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Make The Mechlab Fullscreen


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#1 Ipecac

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Posted 08 February 2013 - 11:27 AM

The mechlab / prematch homescreen should be fullscreen.

This would be more immersive for the player when going between mech combat and mech building. Also, the mech in the viewing window wouldn't seem so cramped visually. As it is, the window often can't fit the entire image of the mech.

#2 Ipecac

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Posted 08 February 2013 - 10:31 PM

View PostIpecac, on 08 February 2013 - 11:27 AM, said:

The mechlab / prematch homescreen should be fullscreen.

This would be more immersive for the player when going between mech combat and mech building. Also, the mech in the viewing window wouldn't seem so cramped visually. As it is, the window often can't fit the entire image of the mech.


Yes! Great idea Ipecac!

#3 The Cheese

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Posted 08 February 2013 - 10:39 PM

If this happens, please don't force it. Give us an option to either go fullscreen or keep it as it is now. I like being able to switch to other applications without having to minimize anything.

#4 Bhael Fire

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Posted 08 February 2013 - 10:47 PM

Just was thinking about that again recently...wondering why it isn't yet.

I also want a larger "pop-up" preview window of my mechs that I can examine in 360° full screen.

#5 Elkarlo

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Posted 09 February 2013 - 10:18 AM

they are working on the Mechlab UI atm... till then alt+enter for Fullscreen

Edited by Elkarlo, 09 February 2013 - 10:27 AM.


#6 roflplanes

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Posted 09 February 2013 - 01:28 PM

Did you actually quote and "+1" your own post? *facepalm*

But seriously, I'd love to see an option to switch to fullscreen. Sometimes it would be great to be absolutely immersed in the game, but sometimes I like to switch to TS and the internet and other apps simultaneously.

#7 Adridos

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Posted 09 February 2013 - 01:47 PM

It's said to be in the UI 2.0.

#8 Ipecac

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Posted 10 February 2013 - 04:15 AM

View PostBhael Fire, on 08 February 2013 - 10:47 PM, said:


I also want a larger "pop-up" preview window of my mechs that I can examine in 360° full screen.


Yes, at the risk of being lame.. I like the World of Tanks garage screen. It's a wide open room with full tank rotation. Better yet would be a still standing mech you could rotate around, viewing the room behind.. really, why would a mech spin around if it weighs 70 tons? It'd also give us a chance to see some cool garage stuff.

#9 Rigiroth

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Posted 10 February 2013 - 04:19 AM

They've already said they are going to implement a full screen mech lab. The reason they didn't is because they wanted a loader similar to other F2P games like Tribes and Blacklight.

Edit

http://mwomercs.com/...pdate-february/

Edited by Steemship, 10 February 2013 - 04:25 AM.


#10 Ipecac

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Posted 10 February 2013 - 04:34 AM

That's awesome, thanks for the update, Steemship!

FEB 19th!

Edited by Ipecac, 10 February 2013 - 04:38 AM.


#11 Bhael Fire

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Posted 10 February 2013 - 04:35 AM

*hehehheheh* he said loader...

#12 Ipecac

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Posted 10 February 2013 - 04:41 AM

It looks from the screens like some good tweaks, especially the detailed stats for weapons e.g. damage, heat, reload time.

I'm assuming the fullscreen will have fullscreen resolution, unlike ALT + enter which runs it at windowed resolution and pops you out after every match.

I don't know if this is the "2.0" that someone referenced, but it's not a change to the mech view. Looks good though!





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