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A Good Hbk-4G Build Pls!


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#1 BulletChief

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Posted 11 February 2013 - 11:33 PM

i'm really struggling with this founder mech...
i don't really like the ac20+ 2/3 medlas build, not enough dmg. i'm currently playing with 2 UAC5+2 medlas and it's also not really satisfying. damage output is ok-ish but it lacks the ability to really seal the deal :)

what are you rolling with?

#2 Jam the Bam

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Posted 12 February 2013 - 02:42 AM

I had similar issues, I like a more flexible build, run an AC/10 with 2 LLAS, with double heat sinks and a few tons of ammo it has pretty good heat efficiency and will last the whole match, it takes the emphasis off the shoulder as well so you can still do reasonable damage when people run in and shoot the massive cannon off your shoulder. Just stay at mid range and keep those shots going.

#3 Benyamin

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Posted 12 February 2013 - 07:34 AM

I have 2 UAC/5s, 1 small laser, and 2 med lasers. Use the UACs as my primary weapon, lasers for backup.

I've thought about trying out a LLAS AC/10 build as well though, but this seems to be working pretty good for me right now.

#4 MrLebowski

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Posted 12 February 2013 - 09:05 AM

I may try this as it sounds like decent advice for a 4G. I too struggled with the ac/20 and 2 M.lasers (and single small), went to a gauss rifle which has awesome long range reach but still begs to be destroyed and does a lot of damage in the process.

#5 The Mech behind you

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Posted 12 February 2013 - 09:46 AM

I had the same problem with the 4G. An AC20 which is the prime target for every other Mech I'm fighting and only 3 MLas as backup (or 2 after the RT and the RA is destoryed). Currently I'm running the 4G with 2 LPL + 1MPL

That AC10 + 2 LLas setup sounds interesting. I might try this one

#6 slayerkdm

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Posted 12 February 2013 - 11:09 AM

You guys using the AC10+2LLas running XL's or just dealing with less than max speed?

I have tried everything under the sun it seems. From PPC's, LLas, LPlas, to 3MPlas/3MG builds.

I think the 3Mlas/AC20 is the most effective, if and its a huge if, you dont get the thing blown off right away. I find the AC10 better on average, but unimpressive in general. I have had no luck with single or double Ultras.

I might try the AC10+2LLas with an xl. Lately my theory is once the hump is gone, most times you are down to such weak armorment, that you might as well not be around anyway.

#7 Midosa Kaze

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Posted 12 February 2013 - 11:18 AM

Are you unhappy with the ac/20 version simply because of damage (ie not a huge damage number at end of match.)? Or is it difficult to aim?

If it is the former I simply see it as the nature of the build. 20 damage to one spot will often cause catastrophic damage rather than 30 damage spread over two or three areas. The 4G is there to punch a hole in mechs, not be a dps machine. You should expect your kill rate to be high compared to the amount of damage inflicted.

If you have trouble aiming with the ac/20 alright, then the builds mentioned might help with that. Still... fun to destroy a spider and deleg a raven.

People will still target your RT no matter what is in it. It is a problem of 4h and J too. I think the Gauss rifle makes a pilot want to snipe and that just invites another sniper to take shots at your RT.

To me, playstyle helps a lot with keeping your RT intact. I always stick behind assaults and avoid skylining if possible. If you prefer a faster flanker style then yeah, I think the uac5s or ac10 and llas are a good bet. I've seen some people use LPL, but probably too much heat.

#8 BulletChief

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Posted 12 February 2013 - 11:22 AM

i'm trying this ac10, 2xLrgLas build after the maintenance... ammo seems low though
HBK-4G

Edited by BulletChief, 12 February 2013 - 11:23 AM.


#9 WaddeHaddeDudeda

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Posted 12 February 2013 - 11:26 AM

2 UAC 5's are perfect for kill stealing...errr..."securing".

If you don't like teh 3 ML, 1 AC 20 config, then all I'd really could recommend are either 1 ERPPC + 1 Gauss or 2 LL + 1 Gauss.
Apart from that you could do dual LBX 10, but this is really just for the lulz!

#10 Philadelphia Collins

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Posted 12 February 2013 - 11:31 AM

4G was the first mech i bought many months ago and no matter how i tweaked it I always ended up back in square one with the ac20 and 2 mls. Gauss was worth it until it started blowing up so easily better cycle time for ammo per ton *shrugs* in the end if you enjoy piloting a 4G you will love brawling in a DDC and should probably start saving c-bills

#11 Magik0012

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Posted 12 February 2013 - 11:35 AM

I recently switched to the AC10, 2xLLas load-out and I have to say, it has worked fairly well for me.

#12 Benyamin

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Posted 12 February 2013 - 11:38 AM

View PostWaddeHaddeDudeda, on 12 February 2013 - 11:26 AM, said:

2 UAC 5's are perfect for kill stealing...errr..."securing".

If you don't like teh 3 ML, 1 AC 20 config, then all I'd really could recommend are either 1 ERPPC + 1 Gauss or 2 LL + 1 Gauss.
Apart from that you could do dual LBX 10, but this is really just for the lulz!


I can't say that I've stolen too many kills, definitely none on purpose. The damage output of the UAC/5 can have an atlas down fairly quick though. I've taken down several overconfident atlas pilots because they decided to charge me head on, only to be cored out by a burst of UAC/5s.

#13 Corvus Antaka

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Posted 12 February 2013 - 11:38 AM

2 ERPPC or PPC. a TAG laser or medium laser for support, and 3 machine guns B)

#14 slayerkdm

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Posted 12 February 2013 - 12:11 PM

biggest problem I have with the AC20 is fragility. Once armor is stripped, it is almost guaranted to be criticaled destroying it and the right torso. Ac10 or LBX will last substantially longer in general.

I carry two tons of AC20 ammo, and rarely run out before its destroyed. The game is changing to some extent, with heavy hitting builds being much more prevelant. No longer are you getting plinked to death, but instead, getting hit with 4 LLas, mulitpole PPC's, dual Gauss (less so now), or splat cats barrages. To me this has really hurt the Hunchback the most. Its obvious where to shoot and you know if you destroy the right side, you have crippled it badly. The 4SP is no sturdier, but with a less obvious aimiing point, it survives longer and is more effective while alive usually. Except for the Wang, and Hunchbacks, I mostly shoot center mass on mechs. For Wangs I first blow off the arm, for Hunches the hunch. after that, neither are usually very dangerous. Most other builds, are less reliant on a certain mount point, and thus I have found, people play much like myself, just aiming center mass for the kill.

So I think Hunchbacks need to hit hard, and the G needs a very harding hitting ballistic choice, sadly, this makes it most vunerable brawling, where it is best suited.

#15 Snowcrow

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Posted 12 February 2013 - 01:01 PM

The only build that works for me is the standard 2 mlas and and an AC/20.
I'm having a lot of fun with it though and do good damage, except when my hunch is destroyed of course..
It's not a versitile mech.

I still pilot it occationally. I just love killing stuff that are bigger than me.
Like the other I saw an atlas with his center torso armour gone. I quickly caught up to him and shot him straight in the chest.
Seeing the atlas explode and fall over was sooooo satisfying.

Edited by Snowcrow, 12 February 2013 - 01:05 PM.


#16 Spirit of the Wolf

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Posted 12 February 2013 - 01:05 PM

As a general rule of thumb:
The 4G sucks.

Because you probably plan on playing it anyways, rather than pay more CBills or MC for another hunchback, I suggest putting an AC/10 or an LB-X 10 in that side torso.

If you want to elite-out the hunchies, your other two choices should be the 4SP and the 4P. No contest. I love both of them, and I hate the 4G with a vengeance.

#17 Raso

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Posted 12 February 2013 - 01:19 PM

View PostBulletChief, on 12 February 2013 - 11:22 AM, said:

i'm trying this ac10, 2xLrgLas build after the maintenance... ammo seems low though
HBK-4G

You could switch to an LBX10 to fit on another heatsink or ton of ammo. The LBX isn't as bad as some make it out to be and the spread could help with any lights or other harasser builds.

#18 Stingz

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Posted 12 February 2013 - 01:20 PM

View PostSpirit of the Wolf, on 12 February 2013 - 01:05 PM, said:

If you want to elite-out the hunchies, your other two choices should be the 4SP and the 4P. No contest. I love both of them, and I hate the 4G with a vengeance.


Surprising, since I prefer my -4H Custom over the SP or P. Though I perfer my "Master" Centurion-AL even more.

I sold my -SP since loosing 1/2 my damage per torso isn't fun, and x2 SRM-6 is hot. Using the L.Torso as a shield means only loosing 1 M.Las in my -4H.

Nothing really matches the *BOOM* of an AC/20 shot, 20 (pin-point) damage out to 270m.

Edited by Stingz, 12 February 2013 - 01:22 PM.


#19 Ravennus

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Posted 12 February 2013 - 01:35 PM

I LOVE my AC20 Hunchback.... but I have to agree with Stingz, that the 4H makes a much better variant for it.
My build is similar to his, but with a ton less armor on the legs and 2 more SLAS in the torso.

The 2 extra SLAS work as crit buffers for the huge AC20, and combined with the SLAS in the head actually make it useful.
3 grouped Small Laser is equal to 1 Large Laser with a shorter beam duration and much faster recycle time. They are also much cooler and efficient.
The only drawback is the small lasers is the 90m optimal range, which isn't a big deal in a AC20 4H, because that is optimal range for your giant cannon. :(

The 4H hunch is also a bit smaller than the 4G hunch, so that helps.


I'm still thinking of buying a 4G eventually though, as I love my 4SP, 4P and 4H and also plan on getting a 4J for some LRM training. Might as well complete the set.

But I was thinking of going triple AC2s. Anyone have any experience with this?
Thinking something like.... http://mwo.smurfy-ne...a70c575fe95869e

It would obviously be more of a "joke" build, and I hate having anything less than a 250 engine in my Hunchbacks, but I was thinking it could provide some long range suppressive fire and be a good Assault Mech buddy.

#20 UnseenFury

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Posted 12 February 2013 - 01:37 PM

Buy 4H.





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