Jump to content

Deafeating The Flock Of Seagulls


55 replies to this topic

#21 Roadbuster

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,437 posts
  • LocationAustria

Posted 13 February 2013 - 12:27 AM

If even just 1 of them got ECM and you are in a pug...try to get to your team or die.
Even if you tell your team there's 4 on you and tell them the position, if they can't see red triangles there's nothing there and they won't bother. Instead they get destroyed by the 4 remaining mechs.
Match ends 8:0 or 8:1.

#22 lsp

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,618 posts
  • LocationCA

Posted 13 February 2013 - 12:37 AM

Pathetic that people are suggesting to "hit esc and leave the game". If you find yourself 4 on 1 with any mech's you're doing it wrong. Or your teams doing it wrong, with that said there's not much you can do especially in a pug where it's every man for himself till we lose. You don't need a even 4vs4 to take on some lights... get one more guy with you that's in something heavy like a cat or drg and you'll smash them. Oh and this very simple thing to remember will decide wether you live or die in almost every situation, F O C U S F I R E.

Edited by lsp, 13 February 2013 - 12:41 AM.


#23 Pan

    Member

  • PipPipPip
  • 53 posts

Posted 13 February 2013 - 07:57 AM

Just to clarify I was not in a 4 on 1 situation. Basically despite having team mates near I get picked apart and die. There was one time when the flock hit us out of the gate at our base in frozen city and my teammates just simply kept walking to standoff ridge but that's another story entirely.

Also, I am not asking for nerfs or crying about flocks. This isn't something that happens so often it makes the game unplayable. So far, I haven't come up with any good tactics and was hoping some folks could share the wisdom. Sounds like SRM is my only hope.

#24 Tarman

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,080 posts

Posted 13 February 2013 - 08:10 AM

Maybe SRM with LBX. Bugspray. Not too great for bigger stuff but lights don't like clouds of damage since they can afford it so much less. It also helps for hitting their little stick legs even at speed. Once they lose a leg you can open them easily, but it's catching them that's the tough part. If you gotta go either or then for sure keep the SRMs, just for versatility. I'm not personally fond of the shotgun as a primary but I like it for anti-light deterrence as a secondary.

Edit: This still won't save you from 4 of them. >____>

Edited by Tarman, 13 February 2013 - 08:40 AM.


#25 Cordy Ceps

    Member

  • PipPipPip
  • 57 posts
  • LocationNRW, Germany

Posted 13 February 2013 - 08:14 AM

Well, 1vs4 3ls, which are probably on ts is practically impossible to win and very hard to survive. Especially when your teammates have brought 4 bad lights for grinding.

Fall back to your heavy firepower units/ your ddc. Im usually cautious, before i jam a ddc im my cicada.

Pray that they have good aim. A 3l with an open torso will probably run off for the moment.

I can remember a game, where my premade was me in a Flame and 3 atlai. We were filled up by four pugs in random non-ecm lights. Of course, they pulled an enemy premade in 4 3Ls.
I chose my position pretty optimistically and quickly drew aggro from the flock. My first though was - "great, 4x3L, gg"
I ran for the atlai, which maneuvered themselves into a firing line on a street ( map was river city).
The first raven which followed me into the street didnt make it for the next crossroads to turn away. Second and third suffered heavy damage.
In the end we won.
OC, this was a one-in-hundred textbook reaction. But nevertheless - the lesson learned is:

Getting swarmed by lights? - Run for your heavy firepower units and hope they have good aim. IF thats not an option, run for narrow places, like streets. If possible, do both.

Edited by Cordy Ceps, 13 February 2013 - 08:16 AM.


#26 Lukoi Banacek

    Member

  • PipPipPipPipPipPipPipPipPip
  • WC 2018 Top 12 Qualifier
  • WC 2018 Top 12 Qualifier
  • 4,353 posts

Posted 13 February 2013 - 08:22 AM

Communicate with your team....I know it's a hassle to type into chat while in contact, but sometimes its a life saver. It doesn't matter if it's a flock of ravens or anything else. You're not expected to win in 4 v 1 of any type. Fall back to your team, use chat to relay position if you can and never fall behind like the wounded wildebeest.

#27 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 13 February 2013 - 08:30 AM

View PostPan, on 12 February 2013 - 11:19 PM, said:

Heya.

Just curious if anybody has some sound advice for when I end up facing 4+ Raven mechs?

Do not let yourself be singled out from the herd (about 300m spacing max) A flock of 4 Ravens do not have the armor to survive an 8 man fire team!

Edited by Joseph Mallan, 13 February 2013 - 12:15 PM.


#28 Twisted Power

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 500 posts
  • LocationNew York

Posted 13 February 2013 - 08:34 AM

My flock of 4 ECM DDC Atlas, ac20 + 3x srm6 the face off the 4 raven 3L.

#29 TexAce

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 2,861 posts
  • LocationGermany

Posted 13 February 2013 - 08:37 AM

Got 4 ECM commandos once with my 8R Brawler. Splattered them all over the place.

4 ravens....not possible....

Edited by TexAss, 13 February 2013 - 08:38 AM.


#30 zraven7

    Member

  • PipPipPipPipPipPipPipPip
  • 1,207 posts
  • LocationDuluth, Georgia

Posted 13 February 2013 - 08:39 AM

Dude, against 4 lights of any type, not just Ravens, you're pretty much SOL there. Run and hope you make it back to your group in time. I feel for ya.

#31 Voidsinger

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,341 posts
  • LocationAstral Space

Posted 13 February 2013 - 08:45 AM

View PostINSEkT L0GIC, on 12 February 2013 - 11:28 PM, said:


The answer is found in your question.



Alas, so is the outcome.

"And I run, I run so far away...I couldn't get away."

#32 Taizan

    Com Guard

  • PipPipPipPipPipPipPipPip
  • 1,692 posts
  • LocationGalatea (NRW)

Posted 13 February 2013 - 08:55 AM

4 Ravens mean you have 4 lights on your team as well. Call out the threat and let them engage.

#33 MaddMaxx

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,911 posts
  • LocationNova Scotia, Canada

Posted 13 February 2013 - 09:02 AM

Mitigation is key. Depending on what your driving, place your back against a wall, thus reducing the circle radius by 50%, then peck back at them as they peck away at you.

One could assume that some damage has been applied to the "Murder" already, unless of course, you simply ventured off on your own. If that is the case, then the pity pot is empty. Sorry. :P

#34 Grand Ayatollah Kerensky

    Member

  • PipPipPipPipPipPipPip
  • 749 posts

Posted 13 February 2013 - 09:06 AM

You f*cked up when you got jumped by 4 ravens. It's 4 on 1, you're going down.

#35 IceSerpent

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,044 posts

Posted 13 February 2013 - 09:10 AM

View PostPan, on 13 February 2013 - 07:57 AM, said:

Just to clarify I was not in a 4 on 1 situation. Basically despite having team mates near I get picked apart and die. There was one time when the flock hit us out of the gate at our base in frozen city and my teammates just simply kept walking to standoff ridge but that's another story entirely.

Also, I am not asking for nerfs or crying about flocks. This isn't something that happens so often it makes the game unplayable. So far, I haven't come up with any good tactics and was hoping some folks could share the wisdom. Sounds like SRM is my only hope.


You kill them just like you kill anything else. ECM creates problems only if you pack guided missiles yourself, if you don't - Ravens die just like Jenners, Hunchbacks, Atlases, etc.

#36 Heffay

    Rum Runner

  • PipPipPipPipPipPipPipPipPipPip
  • The Referee
  • The Referee
  • 6,458 posts
  • LocationPHX

Posted 13 February 2013 - 09:14 AM

AC20 cat works wonders too. Especially if you're walking into a furball when it's well underway. ;-)

Wish I recorded that fight. They get tunnel vision chasing down their targets and turn their backs to you frequently.

#37 Felicitatem Parco

    Professor of Memetics

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,522 posts
  • LocationIs Being Obscured By ECM

Posted 13 February 2013 - 09:15 AM

If you want to focus-fire on Ravens with your teammates, you can't just "light one up" on your RADAR and share your target with your buddies, even if you have TAG, because you can't share targets in the presence of ECM once they close to engagement range.

What you have to do is one of two choices: target one of them, and use either VoIP or Text Chat to tell your teammates what one-letter designation that target has, and then all of you have to target the enemies one-by-one until ya'll find the correct one to focus on; or have your team agree to always shoot the target of a designated close-range spotter such that one person shoots at an enemy and your whole team voluntarily follows suit (without even bothering to "call out" targets)

Edited by Prosperity Park, 13 February 2013 - 09:15 AM.


#38 Suko

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,226 posts
  • LocationPacific Northwest

Posted 13 February 2013 - 09:16 AM

View PostPan, on 12 February 2013 - 11:19 PM, said:

Heya.

Just curious if anybody has some sound advice for when I end up facing 4+ Raven mechs?

Self-destruct?

I've fought 3 or 4 Raven-3L's a few times in this game and each time pissed me off more than any other single moment in MWO. Not being able to share target data or easily designate a target to concentrate fire on sucks. Combine that with the lagshield affect of the past and it made for a terrible experience.

Also, ECM is an interesting mechanic, but it is stupid broken when used in mass groups, and the "flock of seagulls" demonstrates this all too well.

Edited by ShadowVFX, 13 February 2013 - 09:23 AM.


#39 MischiefSC

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Benefactor
  • The Benefactor
  • 16,697 posts

Posted 13 February 2013 - 09:35 AM

Also depends what you're in. If you're in a good heavy/assault mech, put your back against a building or large structure. This way they can't circle you as well and you've only got 180 degrees of vulnerability instead of 360. Pick a slice of your forward arc and blast each one that comes through it.

On a Raven, aim for the top of the leg - it's wider and easier to hit. AC20, 2xLPLs and some SRM fire for example will generally pop a leg off. Then you finish them.

Don't bother swinging to spread damage, streak/ecm balancing is such that it's just auto-hit damage in these situations regardless of relative skill.

If you can count on your teammates, great. That is however a separate discussion.

#40 SI The Joker

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 728 posts
  • LocationBehind you!

Posted 13 February 2013 - 09:35 AM

Focus Fire. You and your team must all be aiming at the same Raven and take the legs by using visual cues for targeting. Shoot at who your team mate shoots at.

Rinse & Repeat

It can be done... but keep in mind... you have 4 Ravens X 2 SSRM2 each... so that's 8 SSRM2 x 5 = 40 "guaranteed" damage every time they attack. That doesn't include the 2 or 3 lasers they may be carrying as well.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users