Now I know there are a lot of pilots out there that don't care for NHUA but for those of us who prefer to battle without having to conserve constantly, which may I add slows the play down to a crawl to the point that pilots must hide to regenerate, cool down, or get left with no alternative but commit suicide due to no ammo left so you can start fresh ammo and cool mech, really slows the game down tremendously, at a loss of points for your team. In MW4, NHUA mode was by far the MOST played mode in the game from the start and today, is pretty much the only servers left being played now. There were more NHUA servers in the list than non-NHUA servers for a reason. Non-NHUA, means, hide well, shoot less...way less. BORING...sell disk on eBay, find a new game. NHUA did not ruin the game, it went away due to Microsoft (FASA), the maker of the game no longer supporting the game and MEKTEK although doing what it could to revitalize the game, was a pain in the a** to update to the point that most pilots purely gave up. That's what killed the game.
NHUA is the fast and furious, most compelling mode...those who are against it, normally just don't take the time to learn how to build out a mech. Most of these pilots are passer by's, play the game every once in a while. Not the core mech warrior pilot who plays regularly, spends the time to learn how to build out a good formidable mech, comes in with seasoned piloting skills to make a name for himself or herself amongst the greats.
The pilot who favors NHUA is by far a more piloting skilled warrior than non-NHUA pilots due to the faster learning curve that's derived from the play mode. The mode itself doesn't make you a better pilot, its piloting skills alone that makes you a better pilot. More sustained play action means more time perfecting piloting techniques, makes you a better pilot!
On large open maps, last thing you want to do is run out of ammo, picked to pieces and left for dead in some remote part of a map while on a long hunt.., all you can do is head for the lions den and hope that the opposing team finishes you off... that's if, you don't spend the remainder of the game, just getting there...and by the way, overheated...shut down, go a little farther... shut down...sell disk on eBay, buy another game.
Another point I'd like to mention is reality within the game itself. We are talking about MECHS! A Mech is a futuristic entity that's taken hundreds or thousands of years to evolve into what they are to be in the game, not today's fossil concept that although we are piloting machines, we have not conquered something so simple as the ability to control heat to the point of non-existence and ammo? Let's face it... metal ballistic projectiles (bullets) should be a relic in the age of the mech. We can build a 100ton, 100ft high walking, war machine with jumpjet abilities.., armed with bullets? Come on. That's just not realistic. Energy weapons and missile technologies are mech era weaponry, and as far as I'm concerned, bullets should be left out of the game... for the sake of realism.
The guys in NHUA are always helpful to noobs because we want them to come into the NHUA servers and learn and perfect piloting techniques. It's the pilot's piloting skills that make a warrior great. Noobs in the beginning need to come up to speed quickly enough that they don't get bored with losing all the time. NHUA offers a more sustained approach to learning how to brawl and hunt long distances. Not to mention, close quarter brawler maps are worthless in a non-NHUA environment. See those maps rarely played!
One last thing, NHUA is a play mode. Give us guys who do like NHUA a place to play with others who prefer the same. If you don't like NHUA, then go to a non-NHUA server, its that simple. You don't have to play in the NHUA servers. Go get tired of the game, come back and play with us! Its a play mode, not the only mode.
If NHUA is added to the game, THOTH will help you learn.
Peace out!
Mech Warriors RULE!
THOTH
Edited by THOTHMW4, 28 May 2012 - 01:46 AM.