Faster Death Now?
#1
Posted 07 February 2013 - 08:41 PM
Average game time seems to be lower too.
Or is this simply because we have an influx of new player who tend to die faster?
#2
Posted 07 February 2013 - 08:43 PM
#3
Posted 07 February 2013 - 08:48 PM
#4
Posted 07 February 2013 - 08:48 PM
#5
Posted 07 February 2013 - 08:53 PM
#6
Posted 07 February 2013 - 08:57 PM
Source : http://mwomercs.com/...4-known-issues/ It's the second post from the bottom in that thread... Doesn't feel more twitchy at all. I like it.
#7
Posted 07 February 2013 - 09:03 PM
People who have good mechs are boating or running good configs, period.
There's a ranged gun that works now, in the PPC.
Lights aren't completely untouchable, and most who play the game even in casual fashion know to sweep their legs.
#8
Posted 07 February 2013 - 09:07 PM
#9
Posted 07 February 2013 - 09:22 PM
Also the fighting goes quicker but the new beginning and end game screens have made it alot longer battle time which makes it tough to crank out matches constantly waiting for the mech to get out of battle.
#10
Posted 07 February 2013 - 09:30 PM
BruteLeo, on 07 February 2013 - 09:22 PM, said:
Also the fighting goes quicker but the new beginning and end game screens have made it alot longer battle time which makes it tough to crank out matches constantly waiting for the mech to get out of battle.
It never took a long time to die in this game. If it did, you were doing something wrong on your end. There's not a lot of 'more powerful,' or even many higher damage weapons coming.
Clan large pulses might be set to some 12 damage, but that's about it. UAC20s? Not gonna be able to maintain ultra mode for long with that tiny ammo supply.
You're all also forgetting that the majority of players have been here for a very, very long time now.
#11
Posted 07 February 2013 - 09:52 PM
Now, last time enemy did that he was dead in 10 seconds. Poor 3L.
#12
Posted 07 February 2013 - 10:07 PM
#13
Posted 07 February 2013 - 10:36 PM
#14
Posted 08 February 2013 - 07:35 AM
If it has gotten shorter, perhaps some number tweaking is needed. I don't want this game to feel like hawken.
#15
Posted 08 February 2013 - 07:36 AM
locilocisu, on 08 February 2013 - 07:35 AM, said:
If it has gotten shorter, perhaps some number tweaking is needed. I don't want this game to feel like hawken.
They'd need to add respawns, suck out all the color, all the trees, and run a live-action series about the hawken virus before that happens.
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users