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The sarna.net-style description:
A "modernized" CN9-AL, the ALm uses Ferro-Fibrous Armor, an Endo-Steel Structure, and Double Heat Sinks to free tonnage for a much larger STD260 Engine, giving the mech a top speed of 84.2 kp/h. Additionally, the Large Laser on the Right Arm has been upgraded to an ER Large Laser, and the Small Laser replaced by an added Medium Laser. Thirteen Double Heat Sinks improve cooling, and the LRM10 is replaced by a pair of LRM5 launchers equipped with Artemis IV, with two tons of ammo. The two Medium Lasers in the torso are retained.
The original idea was to make a viable AL as close to canon as possible, but this has turned out to be a surprisingly effective Mech.
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Tips:
-Remember you can use LRMs down to 180m. Your LRM5+Artemis launchers are VERY accurate, and at mid-to-close range will likely all hit the CT of any target facing you. The low recycle time and heat generation means you can spam LRMs effectively right up to minimum range for considerable damage.
-As with all Centurions, use your left arm as an expendable bullet catcher. Since your heaviest weapon, the ER Large Laser is fully articulated, you can hit enemies while torso twisting away from them.
-In the likely event you lose your right arm, fall back and rely on your LRMs for damage. Running around as a walking pair of medium lasers is a last resort option.
-The ER Large Laser can easily be swapped out for a standard Large Laser for lower heat generation at the cost of shorter range.
-With it's high mobility and versatility, this mech is a great "rescuer" or reinforcer. It can get to where it is needed rapidly and fight effectively in whatever situation you find there.
Edited by DocGiggles, 15 September 2013 - 12:52 AM.