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Wolfhound


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#21 Star Colonel Mustard Kerensky

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Posted 17 February 2013 - 10:35 AM

View PostLupin, on 17 February 2013 - 10:26 AM, said:

A few more variants listed here:

http://www.sarna.net/wiki/Wolfhound

And one ECM :D oh dear.

All but one of those variants doesn't exsist for another 2 years.
The fact that sarna doesn't even list the 1a and the 1b makes me think they are just clones of each other.

#22 Stormwolf

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Posted 17 February 2013 - 10:41 AM

View PostAstroniomix, on 17 February 2013 - 10:35 AM, said:

All but one of those variants doesn't exsist for another 2 years.
The fact that sarna doesn't even list the 1a and the 1b makes me think they are just clones of each other.


Just to make one thing clear, Sarna is NOT a official source.

At any rate, you are pretty much right about the 1A and 1B being clones, there are barely any differences:
1A: Ditches the rear mounted medium laser for a heatsink.
1B: It alters the rear mounted medium laser to become front mounted again

#23 MuonNeutrino

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Posted 17 February 2013 - 10:42 AM

View PostLupin, on 17 February 2013 - 10:26 AM, said:

A few more variants listed here:

http://www.sarna.net/wiki/Wolfhound

And one ECM :D oh dear.


Problem is, most of those variants aren't out yet as of the current timeline. As far as I can tell, the only variants available right now would be the WLF-1, WLF-1A, and WLF-1B, which are all essentially identical (the 1A swaps the rear laser for an extra heat sink, and the 1B moves the rear laser to point forward [which PGI would do anyway]). Apart from that, in a year or so the WLF-IIC would exist and could possibly be released as a hero mech. All four of those are essentially identical as far as MWO is concerned - they all have 4 torso lasers and an arm laser, and all come with the same size engine stock. The only difference is that the IIC has ECM built in, which would spark a HUGE ****storm if none of the base variants had it.

Edited by MuonNeutrino, 17 February 2013 - 10:43 AM.


#24 Bishop Steiner

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Posted 17 February 2013 - 10:44 AM

View PostDecerius, on 16 February 2013 - 02:30 PM, said:

Am i the only person who really wants the Wolfhound Battlemech to appear in this game.

I'm torn.

Yes, I like the Chassis, but it is an extremely limited platform. All Energy Hardpoints, and aside fro Phelan Kell's Clan Tech unique ( IIC ), only really 2 versions (as of this time period) which differ largely only in DHS over standard. And the way weapons cycle in this game, 3 medium lasers and a large laser on 10 Single Heat Sinks, with a top speed of only 96 kph (stock) is not really a very feasible or competitive chassis.

If I recall correctly, all other major variants were Post-Jihad, or 17 years on the future from current time line.

Truth to tell, I would rather see the Panther, Urbanmech, FireStarter or the like.

Edited by Bishop Steiner, 17 February 2013 - 10:46 AM.


#25 Star Colonel Mustard Kerensky

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Posted 17 February 2013 - 10:56 AM

View PostStormwolf, on 17 February 2013 - 10:41 AM, said:


Just to make one thing clear, Sarna is NOT a official source.

At any rate, you are pretty much right about the 1A and 1B being clones, there are barely any differences:
1A: Ditches the rear mounted medium laser for a heatsink.
1B: It alters the rear mounted medium laser to become front mounted again

It doesn't need to be an "official" source, it's still pretty reliable. And with the way MWO has treated mechs with rear mounted lasers so far, the 1 and the 1B would end up being exact copies of each other and the 1A would just be gimped.

#26 Bishop Steiner

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Posted 17 February 2013 - 10:57 AM

View PostStormwolf, on 17 February 2013 - 10:41 AM, said:


Just to make one thing clear, Sarna is NOT a official source.

At any rate, you are pretty much right about the 1A and 1B being clones, there are barely any differences:
1A: Ditches the rear mounted medium laser for a heatsink.
1B: It alters the rear mounted medium laser to become front mounted again

And in MW:O ALL rear facing weapons become forward facing ANYHOW, thus making the "differences" even more moot.

#27 xX_Nero_Xx

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Posted 17 February 2013 - 11:07 AM

the kell hounds support this thread lol

#28 Marj

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Posted 18 February 2013 - 07:29 PM

View PostMuonNeutrino, on 17 February 2013 - 07:12 AM, said:


Um.... no, really, it wouldn't. Narrow profile doesn't make a difference against streaks, and having ECM just means that the raven would have to go into counter mode instead. Sure it'd win over a raven thanks to superior energy firepower if the raven were ECM-outnumbered and couldn't use its streaks, but the raven'd be dead (or forced to flee) in that situation pretty much regardless.


Forcing it to counter your ECM opens it up to LRM fire. Streaks are only good because lasers are handicapped by the netcode. Take that handicap away and lasers will put out much more damage, and be more focused too. More netcode fixes are coming.

#29 MuonNeutrino

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Posted 19 February 2013 - 06:15 AM

View PostMarj, on 18 February 2013 - 07:29 PM, said:

Forcing it to counter your ECM opens it up to LRM fire.


Except then we're back to 'outnumber it', at which point the raven is *supposed* to lose. It doesn't say anything either way about the wolfhound's suitability as a counter. And I can guarantee you that another raven would still do the job better and be an bigger overall asset to the team.

Quote

Streaks are only good because lasers are handicapped by the netcode. Take that handicap away and lasers will put out much more damage, and be more focused too. More netcode fixes are coming.


More netcode fixes are indeed coming, but honestly I don't think they'll tip the balance that far. At least to me, it seems like the lagshield is *already* mostly gone. The only major lagginess I usually notice with lights anymore is glitchy warping after colliding with terrain or other mechs - apart from that, I can generally actually damage what I hit these days.

And even if there's no lagshield at all, streaks are *still* very good weapons. That raven is still packing almost 5 and a half medium lasers worth of DPS, and two and a half lasers worth of it are auto-hit, almost-auto-torso-hit streaks that can be fired while twisting, evading, and generally not even aiming anywhere near the other mech (and are more heat efficient than lasers, to boot). Even if lasers actually damage what you hit, the fact that you actually have to aim insures that they won't always fire at exactly maximum rate, while you can just hold down the button on streaks. And again, even with no lagshield, lights are still small, fast targets. I don't care how good of a pilot you are, you aren't going to land a higher percentage of torso hits with your lasers than streaks will, or at least not without slowing your rate of fire significantly. Even with no lagshield, given equal skill I'd pick a 3 mlas/2streak raven to beat a wolfhound in a straight up fight.





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