- Engines up to a rating of 250 hold one DHS per 25 rating (10 max.) which work like true Double Heat Sinks (+2.0 heat threshold, 0.2 heat per second dissipation).
- All additional DHS are "poor dubs" or "crap sinks" operating at +1.4 heat threshold and 0.14 HPS dissipation.
- those slotted in engines of 275 rating or more at one per 25 rating
- those mounted on the chassis
- those slotted in engines of 275 rating or more at one per 25 rating
- Going below 250 engine rating is inefficient
- Mechs who almost exclusively use in-engine heat sinks benefit from "real" DHS.
- Mechs with many (external) heat sinks get short changed on tonnage and crit slots spent for DHS.
The first chart shows the effective heat sinks (EHS) for various combinations of total DHS and engine rating. Total DHS ranges from the enforced minimum of 10 to 22, the maximum I have ever remotely been able to cram into a reasonable mech build. I have ommitted engine ratings below 200 as they are rarely used.
The red bar shows the difference in EHS of the current implementation to canon Double Heat Sinks. It is evident that the loss in EHS increases the more (external) DHS you mount. The second chart illustrates this as a percentage of EHS lost per installed DHS.
This implementation of DHS
- is arbitrary and inconsistent.
- disadvantages high heat builds on large mechs.
- is unnecessarily complicated for new players.
- limits engine choice.
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Update: Many possible fixes for the current implementation have been suggested in this thread and elsewhere. Please vote here for what you consider to be the best alternative implementation.
Edited by FiveDigits, 15 March 2013 - 04:38 AM.