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F2P Players Need A Way To Acquire 'mech Bays Without Buying Mc.


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#241 Apoc1138

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Posted 15 February 2013 - 08:05 AM

View PostKhanCipher, on 15 February 2013 - 07:48 AM, said:


and this kind of thinking will always make me prefer no new mechwarrior game over a f2p mechwarrior game done wrong


what would you prefer, a $10 per month subscription game? a $60 boxed game that has maybe 6 hours of campaign gameplay and a rubbish multiplayer offering?

or around $1 to $1.70 for a mech bay?

#242 Natasha Kerensky

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Posted 15 February 2013 - 08:05 AM

View PostSeiga, on 14 February 2013 - 11:57 PM, said:


I'm a free player who wants to put money into this game, posting because of this post (and one other response a few pages back that I've lost). So far I haven't because the netcode makes gameplay rather unpleasant from where I live, but hopefully that gets fixed soon.

Going back to the "$7 is really cheap, just cough it up argument" - sure, I own a $1000 laptop, but I bought that laptop because it had more value to me than, say, $1000 of alcohol. In League of Legends, $7 will buy me two or maybe even three champions that I can play competitively right off the bat. In MechWarrior Online, I can buy mechbays for $7. In other words, I can either buy content in game A, or I can buy a slot to put my content in game B - which I then have to buy separately.

Which am I going to feel better about, a purchase that I made because I liked playing with that content, or a purchase that I had to make so I could get that content in the first place? Between the carrot and the stick, people tend to take the carrot better, and it's generally a good idea to treat people well when you want to get money out of them.


Your "champions" are free in this game...

#243 Yokaiko

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Posted 15 February 2013 - 08:11 AM

I doubt many have an appreciation for for what a Bladecenter and 14 high perfomance blades actually costs, much less the switches to get it out to the world.

Pay your $10.

Edited by Yokaiko, 15 February 2013 - 08:11 AM.


#244 SI The Joker

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Posted 15 February 2013 - 08:13 AM

View PostKhanCipher, on 15 February 2013 - 07:39 AM, said:

You have it totally wrong, most of us are complaining because $7 here in MWO gets you spots to put content in, while $5 in LoL, or $5 in TF2 give you actual content (actually $5 in TF2 gives you lots of permanent bonuses if you spent for the first time in the game)


I'm sorry, but in my opinion, you have it incorrect. You are purchasing MC. That is not a "spot to put content in". So your statement to that effect is completely and utterly false. The only area where you could say a "spot to put content in" is a mechbay... and for that, you pay approximately $1.75... and the price goes down if you purchase larger MC packages.

The bottom line is that this is a company which has employees and investors... all of whom need to (and expect to) make money. $1.75 for a "spot to put content in" that I can fill with something that costs me nothing out of pocket other than play time (which I enjoy anyway) is pretty darn reasonable to me.

Edited by SI The Joker, 15 February 2013 - 08:14 AM.


#245 Chavette

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Posted 15 February 2013 - 08:18 AM

Its coming, and its called archievements.

/thread

#246 KhanCipher

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Posted 15 February 2013 - 08:19 AM

View PostWarskull, on 15 February 2013 - 07:55 AM, said:

Think of it this way, the 4 mech bays are a demo.


hmmm, let's see how that holds up to all the F2P games i've played.

TF2: Nope.avi They even let you be able to craft hats!

Blacklight Retribution: oh look a inventory limit of 800 items i'm hardly going to reach that anytime soon

Super Monday Night Combat: A combo of TF2 and LoL! and they're giving just about everyone and their grandmother the Assault for free...

Planetside 2: ehhh... atleast there's no inventory limit

Combat Arms: The only thing i know of is a perm items/guns limit of 75, and really really bad for free players, why did i ever spend $40... oh yeah, my computer was crap back then and that was the only thing i could really "play" without much problems.

Simraceway: this game suffers the same problems as planetside 2, (even more so since trying to race clean gets boring really fast), but atleast $7 there can get you atleast 2-7+ cars

Dungeon Fighter Online: Gold Farmers, that is all.

World of Tanks: probably the only on this list (i would throw combat arms with this) that feels like a "demo" and a really good, but really bad one, i consider this game the Twilight Saga of F2P games

Alliance of Valiant Arms: Again, a good example of F2P done right... kinda... i hate the "repair costs" (which imo repair costs do nothing but be an extreme inconvenience for no damn good reason)

View PostSI The Joker, on 15 February 2013 - 08:13 AM, said:

I'm sorry, but in my opinion, you have it incorrect. You are purchasing MC. That is not a "spot to put content in". So your statement to that effect is completely and utterly false. The only area where you could say a "spot to put content in" is a mechbay... and for that, you pay approximately $1.75... and the price goes down if you purchase larger MC packages.


and what sane person out there would bother to buy anything else than mechbays with the $7 option, my point still stands

Edited by KhanCipher, 15 February 2013 - 08:25 AM.


#247 Redmond Spiderhammer

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Posted 15 February 2013 - 08:25 AM

@OP ... you can buy 4 mech bays for 7 dollars. Really? ! This is something to complain about?

its a F2p game. not a charity. you can get a significant amount of play out of this game without spending a dime, there is no reason to do anything different with the cost of mechbays. They are about the only reasonably priced MC purchase you can make!

#248 Joseph Mallan

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Posted 15 February 2013 - 08:31 AM

View PostSeiga, on 15 February 2013 - 07:47 AM, said:

I feel like a broken record for saying this over and over, but this is the point that everyone who says "stop being a cheapskate and cough up" is missing.

We are not missing it we just think you are being a cheapskate! 300MC is nothing compared to 750 MG for Camo!

#249 Kousagi

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Posted 15 February 2013 - 08:32 AM

View PostKhanCipher, on 15 February 2013 - 08:19 AM, said:


hmmm, let's see how that holds up to all the F2P games i've played.

~lots of unknowns~


A few F2P games that i've seen sell char slots... GW2, SWTOR, Tera, POTBS and WoT. Well, GW2 is not true F2P, its a B2P with a cash shop... which is even worse then F2P, but hey! I'm sure theres more, but only ones I have personally seen.

#250 KhanCipher

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Posted 15 February 2013 - 08:33 AM

View PostThontor, on 15 February 2013 - 08:25 AM, said:

There are lots more modules coming... And yeah they are expensive; they should be


lol, thinks they should be expensive when the power they give isn't even close to be noticeable. That post itself makes me glad i "didn't make it" into the templars. oh and have fun if PGI decides that modules will effect your mech's combat/battle value (if they ever do use that system)

#251 Chavette

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Posted 15 February 2013 - 08:40 AM

What dont you understand, there will be a way, through achievements.

Why is this thread still going on? Arguing for pages because you don't understand one sentence?

#252 M4NTiC0R3X

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Posted 15 February 2013 - 08:41 AM

It's free to play not free to do whatever you want...

#253 CancR

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Posted 15 February 2013 - 08:42 AM

View PostKhanCipher, on 15 February 2013 - 08:19 AM, said:

Alliance of Valiant Arms: Again, a good example of F2P done right... kinda... i hate the "repair costs" (which imo repair costs do nothing but be an extreme inconvenience for no damn good reason)


What? I want to do the pounds and pounds of coke you are smoking/snorting/inhaling.

AVA was so much fun until the point where one hit the level where they just bought skill known as cap guns (capsule guns, ungodly stated weapons you can win in a lottery fashion, and where SMG where as good at the longest sniper range then any of the sniper rifles you can buy with in game money, only better because they had that acc but retained SMG RoF)

#254 Oni Ralas

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Posted 15 February 2013 - 08:46 AM

It's a buck (*rounding for dramatic effect. At 240:1 @ 50$ purchase, it's 1.04$). A FRACKING BUCK to add, perm, another slot to buy lots of walking pew pew tank goodness.

If you can't shell out a buck on something you spend >30 minutes total playing, you need to rethink your priorities. Hell, I played for less than a month and have already spend 100$ on a beta product. Anything that holds my interests longer than 10 days deserves my support.

#255 Sigifrid

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Posted 15 February 2013 - 08:52 AM

Free to play games do not survive upon those who do not pay. Besides, you are not restricted from participating in anything planned (aside from the mech collector achievements) by not having extra mech bays.

Concerning the planned collector achievements: only those who really want it will bother with it. Most of the people I know of do not plan to waste money just to have every mech, only the designs they like.

#256 Oni Ralas

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Posted 15 February 2013 - 08:55 AM

These posts make me very sad. Drop 50$, support the game you love, and have all the bays/gear/whatever you want for a long period of time. It's 50 bucks man...nothing.

#257 jakucha

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Posted 15 February 2013 - 08:56 AM

Nah, we don't really.

#258 Livewyr

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Posted 15 February 2013 - 08:56 AM

View PostOni Ralas, on 15 February 2013 - 08:55 AM, said:

These posts make me very sad. Drop 50$, support the game you love, and have all the bays/gear/whatever you want for a long period of time. It's 50 bucks man...nothing.


50 bucks is something to some.. (even me right now)

7bucks though..

7bucks gets your 4 mechbays.
15 bucks gets you 10 mechbays....

#259 KhanCipher

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Posted 15 February 2013 - 09:02 AM

View PostSigifrid, on 15 February 2013 - 08:52 AM, said:

Free to play games do not survive upon those who do not pay.


TF2, BLR, PS2, AVA, and every other F2P game ever made ffs. Valve and Riot (makers of TF2 and LoL respectively) actually make it quite clear that these things you consider bad that's called Free Players are going to be the blood of your game no matter how you break it down.

View PostThontor, on 15 February 2013 - 08:41 AM, said:

I find the modules to be quite noticeable and advantageous... Especially the one that speeds up capture... Great in Conquest... The 360 target retention is great too, if you are trying to maintain the target for your LRM support without exposing your front torso the whole time... The one that decreases the amount of time to get target info... Love that one...


Again, if you have a good team, the bonuses that modules give aren't even close to noticeable, or even that great... unless your job is "dedicated scout"

View PostCancR, on 15 February 2013 - 08:42 AM, said:

What? I want to do the pounds and pounds of coke you are smoking/snorting/inhaling.

AVA was so much fun until the point where one hit the level where they just bought skill known as cap guns (capsule guns, ungodly stated weapons you can win in a lottery fashion, and where SMG where as good at the longest sniper range then any of the sniper rifles you can buy with in game money, only better because they had that acc but retained SMG RoF)


i think the best SR is still the FR-F2, AR M4A1 Mk3/Para, Scout the striker 12, MP7, Versek, and the ever so OP desmoddes. Also i didn't go bashing on the any of the gameplay, i was just bashing on the "repairs" you needed to do every few games, i hate that BS (probably more due to the supply point "system")

Edited by KhanCipher, 15 February 2013 - 09:03 AM.


#260 Sug

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Posted 15 February 2013 - 09:05 AM

View PostVolume, on 14 February 2013 - 01:00 PM, said:

I understand that PGI needs to make money.



Do you really?

View PostVolume, on 14 February 2013 - 01:00 PM, said:

I realize that someone who has acquired four of their own well-equipped and upgraded battlemechs has probably gotten many hours of enjoyment out of MWO, and maybe therefore "should" pay for the entertainment.



Yes. Yes they should.

View PostVolume, on 14 February 2013 - 01:00 PM, said:

However, I find it unfair that players can hit a F2P wall and be unable to progress without heavy compromise.



The compromise is $7

View PostVolume, on 14 February 2013 - 01:00 PM, said:

I feel that there needs to be a way to let F2P players explore all the elements of the game without forcing them to essentially backtrack in terms of Battlemechs.



They can spend $7.

View PostVolume, on 14 February 2013 - 01:00 PM, said:

I don't think a player should need to sell the one he has been using to try a new 'Mech. It's not that they can't make a choice, it's that that choice simply shouldn't have to be made, because it's not a sensible choice to impose on players.



They can spend $7.

View PostVolume, on 14 February 2013 - 01:00 PM, said:

Like I said, I don't expect PGI to give everything away for free to players.



It sounds like you do.

View PostVolume, on 14 February 2013 - 01:00 PM, said:

Don't push away the players who want to play your game -

I think pushing away free players is a scary idea and obviously not what we want to do.

I just don't want to be losing players over this.


Why would they care if people that pay nothing continue to play? This game is not a gift from PGI to the world.

Yes a large percent of the community may be people that will never buy MC but those players are not what will keep the servers up.

Edited by Sug, 15 February 2013 - 09:08 AM.




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