MWO is relatively slow game...which is great. Mech classes, systems, heat, range etc. are making combat interesting..but what is really not used to full potential are maps. Maps are providing some interesting environment but that's it.. nigh/day/weather is pretty good..even temperature is adding something to gameplay..but actually players are not forced to react on some specific conditions.
So here is a idea. Make maps dynamics.
We already have these temperature stats.. But just try imagine map, where will be huge storm in the atmosphere.. And sometimes, huge storm blast would apply EMP effect on everyone on map..basically disrupting ECM for several seconds and maybe some other systems too.
Another example could be some hot geyser fields..here and there geysers would be erupting and generate huge heat around them..closer you are to these active geysers, more heat you will got of course.. Even there could be huge geyser in the middle...or volcano ..which could erupt once or twice per game..your on board computer could warn you that eruption is iminent...and massive heat wave will hit everyone who is not behind solid cover..like terrain for example.. Imagine massive fight when suddenly 90% mechs will just shut down because of this heat wave.
Or map which is under asteroids bombardment..Again ..on board computer could show you on minimap, where these rocks will hit the ground ..and if you are in impact zone, that warn you even with voice, you have to move.
You have a idea.. Current maps are a bit stale.. I believe maps like these would create much more interesting and fun environment.
Edited by mania3c, 19 February 2013 - 10:30 PM.