Wales Grey, on 30 January 2013 - 05:16 PM, said:
Appologies for a late reply, but my reasons are pretty straightforward:
- The AC/20's space requirements result in no lower arm actuator. This means that you have zero lateral traverse, and being able to aim up and down further than a torso can is of dubious utility, particularly on a mech without jump jets. This is a poor trade-off because:
- The gun-arm is tragically easy to shoot off. When I encounter a YLW, my first reaction is to saw off its right arm, denying most of its firepower because:
- The YLW has only four hardpoints. Two of which are ballistic points in the same location, the other two are energy hardpoints in its center torso. This means that the YLW can carry, at most, a pair of medium lasers (pulse or otherwise) in addition to its cannon.I know some people are advocates of dual AC/5 or dual UAC/5 loadouts, but the YLW isn't really suited for either.
- The Centurion just doesn't have the armor to run a DPS ballistic build, which is why you frequently see Cent-A's with a pair of mediums and a triple rack of SRM-6 launchers, while ignoring ballistics entirely.
- Dual UAC/5 is inferior to triple UAC/5, for a reason that isn't immediately obvious: triple UAC/5 on chainfire takes juuuust long enough to not trip the double-tap while still using the UAC's higher rate of fire. I run triple UAC/5s on my Illia Muromets, and I don't have them jam, ever, because of this quirk of fate. Unless you're using some kind of hotkey script, dual UAC/5 will eventually jam if you hold down the button on chainfire.
- The Centurion just doesn't have the armor to run a DPS ballistic build, which is why you frequently see Cent-A's with a pair of mediums and a triple rack of SRM-6 launchers, while ignoring ballistics entirely.
Oh yeah, there's also the 30% C-Bill boost, but the Muromets is just so much better for your money. Looking at the cost of a single purchase of MC, the YLW is in the same "purchasing bracket" as the Muromets. Even doing two purchases to get a lesser amount of MC saves you about nine or ten dollars tops. If you're going to shell out for a hero mech, bite the bullet and get the Muromets instead. Heck, I'd even recommend the Fang over this, and I think the Fang is a pretty poor idea for a hero mech. (Flame can be pretty okay, I guess. Muromets is still better.)
Oh yeah, the pilot is also a poorly-written Mary Sue who does nothing of interest for several books, and utterly fails to provide a story that is engaging in any meaningful fashion. I will, however, say that the Warrior Trilogy isn't bad by Battletech fiction standards. This doesn't really mean much, but should tell you how low that particular bar is set.
TL;DR:
YLW doesn't do anything better than any other mech, and is a pretty sub-par design, if I do say so myself. If you're hell-bent on driving one of these Solaris deathtraps, use one of these loadouts, I guess.
Edit: Oh yeah, no TSM or Hatchet. The hatchet is half the charm of the original, and the TSM provides... something... to the updated one driven by HANSE DAVION. (A much better character than Kai-Allard-Liao)
Of couse, its the only CENT that can mount a AC20, some do extemely well on it.
But, is that mech good enough of a hearo mech?
Does it need a buff?
Edited by WolvesX, 31 January 2013 - 12:06 PM.