Otherwise the key to fighting in a Flame is speed. Dont be afraid to disengage and approach again from a different direction. You should be able to eat a Catapracht and Splatcat if you can discipline yourself to stay out of brawling ranges as much as possible and to run away and reposition if things go poorly.
You are also an ideal mech to go back and clear base cap attempts, as you can get back fast enough, and are strong enough to actually do something about it.
This is a mech I regularly put up 300-800 damage rounds in, with my highest being > 1200. That's not much to brag about though, it just means I was being a ****** shot.
Edited by Serapth, 26 February 2013 - 02:58 PM.