Team Leader, on 20 February 2013 - 03:46 PM, said:
You have to be pointing at the guy from 90 meters away and hold down those buttons on one spot. Based on the way the bullets spray everywhere, I don't think a 2 DPS machine gun would even be that much of a threat. Sure, a spider might be able to peel some armor off the back of an inattentive atlas, but he has to be standing still and inch away. A Phracht charging into battle with 4 MGs isn't even a real threat. I say we cut ammo to 500 a ton, make MGs fire the same speed (slower, faster, I dunno beta it), and give them a DPS of 2. Lets try this guys. Forget this imaginary crit stuff, forget range increases, just let the machine gun do damage like its supposed to.
Also, I'm very tempted to break the taboo and like my own post because I think that's one of my best posts on this forum ever and I think it will really bring some variety to the game.
I have to point out again, MG's already have terrible damage per ton of ammo. Abysmal damage per ton of ammo. Its illogical to buff it so its useful and then summarily nerf it by artificially inflatin the weight of it with ammo.


















