Posted 19 February 2013 - 09:47 AM
I've been having a LOT of success with my latest Stalker build that packs 2x Arti LRM20s, with a TAG. Racked up 4 kills in a round last night; and the opponents were not gimps either. Nor was I sitting back at 800 plus meters. I stuck right behind my team's front line by about 150 meters. Then enemy had 2 ECM DDCs. I TAGed the first one that we ran into, he popped up on everyone's HUD, focus fire, a volley of 40 LRMs and he was done.
That is an assault mech. But the basic tactical principle remains the same. The LRMs are a support weapon. And you don't have to run off by yourself hundreds of meters away from your team to employ them! I had the second atlas in that round charge me! I hit reverse, kept TAG on and was firing LRMs all the way down to 190 meters. Later, wounded from the charge, I tucked in behind a friendly Atlas, and supported his brawling. I didn't have to blow a mech up in one shot. But that AC/20 sure was a lot more effective hitting a Stalker than had already soaked up a volley or two of LRMs.
Even a a few Mediums packing 1 5 or 10 tube launcher can be handy in softening a target. It's support after all. And having mastered 3 Atlases, I know what a difference even a little extra damage on a target can make when we get to the brawl stage of trading blows.
A LRM launcher can allow a mech to lend weight of fire to a fight from hundreds of meters away; even without LOS. My personal opinion is that the current tactical paradigm is skewed and not completely based on the battlefield reality. A LOT of it is based on what people like to do. People like to dish out knock-out blows and have a high number of kills. People see their team mate's value based on the number of kills they rack up. To do that with LRMs requires boating. Also, PUG drops tend to distill the tactics to very simplistic. Which is why SRMs are so pervasive. Point, shoot, boom. Boat and stack for kills.
LRMs have untapped potential. Especially among what I have seen of the 8 mans where teamwork is supposed to be "next level". Can you imagine a group of 4 DDC ECM brawlers, staying together, all with a TAG installed? Now put LRM launchers on a group of Hunchbacks & Centurions that can double as light hunters. Those LRMs are not going to BOOM a mech into dust. But they are going to eat some armor up.
Now, the problem there is the lack of weight limits or any sort of matching with 8man. So, the other team could just roll 8 ECM DDC brawlers. This is a problem with the current state of the 8 man, though.