


Patch Notes Are Up:
#21
Posted 19 February 2013 - 10:30 AM

#22
Posted 19 February 2013 - 10:31 AM
Edited by 80Bit, 19 February 2013 - 10:31 AM.
#23
Posted 19 February 2013 - 10:34 AM
Maybe later …
Lots of good stuff to chew on, all the same.
Thanks for the good work, PGI
#24
Posted 19 February 2013 - 10:34 AM
#25
Posted 19 February 2013 - 10:39 AM
#26
Posted 19 February 2013 - 10:41 AM
Goose, on 19 February 2013 - 10:34 AM, said:
Maybe later …
Lots of good stuff to chew on, all the same.
Thanks for the good work, PGI
It tries to match the weight classes. Failing that, it gives the other team what ever is available.
Viper69, on 19 February 2013 - 10:39 AM, said:
The pre crit damage is fine. If you are going to use a shotgun, you have to be up close to get the full effect.
#27
Posted 19 February 2013 - 10:43 AM
#29
Posted 19 February 2013 - 10:46 AM
Bilbo, on 19 February 2013 - 10:41 AM, said:
With all due respect no, no its not. Also the lbX is not supposed to be a shotgun it is aupposed to shoot flak round that are proximity detonated so the lBX should still hit a mech at the full range of the gun not just inside 250m. The srm and lrm had their pre crit damage boosted due to scatter, why not the lbx?
#30
Posted 19 February 2013 - 10:46 AM
-PPC and AC20 user
#32
Posted 19 February 2013 - 10:49 AM

#33
Posted 19 February 2013 - 10:50 AM
Viper69, on 19 February 2013 - 10:46 AM, said:
Because increasing the damage would make it too powerful at close range where the spread is minimal.
#34
Posted 19 February 2013 - 10:50 AM
Basic `Mech Efficiencies are now correctly doubled when Elite status is obtained. (NOTE: Elite status requires you to have all 4 Elite talents purchased for that variant).
Before:
-Unlock 8 Basic Efficiencies for 1 variant -> variant is Elite
-3 Elite variants of one Mech -> all Basic Efficiencies are 2x & Elite efficiences unlock
-Unlock 4 Elite Efficencies for a variant -> variant is Master
-Unlock 3 Masters of a class -> Master Efficiency unlocks
Now:
-Unlock 8 Basic Efficiencies for 1 variant -> variant is Elite
-3 Elite variants of one Mech -> Elite efficiences unlock
-Unlock 4 Elite Efficencies for a variant -> variant is Master & all Basic Efficiencies are 2x
-Unlock 3 Masters of a class -> Master Efficiency unlocks
Is this correct?
#35
Posted 19 February 2013 - 10:51 AM
#38
Posted 19 February 2013 - 10:55 AM
Iphariel, on 19 February 2013 - 10:18 AM, said:
- Tonnage: 50
- Engine: 300 XL
- Max Engine Rating: 390
that will be a really fast 50ton mech

Well it will only be an 390XL and then that one weighs in at 30T. Good luck getting many weapons and armor and JJ's after that load gets placed...

A STD 390 weighs 53 tons btw. (ouch)
Edited by MaddMaxx, 19 February 2013 - 11:05 AM.
#39
Posted 19 February 2013 - 10:56 AM
warner2, on 19 February 2013 - 10:20 AM, said:
This is hard to do when you don't know what map you are playing on.
River City Night, or Alpine Peaks?
The take away here is that, now, pure brawler builds run a much higher risk. That SRM-Cat or AC/20-Cat is going to have a bad day if he hits too many Alpine drops.
I think this will work out well in balancing some of the loadouts. Now, really specialized builds are high-risk / high-reward. Not just high-reward.
I'll have a better read on it later today.
#40
Posted 19 February 2013 - 11:00 AM
Everything looks awesome to me! Well, except the Cent-D nerfs :-(
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