Jump to content

Are There Any Official Plans To Balance The Ssrms?


68 replies to this topic

#1 bonapartist1

    Member

  • PipPipPipPipPip
  • 106 posts

Posted 12 February 2013 - 10:53 PM

Does anyone know if there's an official word on how the SSRM is going to evolve? Are there any plans to bring backs to a financial drawback to using them, or to increase their weight, or impose a minimum range, or to decrease their seemingly magical ability to make sudden hairpin turns on a dime?

#2 p00k

    Member

  • PipPipPipPipPipPipPipPip
  • 1,661 posts

Posted 12 February 2013 - 10:59 PM

View Postbonapartist1, on 12 February 2013 - 10:53 PM, said:

Does anyone know if there's an official word on how the SSRM is going to evolve? Are there any plans to bring backs to a financial drawback to using them, or to increase their weight, or impose a minimum range, or to decrease their seemingly magical ability to make sudden hairpin turns on a dime?

they're going to reduce the amount of cockpit shake they incur, and make it so they don't always home in on center torso


oh right, they did that like 5 patches ago
and since then, they've been playing with what is a valid lockon point for streaks (knee joints, etc) to try to spread out their damage more

in their current form, streaks are actually pretty fair. even if you were to completely remove ecm, the streakapult might make a resurgence but would be a far cry from its former glory

#3 Karl Franz

    Member

  • PipPipPip
  • 53 posts
  • LocationPoland

Posted 12 February 2013 - 11:03 PM

SSRM2 are not a problem now, wait for CSSRM6 :)

#4 Devil Fox

    Member

  • PipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 1,393 posts
  • LocationThe Fox Den

Posted 12 February 2013 - 11:06 PM

View PostKarl Franz, on 12 February 2013 - 11:03 PM, said:

SSRM2 are not a problem now, wait for CSSRM6 :)


Boated...

#5 DerHuhnTeufel

    Member

  • PipPipPipPipPip
  • 195 posts

Posted 12 February 2013 - 11:09 PM

Streaks are a serious issue if you play non-ECM light mechs. To the point where playing a non-ECM light is basically pointless.

#6 CrashieJ

    Member

  • PipPipPipPipPipPipPipPip
  • 1,435 posts
  • LocationGalatea (Mercenary's Star)

Posted 12 February 2013 - 11:10 PM

I would like them to fix streak physics... 180 degree kill? no. just plain no.

Lock all day? no, Learn to aim.

I will laugh if this gets implemented... heck I'll post myself laughing as a youtube video on this sight. and then laugh as the supercrutch gets sawed down to size.

#7 p00k

    Member

  • PipPipPipPipPipPipPipPip
  • 1,661 posts

Posted 12 February 2013 - 11:13 PM

View PostDerHuhnTeufel, on 12 February 2013 - 11:09 PM, said:

Streaks are a serious issue if you play non-ECM light mechs. To the point where playing a non-ECM light is basically pointless.

sort of like how every other weapon (minus a few like mguns and flamers) is a serious issue if you play bigger mechs, ecm or not?

#8 bonapartist1

    Member

  • PipPipPipPipPip
  • 106 posts

Posted 12 February 2013 - 11:21 PM

View PostDerHuhnTeufel, on 12 February 2013 - 11:09 PM, said:

Streaks are a serious issue if you play non-ECM light mechs. To the point where playing a non-ECM light is basically pointless.


Exactly. The current state of ECM + SSRM Raven and Commando make using the remaining light mechs a completely suicide mission. As an avid Spider pilot it's an egregious balancing issue.

#9 Bren McGuire

    Member

  • PipPipPipPipPip
  • 104 posts

Posted 12 February 2013 - 11:21 PM

Streak srm's have been nerfed to hell. They no longer only hit the center torso; they hit anyhing above the waist, closest first. When was the last time anyone saw a streak cat? Only ECM mechs use streaks now.

#10 Dr Killinger

    Member

  • PipPipPipPipPipPipPipPip
  • Big Brother
  • Big Brother
  • 1,236 posts
  • LocationJohannesburg, South Africa

Posted 12 February 2013 - 11:24 PM

View Postp00k, on 12 February 2013 - 11:13 PM, said:

sort of like how every other weapon (minus a few like mguns and flamers) is a serious issue if you play bigger mechs, ecm or not?

QFT. Streaks are a great light killer, and even a great light deterrent. Just yesterday I was trundling along in my Atlas, and I saw a Jenner round the corner in front of me. I could almost see his eyes light up when he noticed a lone Atlas, ripe for the picking.

In all fairness, he probably could have taken me. I'm terrible when facing light mechs- but I had 3 Streaks. He came close, and after peppering him with some poorly aimed laser fire, I let loose my Streaks. He immediately ran away.

MFW:
Posted Image

#11 p00k

    Member

  • PipPipPipPipPipPipPipPip
  • 1,661 posts

Posted 12 February 2013 - 11:35 PM

View Postbonapartist1, on 12 February 2013 - 11:21 PM, said:


Exactly. The current state of ECM + SSRM Raven and Commando make using the remaining light mechs a completely suicide mission. As an avid Spider pilot it's an egregious balancing issue.

well seeing as how spiders can take ecm as well, your beef seems to be with the fact that spiders can't pull off the same combo

to which i say, if you want to run ecm+streaks, you should just take a commando or raven

not a satisfying answer certainly, but it's the truth. not every build or tactic should be viable for every mech. if you want to play a ballistic boat, you probably shouldn't take an awesome or stalker.

spiders, as the smallest profile mech currently in the game, have an advantage over other light mechs when it comes to avoiding laser/ballistic fire. hell, they take less damage from standard srm's given missile spread. they pay for that advantage by being more vulnerable to streaks (given less overall armor). meanwhile, an atlas is much more vulnerable to regular srm's and other weapons, but with their armor, a lot less vulnerable to streaks. seems fair to me

#12 Karl Franz

    Member

  • PipPipPip
  • 53 posts
  • LocationPoland

Posted 12 February 2013 - 11:41 PM

View PostKarl Franz, on 12 February 2013 - 11:03 PM, said:

SSRM2 are not a problem now, wait for CSSRM6 :)


View PostApostal, on 12 February 2013 - 11:06 PM, said:

Boated...

That would be 90 damage every 3 second to CT, with weight of 2t per wepon (don't remember exactly), lovely.....



View PostBren McGuire, on 12 February 2013 - 11:21 PM, said:

Streak srm's have been nerfed to hell. They no longer only hit the center torso; they hit anyhing above the waist, closest first. When was the last time anyone saw a streak cat? Only ECM mechs use streaks now.


Because now we see 6xSRM6... even more OP from 6xSSRM2...

Havent seen normal Catapult for a long time, always 2xgaus, 2xac20 or 6xsrm... There is something wrong with this mech.
Similar for stalker, but not to the critical point, to slow probably.

Edited by Karl Franz, 12 February 2013 - 11:43 PM.


#13 DerHuhnTeufel

    Member

  • PipPipPipPipPip
  • 195 posts

Posted 12 February 2013 - 11:49 PM

View Postp00k, on 12 February 2013 - 11:13 PM, said:

sort of like how every other weapon (minus a few like mguns and flamers) is a serious issue if you play bigger mechs, ecm or not?


Except those other weapons require you to do more than point in a general direction.

#14 bonapartist1

    Member

  • PipPipPipPipPip
  • 106 posts

Posted 13 February 2013 - 12:04 AM

View Postp00k, on 12 February 2013 - 11:35 PM, said:

well seeing as how spiders can take ecm as well, your beef seems to be with the fact that spiders can't pull off the same combo

to which i say, if you want to run ecm+streaks, you should just take a commando or raven

not a satisfying answer certainly, but it's the truth. not every build or tactic should be viable for every mech. if you want to play a ballistic boat, you probably shouldn't take an awesome or stalker.

spiders, as the smallest profile mech currently in the game, have an advantage over other light mechs when it comes to avoiding laser/ballistic fire. hell, they take less damage from standard srm's given missile spread. they pay for that advantage by being more vulnerable to streaks (given less overall armor). meanwhile, an atlas is much more vulnerable to regular srm's and other weapons, but with their armor, a lot less vulnerable to streaks. seems fair to me


With all due respect, that's a silly assumption. No, I don't want to be one of those loathsome SSRM boaters that I hate, I want SSRM to be balanced properly, especially given that ECM carrying lights are capable of mounting them, and 90% of their pilots abuse them regularly.

I'm just gonna put down MWO for awhile I think. The SSRM boating lights, combined with the low map count, are just sapping every ounce of fun out of it for me.

Edited by bonapartist1, 13 February 2013 - 12:04 AM.


#15 MacKoga

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • 209 posts

Posted 13 February 2013 - 12:16 AM

"Balancing streaks" ... you mean putting launchers on the left AND right sides? :)

#16 Merrik Starchaser

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 239 posts

Posted 13 February 2013 - 12:23 AM

View PostBren McGuire, on 12 February 2013 - 11:21 PM, said:

Streak srm's have been nerfed to hell. They no longer only hit the center torso; they hit anyhing above the waist, closest first. When was the last time anyone saw a streak cat? Only ECM mechs use streaks now.

View Postbonapartist1, on 12 February 2013 - 11:21 PM, said:


Exactly. The current state of ECM + SSRM Raven and Commando make using the remaining light mechs a completely suicide mission. As an avid Spider pilot it's an egregious balancing issue.


To me it seems like ECM is the real problem here... we already new that.

#17 GalaxyBluestar

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,748 posts
  • Location...

Posted 13 February 2013 - 12:30 AM

View PostBren McGuire, on 12 February 2013 - 11:21 PM, said:

Streak srm's have been nerfed to hell. They no longer only hit the center torso; they hit anyhing above the waist, closest first. When was the last time anyone saw a streak cat? Only ECM mechs use streaks now.


saw a streak cat today... getting trounced by ecm raven and other ligh/medium friends.

true i hate the homing mechanics and that you merely have to wave the retical in the square that takes up half the screen at the range these things are usually fired at by run n gun lights. sure they don't do uber damage but they are still the lazy man's weapon and the only one in the game that needs no aiming or real positioning of the mech in battle. i see streak i see lolololol pilot who refuses to point cross hairs towards mechs cause he can't lag shoot.

still it's up to the devs what happens and it isn't game breaking what they do or don't do with it.

#18 Satan Petit Cul

    Member

  • PipPip
  • FP Veteran - Beta 1
  • 26 posts

Posted 13 February 2013 - 12:53 AM

Streak SRM need to be nerf, at least against light mech. It is too easy to blow up a light mech with streaks. ECM has nothing to do with this, it was true before the ECM implementation, and it still true.
it explains why, we see now only ECM light. Because it is the only way to be protected from streak.

several proposition:
  • The magical path of the streak SRM has to be corrected, in order to give more chance to lights to escape missiles.
  • The Steak weights should be increased to force the "light hunter" (light mech equipped with streak) to reduce their engine size, and give another chance to other light to escape.
  • To make the Streak and the ECM incompatible, in order to increase diversity and force the player to make choice.(ECM light without streak, non ECM light with streak)
I think reducing damage done by streak is not helping. Because i don't want to make the Streak completely useless. The problem from my point of view is not really that the Streak is too powerfull, the problem is that there is nothing i can do to win again a RVN3L running at 150Km/h with Streak, i even can't escape the fight ! Playing a non ECM-Streak Light now is not challenging, it's masochistic !


As a light pilot, i would like that the Streak remains a big danger for the lights mech, but i would like to use my brain to avoid this danger instead of ECM !

Edited by Satan Petit Cul, 13 February 2013 - 01:06 AM.


#19 Darkfire66

    Member

  • PipPipPipPipPip
  • Elite Founder
  • 143 posts

Posted 13 February 2013 - 12:54 AM

If you are a light and see something with lots of streaks, go somewhere else. They are now balanced. Personally? I see someone with streaks and say, "you should have taken SRM6" as I pound their face.

#20 One Medic Army

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 5,985 posts
  • LocationBay Area, California

Posted 13 February 2013 - 12:58 AM

View PostDarkfire66, on 13 February 2013 - 12:54 AM, said:

If you are a light and see something with lots of streaks, go somewhere else. They are now balanced. Personally? I see someone with streaks and say, "you should have taken SRM6" as I pound their face.

The big issue is light vs light combat, where Raven-3L demolishes pretty much everything else, without serious terrain advantage/skill advantage to the non ECM/SSRM mech.

That being said, how much better do you think a SSRM2 is than an SRM2? How much better than a non-artemis SRM4?
A SSRM2 only weighs 1.5tons and 1ton of ammo lasts 50 shots.





12 user(s) are reading this topic

0 members, 12 guests, 0 anonymous users