostOne Medic Army, on 07 February 2013 - 04:33 PM, said:

General Skepticism



You have much to learn, young Padiwan





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