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Camo Scheme Pickable Before Drop


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#1 Telemetry

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Posted 16 February 2013 - 07:42 AM

This is a feature that makes sense as well as something we had in MW4. Before a drop, let us know what map it is and pick a camo. If this is not feasible, give us a setting in mech lab where we can pick a camo per mech for each map type (desert, forest, snow, urban). Then our mechs get skinned with appropriate camo for the match.

I think why this is desireable is pretty self evident.

#2 TheUncle

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Posted 16 February 2013 - 07:55 AM

Yeah i think that would be a great idea and would Camo actually make usable and interesting

#3 Fut

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Posted 16 February 2013 - 08:08 AM

It's a simple suggestion, but an amazing one.
Kinda surprising that I haven't seen it mentioned before. One of the reasons why I haven't purchased any Camo yet is that the idea of dropping in a snowy map while painted to blend into trees made my head hurt.

#4 Telemetry

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Posted 16 February 2013 - 10:09 AM

bump dis!

#5 Jess Hazen

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Posted 16 February 2013 - 10:15 AM

What is the effectiveness of different camo schemes vs thermal vision?

While it is a good idea it has the lowest priority on the PGI MWO to do list.

#6 Telemetry

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Posted 16 February 2013 - 10:48 AM

how do you know it's the lowest priority on PGI's list? Did they publish their list? Do you work for them?

#7 Jess Hazen

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Posted 16 February 2013 - 11:30 AM

if pgi is trying to move forward they wouldn't waste time on this. any jerk that knows about thermal vision can see that adaptive camo in mwo purely is a sidestep.





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