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When Do We Get Rating-Based Or Premium-Only Matchmaking?


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#1 T Hawk

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Posted 10 February 2013 - 12:27 AM

The amount of noobs in this game is incredible. 5 out of 10 games I look at the stats and see at least 2 people in my team with a whole 10-30 damage done, at max 1 assist and ofc 0 kills.

It makes me wonder what people actually do during the match. I mean, do they even play?

How can you be so bad and not at least hit something? The only explanation I have for that is that people don't actually try.

Is there any word on when to expect the upgraded matchmaking system? Are they planning to introduce something like HoN features, premium-only queueing?

I'm really sick of having to play with first-timers and trolls (suiciders) every single match.

While we are at it, can we please have repair & ammo costs back in order to prevent suiciding and encourage teamplay?

Introduce something like a driving school first timers have to pass before they can queue up for the real deal but please DO SOMETHING.

Edited by T Hawk, 10 February 2013 - 12:28 AM.


#2 Op4blushift

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Posted 10 February 2013 - 12:34 AM

ELO is getting introduced next patch I believe, they've already started tracking our stats so we'll get grouped against people with similar skill levels (at least that's the idea).

#3 Vahnn

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Posted 10 February 2013 - 12:42 AM

I've yet to see a single suicider (although I've probably only played around 100 games.)

As for the the 10-30 damage... I remember my first handful of games. It's a strange game to get used to. I have friends who were regulars in Quake tournaments, even placing top 3, and other friends are regularly dominate in Counterstrike (I'm talking 10:1 or better K;D on average), and they are confused as hell and have a hard time adjusting to the arm/torso aiming, as well as torso/leg control in MWO. Indeed, most have even given up and refuse to play the game anymore.

It's something that takes time to adjust to. And if doing so little damage is a sign of being a new player, and I am consistently seeing 1-3 players per match with such poor scores, then I'm happy. Happy to see so many new players giving MWO a shot (and potentially expanding the long-term player base!)

Think positive, people!

#4 Rauchsauger

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Posted 10 February 2013 - 12:56 AM

View PostT Hawk, on 10 February 2013 - 12:27 AM, said:

The amount of noobs in this game is incredible. 5 out of 10 games I look at the stats and see at least 2 people in my team with a whole 10-30 damage done, at max 1 assist and ofc 0 kills.

It makes me wonder what people actually do during the match. I mean, do they even play?

How can you be so bad and not at least hit something? The only explanation I have for that is that people don't actually try.

Is there any word on when to expect the upgraded matchmaking system? Are they planning to introduce something like HoN features, premium-only queueing?

I'm really sick of having to play with first-timers and trolls (suiciders) every single match.

While we are at it, can we please have repair & ammo costs back in order to prevent suiciding and encourage teamplay?

Introduce something like a driving school first timers have to pass before they can queue up for the real deal but please DO SOMETHING.


Quit being a jerk and help them.
You know the decent thing to do? But of course you dont know... I will stop now or the rage at you doucheba.... TOO LATE!
I am gonna smash something now

#5 Shard Phoenix

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Posted 10 February 2013 - 01:15 AM

Premium Queue?

What would that solve exactly? It's not like having a premium account or paying into a premium queue would suddenly make one a better player. In fact, your head would probably explode even more if you were PAYING to be in a queue with the same number of not-so-team players.

Lighten up and play the game. Coming to the forums to have a small coronary over something we're all aware of isn't going to make sub-par players suddenly go away. ELO is coming out next patch and we'll have to see how that changes things. Until then, keep playing at whatever completely awesome level you're at (we're all greats in our own eyes, yeah?) so that way when ELO hits you'll only be up against the finest MechWarriors in the Inner Sphere.

#6 T Hawk

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Posted 10 February 2013 - 01:34 AM

View PostShard Phoenix, on 10 February 2013 - 01:15 AM, said:

ELO is coming out next patch and we'll have to see how that changes things.

That's what I wanted to know.

View PostShard Phoenix, on 10 February 2013 - 01:15 AM, said:

Until then, keep playing at whatever completely awesome level you're at (we're all greats in our own eyes, yeah?) so that way when ELO hits you'll only be up against the finest MechWarriors in the Inner Sphere.

Not what I said, why do you feel offended?

With premium queues I could get around suiciders at least. Well I sincerely hope there is no one out there actually paying to ruin other ppls experience in a videogame. Paying a sub = being more serious about it. That's what I think.

#7 p00k

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Posted 10 February 2013 - 01:38 AM

what exactly is a premium queue

#8 T Hawk

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Posted 10 February 2013 - 01:51 AM

View Postp00k, on 10 February 2013 - 01:38 AM, said:

what exactly is a premium queue

In HoN you can choose whether you want to queue with all people playing the game or just the ones that once bought the game back when it was a pay title.

For MWO it would be something like queue with premium players only or queue to play with everybody, choice is up to the player.

ELO is a better solution though, so you might as well forget about that idea. I just hate to notice I've been playing a 4v8 effectively at the end of a match. Something needs to be done to help new players learn the controls as well, video guides aren't sufficient.

#9 Gaan Cathal

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Posted 10 February 2013 - 01:52 AM

View Postp00k, on 10 February 2013 - 01:38 AM, said:

what exactly is a premium queue


People who're better than other people because they spend their space-monies on an earning buff as opposed to mechs or paint.

#10 smokefield

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Posted 10 February 2013 - 01:53 AM

bad idea if you ask me. not having premium doesnt mean you dont know how to play. it sounds to me you want to separate the players in elite and the rest which is a bad idea any way you want it. If you do want elite games ask them to host tournaments...and prove your skill there.

#11 T Hawk

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Posted 10 February 2013 - 02:09 AM

View Postsmokefield, on 10 February 2013 - 01:53 AM, said:

bad idea if you ask me. not having premium doesnt mean you dont know how to play. it sounds to me you want to separate the players in elite and the rest which is a bad idea any way you want it. If you do want elite games ask them to host tournaments...and prove your skill there.

No one is being separated. It's up to the player to decide whether he wants to do it or not. It doesn't affect you.

Once again and this will be the last time I mention it, if you still don't get it I can't help you. I don't want ELITE games nor do I say I am ELITE. I am sick of playing with a bunch of noobs who cripple my team and make the match feel as if it was a 4v8.

Last match I had 4 people in my team, 2 with ZERO damage done at the end of the round and 2 with 20ish 30ish damage done. None of them had any assists and we were not playing Conquest. That's absolutely no fun for me.

MWO delivers the worst experience when it comes down to public play I've EVER seen in my entire gaming history. The biggest flaw of the game is the lack of a proper tutorial. Video guides don't help anyone.

#12 J4ckInthebox

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Posted 10 February 2013 - 02:10 AM

You better be trolling, OP.

#13 Chrithu

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Posted 10 February 2013 - 02:22 AM

View PostT Hawk, on 10 February 2013 - 01:34 AM, said:

Paying a sub = being more serious about it. That's what I think.


Sorry to bust your dreams. People that troll and gank do it because they enjoy the suffering of others (being the internet sociopaths they are). It's what's fun for them about an online game. If they have to pay for it they absolutely WILL do so. Subfees are as much or little related to people in a game acting like bullys and being idiots as the age of said persons.

Edited by Jason Parker, 10 February 2013 - 02:23 AM.


#14 smokefield

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Posted 10 February 2013 - 02:50 AM

you say you don't want to separate but in the end you do. you want to be separated from those "noobs". what that means is that you want to play in your closed games, which is not a very good idea for a game that is not even released yet.

I do get your frustration regarding games where you have ppl doing stupid things..so what..you do your best and get over it. it is a game and sometimes you can get a real satosfaction when you win despite all odds. happened several times to me and was worth it.

#15 Dagnome

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Posted 10 February 2013 - 02:54 AM

NEVER! Youll never have any kind of skill based matchmaker! Join a VOIP or die!!!! Mwahahahaha
*Evil laugh*

#16 Tarman

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Posted 10 February 2013 - 03:02 AM

While OP came in with a jack-burro-acting leadoff he's at least right about the game needing a better setup for player sorting. Which hopefully is coming soon. I'm sure the noobs don't want to play with people that hate them as much as the people who hate them don't want the noobs.

OP, you're really wrong though about RNR. RNR guaranteed suiciders, not teamplay. That's one of the principal reasons it's not in the game, because it was infinitely griefable and made the game less fun for people that didn't even care about the costs, because of the proliferation of AFKs and suiciders driving unrepaired mechs feeding off a free re-arm exploit and the cashprize just for showing up and losing. It's vastly reduced now but at one time it was a plague. It's not coming back according to the devs, because it made the game suck so much in so many ways they worried about still having a game.

#17 deadeye mcduck

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Posted 10 February 2013 - 03:11 AM

So OP is assuming, Premium account = better player. OP is deluded in thinking that.

#18 Dagnome

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Posted 10 February 2013 - 03:20 AM

View Postdeadeye mcduck, on 10 February 2013 - 03:11 AM, said:

So OP is assuming, Premium account = better player. OP is deluded in thinking that.


Didnt you know that having a premium account makes me do 150% more damage in game and I have 2000 points of armor extra on every mech chassis oh AND i get auto aim for cockpit shots. Sheesh, how do people NOT know these things!

#19 mailin

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Posted 10 February 2013 - 03:30 AM

When the devs got rid of RNR the number of heavies and assaults went up dramatically. Those things were hugely expensive to repair, and if you lost you'd have to slug it out for 4 or 5 matches before your Atlas was ready for combat again. If you think lights are tough to kill now . . . also, yes, there were many, many more suicide players when there were repair costs.

#20 Furmansky

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Posted 10 February 2013 - 03:54 AM

View PostTarman, on 10 February 2013 - 03:02 AM, said:

OP, you're really wrong though about RNR. RNR guaranteed suiciders, not teamplay. That's one of the principal reasons it's not in the game, because it was infinitely griefable and made the game less fun for people that didn't even care about the costs, because of the proliferation of AFKs and suiciders driving unrepaired mechs feeding off a free re-arm exploit and the cashprize just for showing up and losing. It's vastly reduced now but at one time it was a plague. It's not coming back according to the devs, because it made the game suck so much in so many ways they worried about still having a game.


No... RNR was a good part of this game, it was there at beginning, it was a core part of it. It didn't suck as you said, only thing we could argue is that how the devs messed up at implementing it. And then devs removed it just out of no where, you know throwing out things usually is cheaper and easier then to fix them, but its not always a good thing to do... For you and many maybe yes, for me an many others it wasn't, and game is still griefable as it was before, I did wrote it long time ago about it.
SSRMS are broken, Gauss is broken, LRMS are broken, ECM and BAP are broken, Matchmaker is broken, Modules are broken, Jetpacs are broken etc... lets throw everything out for God sake and it all be fixed. You were happy about idea of removing RNR cause it suited you, not that it was bad for the game itself.

But I do not agree with OP about choosing to match against premium, or non premium. Training grounds is only viable solution to this problem. Nothing will eliminate griefers tho...

Edited by Furmansky, 10 February 2013 - 04:00 AM.






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