Thermal Vision Is Horrible
#21
Posted 17 February 2013 - 12:49 PM
#24
Posted 17 February 2013 - 01:07 PM
De La Fresniere, on 17 February 2013 - 12:56 PM, said:
Unfortunately, until they fix the regular graphics, we don't have much of a choice.
That is simply not true in my experince, unless you run the game on a commondore 64. I have no problem spotting mediums and bigger moving from over half the map away. And that far away they are not much of a threat. So i am curious, elaborate on this point you make.
Edited by AlexEss, 17 February 2013 - 01:07 PM.
#25
Posted 17 February 2013 - 01:10 PM
AlexEss, on 17 February 2013 - 01:07 PM, said:
That is simply not true in my experince, unless you run the game on a commondore 64. I have no problem spotting mediums and bigger moving from over half the map away. And that far away they are not much of a threat. So i am curious, elaborate on this point you make.
You can spot a mech half a map away on night maps and during a blizzard on snow city? Impressive.
#26
Posted 17 February 2013 - 01:16 PM
On RC(N) i use NV for most of it due to the fact that there is a lot of little crap in the way that the TV does not pick up (Like my favourite "joke" of standing behind the blast shield at the spaceport. popping out and shot some only to see people waste tons of ammo trying to shot me through the wall as i duck back.) and yes i can still see a moving mech fairly far out on it. Not as far as on the day version but then i just flip the TV a short while.
I am still curious how "you have no choice" but to use TV
#27
Posted 17 February 2013 - 01:23 PM
AlexEss, on 17 February 2013 - 01:16 PM, said:
On RC(N) i use NV for most of it due to the fact that there is a lot of little crap in the way that the TV does not pick up (Like my favourite "joke" of standing behind the blast shield at the spaceport. popping out and shot some only to see people waste tons of ammo trying to shot me through the wall as i duck back.) and yes i can still see a moving mech fairly far out on it. Not as far as on the day version but then i just flip the TV a short while.
I am still curious how "you have no choice" but to use TV
I have no choice because there is zero ambient lighting on the night maps, this isn't a gameplay issue its a poor map design choice. For me having no choice is I am at a severe disadvantage if I don't use it because everyone else is using it. You can be a masochistic pilot and not use Thermal or for some reason the horrid Night Vision, but I am not that kind of person.
There is a glaring problem with the lighting on night maps and the poor implementation of both Thermal and Night Vision.
#28
Posted 17 February 2013 - 02:03 PM
you'll be ok.
if you can't use the horrible tools we have in 3050 then you're probably off being a land engineer and not a mechwarrior
*better off
#29
Posted 17 February 2013 - 02:27 PM
Edited by Wizard LoPan, 17 February 2013 - 02:27 PM.
#30
Posted 17 February 2013 - 02:30 PM
Firefighters use variations of thermal and flir all the time. Some of the more early models that come to mind were the old Carnis Iris helmets. But there are varied manufacturers out there that make them in both color, black and white. And yes if you turn the camera fairly fast the image did blur, sudder, and look really odd. But that depended on who made the camera and how fast the processor could manage er (process) the frame rate of the image taken.
The issue I have with the NV is there is a lack of intensity adjustment or contrast adjustment. (In it's current state it kinda reminds of me of the older generation NV scopes or goggles.)
My only other thing I've had issues with is the 'blue' lettering when someone talks. Some times it just blends in with parts of the background too much. Unless it is night. I'd almost rather they moved it down so it had a decent consistant contrasted background instead of up in the air.
But my humble opinion is that the thermal isn't too bad in the game. I'm starting to find myself running it off and on even in the day time even just to see how 'hot' some one's elses mech is running. Or if there is some obstruction messing with my view.
#32
Posted 17 February 2013 - 02:47 PM
GalaxyBluestar, on 16 February 2013 - 09:08 PM, said:
yes but... those map visuals are horrible and you're replacing it with something only a little less horrible. thermal isn't terrible but it blurs unless you come to a complete halt... and you don't want to do that.
... your Thermal Vision is blurry? Whaaaaa?
Why isn't mine? It's actually fairly clear, unless I'm on Caustic or want to pick out specific details on an overheated mech.... everything else is fine, just different shades of blue.
Different computer setups?
#33
Posted 17 February 2013 - 02:53 PM
#34
Posted 17 February 2013 - 02:58 PM
Edited by Budor, 17 February 2013 - 03:02 PM.
#35
Posted 17 February 2013 - 03:04 PM
but this zoom module really is utterly useless, at least for me. when a mech stands near a building, i cannot distinguish where the mech ends and the building begins. i do not see the purpose on that module.
#36
Posted 17 February 2013 - 03:44 PM
For example:
-Expecting an enemy to pop over a ridge? Turn on thermal.
-Need to check an enemy's heat level? Turn on thermal.
-Hunting a 'mech through soft cover? Turn on thermal.
And then turn it right off so you can see better and not give yourself a headache. I do this even on the night map. Except when I man-mode it and use no modes at all. -.-
#37
Posted 17 February 2013 - 03:50 PM
Shoot blue blobs.
#38
Posted 17 February 2013 - 04:03 PM
Empee38, on 17 February 2013 - 01:04 PM, said:
All they would have to do it change the color scheme from Predator style to White hot for heat signatures.
This x1000. I understand the concept of lostech but really, it only took us a few years from inventing thermal to realize what produced the best images for clarity and target acquisition.
I also like the idea of the short range clarity of the NV (in greyscale) overlaid with a white-hot thermal. I would even like it if it was a module. Call it 'Advanced Optics' or something.
#39
Posted 17 February 2013 - 04:06 PM
#40
Posted 17 February 2013 - 04:18 PM
MWO Thermals
The images speak for them self.
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