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On Feb 19 - Prepare To Be *obliterated* By Lrms Every Match


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#421 Raso

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Posted 19 February 2013 - 08:06 AM

They complain about ECM then they complain about LRMs. There really is no making some people happy.

#422 Roh

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Posted 19 February 2013 - 08:10 AM

Is it wrong that I want to rename the OP Death Mullet? Because that post makes me want to face palm so bad that dubbing him Death Mullet is the kindest reaction I can muster.

#423 Sprouticus

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Posted 19 February 2013 - 08:10 AM

View PostDeath Mallet, on 14 February 2013 - 09:32 AM, said:


We had hills and rocks before. LRMs were a problem before.

Glad you posted this because I'll be sure and bring this thread back up a couple days after the next patch.



If by 'we' you mean you and other people unable to cope with a decent but not great weapon, then yes, you will. Most people I know had almost zero issue with LRM's. They were dangerous, but no more so than other weapons (excluding the patch were they came down on you and headshoted everyone, but that was hotfixed in a couple of days.)

#424 Death Mallet

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Posted 19 February 2013 - 08:27 AM

View PostSprouticus, on 19 February 2013 - 08:10 AM, said:



If by 'we' you mean you and other people unable to cope with a decent but not great weapon, then yes, you will. Most people I know had almost zero issue with LRM's. They were dangerous, but no more so than other weapons (excluding the patch were they came down on you and headshoted everyone, but that was hotfixed in a couple of days.)


Guess we'll see over the next couple days. Just hope I can get my LRM Boat up and running and fully tricked out so I can exploit it before the LRM Nerf happens.

#425 Agent of Change

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Posted 19 February 2013 - 08:30 AM

Even money says we see the Fair weather LRM'rs go back to srm's before the next path.

For all the talk about LRM's being easy mode you will do **** all unless you have some skill or your opponents are dumb or both.

It's all about positioning, timing, fire control, teamwork, and anticipation to be consistently effective with LRM's

Edited by Agent of Change, 19 February 2013 - 08:32 AM.


#426 Voridan Atreides

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Posted 19 February 2013 - 08:43 AM

View PostDeath Mallet, on 14 February 2013 - 09:27 AM, said:

The Problem:

LRMs never got "fixed". The problem with LRMs was only covered up by the dominance of ECM on the battlefield. Well, ECM is about to take a big hit. . . and once again the LRM boats will reap a deadly toll on everything else.

How We Got Here:

On the Feb 8 patch the heat fixes to the PPC allowed it to make a triumphant return to the battlefield. Its in widespread use again now.

On Feb 19, PPCs will now shut down ECM. Which means, AS7-D-DCs will largely become obsolete. They'll be hit with enough PPC fire that their ECM will be negated most of the time.

This leaves only the light mechs to carry the effective ECM systems.

What's Going to Happen on Feb 19:

- LRM boats are going to come back in a big way. If you're driving a heavy or assault mech, you will no longer have effective ECM cover once the PPCs start flying and, once again, you will start getting anihilated by massed LRM volleys.

- Premades will dominate PUG players more than they do now. Why? Because only the light mechs will have effective ECM due to it being harder to hit them with PPCs. On smart premade teams, the light mech drivers will be assigned to hang back and cover the heavies and assaults with their ECM. On pug teams the light mech players will charge out as they do today, leaving the heavies and assaults to get slaughtered by LRMs.

- AS7-D-DCs will gradually disappear from the battlefield. The game will come to be dominated by light mechs toting PPCs and LRM boats - probably Stalkers. Other mech types need not apply.

What can be done to fix the coming LRM apocalypse?

- Nerf LRM damage
- Increase non-ECM LRM lockon time
- Reduce LRM accuracy
- Reduce ammo/ton for LRMs
- Fix the double heat sink issue so its not biased in favor of light mechs.
http://mwomercs.com/...simplification/

. . . or all of the above.


I'd rather deal with LRMs than SRMs right now. I have hardly died from LRMs. I can count the number I have died from them on my fingers. I can't say the same about SRM Cats.

#427 Mr 144

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Posted 19 February 2013 - 08:53 AM

Yikes...this thing still going? wow! Oh Noes! the LRMs are coming, the LRMs are comming, Oh Noes!!!

Even prior to ECM....
Even during the 2 day artemis patch...
Under any circumstances imagineable...

LRMs have NEVER been OP in this game other than against unskilled opponents...I have never feared them, and I've seen every rendition of them.

Mr 144

Edited by Mr 144, 19 February 2013 - 08:54 AM.


#428 Cariss

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Posted 19 February 2013 - 09:27 AM

View PostParticle Man, on 14 February 2013 - 09:32 AM, said:

your tears are delicious!

buy an AMS and stay behind things.

Stay behind things... thanks for the input, that sounds like a really fun game. I'm sure I'd support "camp behind things warrior"...

#429 Agent of Change

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Posted 19 February 2013 - 09:28 AM

View PostCariss, on 19 February 2013 - 09:27 AM, said:

Stay behind things... thanks for the input, that sounds like a really fun game. I'm sure I'd support "camp behind things warrior"...


You could always opt for "Murdered by useful but circumstantially powerful weapon because i refused to follow battlefield common sense warrior"

#430 Sheraf

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Posted 19 February 2013 - 09:35 AM

View PostAgent of Change, on 19 February 2013 - 07:51 AM, said:



**** I already think Terrain is OP and should be Nerfed, I don't need My lrms to hit more walls to say that. :)


Terrain is too overpower. LRMs don't need to be self guided, give us the ability to manually guiding our missiles ;) :D

#431 KuruptU4Fun

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Posted 19 February 2013 - 09:40 AM

View PostSheraf, on 19 February 2013 - 09:35 AM, said:


Terrain is too overpower. LRMs don't need to be self guided, give us the ability to manually guiding our missiles ;) :D


As in when you launch a LRM group you get a PoV to target?

#432 Agent of Change

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Posted 19 February 2013 - 09:44 AM

View PostKuruptU4Fun, on 19 February 2013 - 09:40 AM, said:


As in when you launch a LRM group you get a PoV to target?


It'd be nifty but apparently CRYengine3 can't handle PiP viewmodes, also strictly speaking impractical unless projectile speed increased dramatically due to the serious "sitting duck" impact it would have on battle field awareness and the ability of an LRM firer to defend themselves.

Functionally it would need to be completely reworked and essentially be a new weapons system IF it was even possible.

EDIT:

Also on third thought, it would render the currently locking system moot because you would be incapable of maintaining lock while "piloting" your missiles and if you couldn't maintain lock then you would have to divorce locking from the LRM system and basically 'dumb fire' LRM's and pilot them to their targets in every situation, creating a situation that renders most if not all the current defenses against LRM's irrelevant.

Edited by Agent of Change, 19 February 2013 - 09:47 AM.


#433 TheMadTypist

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Posted 19 February 2013 - 09:47 AM

Well... no **** there will be a lot of LRM boats. The Trebuchet is due out today, and as the "new 'mech on the block", everybody's gonna want one, everybody and their dog will play one. And what does it come with standard? LRMS! What doesn't it come with (probably)? ECM! The counter to LRMS! Which means for the next week things will be out of normal proportion as everyone rains missiles for a bit.

It's like predicting high cable network traffic on the day of the superbowl. Doesn't mean that the missiles will be overpowered, just that they'll be really common for awhile.

#434 Bubba Wilkins

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Posted 19 February 2013 - 09:48 AM

View PostAgent of Change, on 19 February 2013 - 09:44 AM, said:


It'd be nifty but apparently CRYengine3 can't handle PiP viewmodes, also strictly speaking impractical unless projectile speed increased dramatically due to the serious "sitting duck" impact it would have on battle field awareness and the ability of an LRM firer to defend themselves.

Functionally it would need to be completely reworked and essentially be a new weapons system IF it was even possible.


It would be stupid and leave your mech a sitting duck while you're off flying your missiles. Also, it would allow you to game the system and remotely scout the map using your missiles as drones.

#435 Sheraf

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Posted 19 February 2013 - 10:49 AM

View PostKuruptU4Fun, on 19 February 2013 - 09:40 AM, said:


As in when you launch a LRM group you get a PoV to target?


Yes, That will allow me to negate terrain, and hit people in unexpected angels ;)

#436 Lugh

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Posted 19 February 2013 - 11:01 AM

Dear OP Learn to AMS. Currently at 1.5 tons minimum it saves you about a chassis worth of damage each round. And that's IF only you have t equipped. If you and all your buddies have it, it makes LRMs a non issue.

#437 Metalcell

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Posted 19 February 2013 - 11:24 AM

View PostDeath Mallet, on 14 February 2013 - 09:27 AM, said:

The Problem:

LRMs never got "fixed". The problem with LRMs was only covered up by the dominance of ECM on the battlefield. Well, ECM is about to take a big hit. . . and once again the LRM boats will reap a deadly toll on everything else.

How We Got Here:

On the Feb 8 patch the heat fixes to the PPC allowed it to make a triumphant return to the battlefield. Its in widespread use again now.

On Feb 19, PPCs will now shut down ECM. Which means, AS7-D-DCs will largely become obsolete. They'll be hit with enough PPC fire that their ECM will be negated most of the time.

This leaves only the light mechs to carry the effective ECM systems.

What's Going to Happen on Feb 19:

- LRM boats are going to come back in a big way. If you're driving a heavy or assault mech, you will no longer have effective ECM cover once the PPCs start flying and, once again, you will start getting anihilated by massed LRM volleys.

- Premades will dominate PUG players more than they do now. Why? Because only the light mechs will have effective ECM due to it being harder to hit them with PPCs. On smart premade teams, the light mech drivers will be assigned to hang back and cover the heavies and assaults with their ECM. On pug teams the light mech players will charge out as they do today, leaving the heavies and assaults to get slaughtered by LRMs.

- AS7-D-DCs will gradually disappear from the battlefield. The game will come to be dominated by light mechs toting PPCs and LRM boats - probably Stalkers. Other mech types need not apply.

What can be done to fix the coming LRM apocalypse?

- Nerf LRM damage
- Increase non-ECM LRM lockon time
- Reduce LRM accuracy
- Reduce ammo/ton for LRMs
- Fix the double heat sink issue so its not biased in favor of light mechs.
http://mwomercs.com/...simplification/

. . . or all of the above.

a DDC atlas is a good mech and it doesn't need ecm to kick *** ecm is just a bonus to using one.

Edited by Metalcell, 19 February 2013 - 11:26 AM.


#438 Angelos Sanguinum

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Posted 19 February 2013 - 02:17 PM

View PostDeath Mallet, on 14 February 2013 - 09:27 AM, said:

- AS7-D-DCs will gradually disappear from the battlefield.

Orly ? Time to ride with my D-DC.
What will happen when AS7-D-DC get close to LRM boat ? Wreck will happen.
Looks like problem is you can't ambush them because they are hiding somewhere and its actually a game feature. Deal with it.

Edited by Angelos Sanguinum, 19 February 2013 - 02:17 PM.


#439 Nathan Bloodguard

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Posted 20 February 2013 - 07:51 AM

View PostCariss, on 19 February 2013 - 09:27 AM, said:

Stay behind things... thanks for the input, that sounds like a really fun game. I'm sure I'd support "camp behind things warrior"...

View PostAgent of Change, on 19 February 2013 - 09:28 AM, said:


You could always opt for "Murdered by useful but circumstantially powerful weapon because i refused to follow battlefield common sense warrior"


Didn't you guys hear? Its not that, its more like Whinewarriors Online

#440 Novakaine

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Posted 20 February 2013 - 07:58 AM

Stop yur whining.
Don't pug.
Don't chase the rabbits.





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