

My Atlas Ddc Build
#1
Posted 11 February 2013 - 03:50 PM
#2
Posted 11 February 2013 - 04:43 PM
#3
Posted 11 February 2013 - 04:57 PM
#4
Posted 11 February 2013 - 04:57 PM
#5
Posted 11 February 2013 - 05:12 PM
Edited by MasterBLB, 11 February 2013 - 05:13 PM.
#8
Posted 11 February 2013 - 05:37 PM
Contemplated downsizing the SRMs to 4-tube models and fitting out another two tons of LBX shells and another ton of SRM loads? Your total punch would only drop by six missiles - noticeable but not crippling - but your combat longevity would more than double. Once you're down to just your lasers you've got less firepower than some light 'Mechs, man.
#9
Posted 11 February 2013 - 05:52 PM
Wait, no, I use 3 SSRM2s now. Forgot about that.
Edited by Raso, 11 February 2013 - 05:57 PM.
#11
Posted 11 February 2013 - 06:25 PM
#12
Posted 12 February 2013 - 08:48 AM
#13
Posted 12 February 2013 - 12:22 PM
MasterBLB, on 11 February 2013 - 05:12 PM, said:
Hate to say it, but he's right.
Glossing over the inevitable "LBXs are bad and you're bad for using them" argument that is sure to break out, this thing runs too slow and too light to make it count. I recommend dropping the LLAS and some sinks for MLAS and rolling over the weight saved to pack a bigger engine and some more ammo. The majority of this builds damge comes from close up, so what do you need those giant hot lasers for if they are only going to slow you down and keep you from packing ammo in your real guns?
Here, I whipped up a little something in smurfy
With this build you move significantly faster and carry enough ammo for around 22 trigger pulls of both the dual LBXs and the triple SRMs. In your previous build you only had 15 shots with the LBXs and an insanely light 5 and change for the SRMs. With this set up you can stay in the fight and put those weapons to work for real.
Even if I think you goofed this build, I'm always glad to see people making video content for MWO. GJ Mack, hope my suggestions help.
(oh yeah, btw LBXs suck and you should really run AC20, 18SRM, 350 engine GDLK Brawler config trololololol)
#14
Posted 12 February 2013 - 12:34 PM
#15
Posted 12 February 2013 - 01:41 PM
#16
Posted 12 February 2013 - 01:51 PM
Mack1, on 12 February 2013 - 01:41 PM, said:
...
Heat isn't your problem. A lack of ammo in your main weapon systems and a crippling slow speed is. I don't think cool run and heat containment are going to suddenly make your current build pop.
Seriously consider dropping the LLAS for MLAS and ammo. Even without a bigger engine I think the build would be significantly better with that change alone.
#17
Posted 12 February 2013 - 02:00 PM
You need at least 4t of ammo for lbxes (though 6t would be much better,as you have to shoot LBX more times than other AC to get similar effect) and 2-3,ideally 4t for SRMs.
#18
Posted 12 February 2013 - 07:31 PM
As a semi conparision, with my uac5 build I use 8 tons and I sometimes still run out near the end of a match. That's matched with 3 tons SRM ammo and 1 ton AMS.
#19
Posted 12 February 2013 - 09:24 PM
Wrenchfarm, on 12 February 2013 - 12:22 PM, said:
Glossing over the inevitable "LBXs are bad and you're bad for using them" argument that is sure to break out, this thing runs too slow and too light to make it count. I recommend dropping the LLAS and some sinks for MLAS and rolling over the weight saved to pack a bigger engine and some more ammo. The majority of this builds damge comes from close up, so what do you need those giant hot lasers for if they are only going to slow you down and keep you from packing ammo in your real guns?
Here, I whipped up a little something in smurfy
With this build you move significantly faster and carry enough ammo for around 22 trigger pulls of both the dual LBXs and the triple SRMs. In your previous build you only had 15 shots with the LBXs and an insanely light 5 and change for the SRMs. With this set up you can stay in the fight and put those weapons to work for real.
Even if I think you goofed this build, I'm always glad to see people making video content for MWO. GJ Mack, hope my suggestions help.
(oh yeah, btw LBXs suck and you should really run AC20, 18SRM, 350 engine GDLK Brawler config trololololol)
3 things, LBX's don't suck anymore then SRM's suck. 15 shots for LBX's and 6 shots for SRM's is not enough ammo, and finally 3, Atlas's are about close ranged SUSTAINED DPS. LRM's, and high heat builds essentially kill your team. High heat means you shut down in the middle of a fight, and LRM's mean the next heaviest guy who has 2/3rds or less of your armor is tanking.
#20
Posted 13 February 2013 - 03:16 AM
Then will throw in a 325 Engine like you suggest, it does look a good build that, cheers.
Edited by Mack1, 13 February 2013 - 03:18 AM.
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